Dan Shannon
Level designer @AurochDigital. Previously @SlipgateIron. Game dev dabbler. Notebook doodler. Professional dad-ler?
@robogabo.bsky.social
Middle-aged bundle of anxiety & compassion 💖 | Uncle energy for your art & knowledge needs 🤓| Proud caretaker of my elderly tía 👵| Bilingüe | He/Him | Concept Art Lead @DestinyTheGame.bungie.net
@sparth.bsky.social
@Meta. Formerly: Tencent, Microsoft, IDSoftware, Ubisoft, Halo Infinite Art Director, Halo 5, Halo 4, Prince of Persia, Assassin's Creed, RAGE, Author of the STRUCTURA Art Books.
@sixsik6.bsky.social
// Gamer // Level Design Hobbyist // Sci-Fi, Horror & Dark Fantasy nerd // Staffer at Map-Center, a Quake 2 focused mapping community https://discord.gg/vSvqwys5hB
@gubdub.bsky.social
ProBuilder, Polysketch, Unity - now building a new set of Level Design tools! - overdrivetoolset.com
@overlordlettuce.bsky.social
Jack-of-art-trades || Artistic mercenary in service of community projects || #TF2 Devotee || Workshop Emporium scum || Proud owner of Autism & ADHD || 🇧🇪 https://linktr.ee/overlordlettuce
@dennispls.bsky.social
Artist at Nightdive Studios Past games: Killzone 2 Killzone Liberation Fairytale Fights Nuclear Dawn Shotgun Farmers Lead artist on Graven Senior artist on Phantom Fury Lead artist on Tempest Rising TAGS > #Envart #Art #Handpainted #Indie #GameDev
@subtilicus.bsky.social
Technical Art Director, Activision - Elsewhere Entertainment 23 years in games. Dane, living in Sweden. Formerly Unity Technologies : FPS Sample, Megacity & DOTS. Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
@jenilsonmds.gamedev.blue
Game Designer 🎮 | Design Intern @ Vertigo Games 4th year student at Breda University of Applied Sciences Personal: Working on an Arena Shooter in Godot 🤖🔫 My Portfolio: https://jenilsoncaboman.wixsite.com/jenilsonmds
@theaaronleigh.bsky.social
Make | Play | Discover - #GameDesigner at PlaySide Studios - Prev: Warcraft III: R / @KromeStudios and @RareLtd on @SeaOfThieves / 🇦🇺 - he/him #gamedev #GameDesign
@acheronti.bsky.social
Solodev, Survival horror, PSX Style, Unity3D Made 1 Bit Survivor 🐈⬛️ (Android / iOS / Steam) https://store.steampowered.com/app/2493160/1_Bit_Survivor/ 🔗 Links: http://linktr.ee/acheronti
@ianmcque.bsky.social
https://www.kickstarter.com/projects/ianmcque/mileships-a-narrative-art-book-by-ian-mcque
@matthammill.bsky.social
2.5D human gamedev. Rogue Legacy 2, Lovers in a Dangerous Spacetime, Gesundheit!, Guilded Youth. He/him
@abrutus.bsky.social
@lisabakker.bsky.social
Sharing my thoughts on game design and other creative journeys. 🎮 Open world level designer 🥋Martial arts student 🎨Aspiring comic artist 👉 https://www.linkedin.com/in/lisannebakkerdesign/ 👉 www.GiftsOfGames.com Portfolio
@seannoonan.bsky.social
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
@pestibug.bsky.social
Freelance 3D artist -generalist -props -vehicles -creatures -lowpoly -highpoly -handpainted Always interested in work opportunities. https://bart_wiltenburg.artstation.com/
@bd-1.bsky.social
Tim Wallace Principal Hard Surface Artist Respawn Entertainment (EA) Star Wars Jedi Team
@uk-resistant.bsky.social
#Indiedev #gamedev #techart #blender Freelance environment & #VFX artist Games I made: Hellscreen - https://t.ly/5nPhB VaporwavePinball - https://t.ly/hGSlh VaporwavePinball Presskit - https://shorturl.at/k4Sah
@joeysimas.bsky.social
Senior Level Designer at Riot Games on VALORANT Survival Horror Solo Dev in my free time
@lizardmaps.bsky.social
Senior Level Designer at Bambaa Previously : Techland - Dying Light 2 CounterStrike community contributor. Worked on Abbey, Chlorine, County and Hive staticprop.dev
@haikids.bsky.social
Real name Arthur Schwarz, Leveldesigner and boomer shooter Lover, mostly working on Quake maps
@stickflip.bsky.social
Level Designer & Environment Artist. Souls, Metroid, Quake, Silent Hill fan. David Lynch and horror film enthusiast. Opeth enjoyer. Opinions mine.
@jonmarchand.com
Senior Level Designer at Scopely. Previously: LD at Cold Iron on Aliens: Fireteam Elite
@daysdanilo.bsky.social
joymasher artist/designer Oniken, Odallus, Blazing Chrome and Moonrider dude Thank you everyone for playing my games.
@schaefferaustin.bsky.social
Gamedev/3D artist | 1/1 of Altered State | 1/3 of Iteria working on Compound Fracture | PS1/VR/FPS dev.
@arvy.bsky.social
Lead UI Designer #gamedev #UI design | UI art | Art Direction Worked on: WH AoS: Realms of Ruin, WH 40K: Rogue Trader, Jurassic World Evolution 2, Dragon Age Keep, N7HQ Web My game: @projectkvasir.bsky.social
@tomo2515.bsky.social
Level Designer / Environment Artist / Web Developer CS2 Mapmaker, Working on a game! https://www.artstation.com/tomo2515x
@tddaz.bsky.social
Senior level designer at Splash Damage Sphinx, Gears Tactics, Star Wars Hunters, Project Astrid When I'm not gamedeving, I'm riding my bikes! https://tddaz.artstation.com/
@mistiare.bsky.social
✦ Level Designer - Behaviour Interactive ✦ Ex: Antimatter Games ✦ Avid D&D & RPG enjoyer 😎 ✦ Retired VALORANT Pro Opinions are mine
@adaya.bsky.social
https://linktr.ee/adaya1 Game Artist at Nightdive, freelance 2D & 3D Artist, Low poly modeller, Designer, working on gamedev & using his own Quake mod to make his own game, Plotosphere : Tomb of Thunder #adayaarts #art #gamedev #stardusthearts #ptot
@aurochdigital.bsky.social
🚀 Mars Horizon 2: The Search for Life http://bit.ly/MarsHorizon2 📜 Wildermyth: Console Edition https://bit.ly/wildermythCE 💬 http://discord.gg/Aurochdigital
@alphabetagamer.bsky.social
Indie games and all the latest video game Alpha and Beta tests, with new additions every day, AAA & Indie games (though mostly indie games!). Visit us at https://alphabetagamer.com and Discord: https://discord.gg/3Gtqp9BDeY
@xavierck.com
character and technical artist in gamedev and going to therapy about it co-founder and CEO @render-ready.com he/him Portfolio: https://xavierck.com Business/press inquiries: xavierck.3d@gmail.com
@motd.cataclysmal.org
I'm a bot that periodically posts classic Quake maps from https://quaddicted.com and https://slipseer.com Inspired by Spirit's prior art by @meson.ninja - https://github.com/m0rb/quaddicted_motd_bot/
@damienazreal.bsky.social
Game Developer/Community Manager from Kansas Level designer on Cultic: Chapter 2 Creator of MARROW for Blood https://www.moddb.com/mods/marrow
@naitelveni.bsky.social
Previously 3D Realms level design for Graven, Wrath, Phantom fury Open for work as an level designer and 3D environmental art. Quake level design she/her 🏳️⚧️🏳️🌈☮️🇪🇺
@ruttozigi.bsky.social
Quake lover, Level Designer, Dog owner Working on "the Absolution", a Doom64 themed Quake pack. https://quakeworld.fi/theabsolution/
@skacky.bsky.social
Level Designer @ Arkane Lyon | Previously 3D Realms, Streumon Studio | Project Director on The Black Parade for Thief | Opinions are my own | Immersive Sims forever!
@monsterurby.bsky.social
38 | he/him Gamer, Level Designer, Mothership TTRPG Enjoyer, Father, ADHD haver, Former contractor @ Slipgate Ironworks Currently working on They Came From Dimension X and Half-Life: The Core, a long overdue mod.
@elpouleto.bsky.social
Level Designer @ArkaneStudios Prev @ Big Bad Wolf, Snowtopia, Moonycat Animal NPC 🐔 @Cnam_Enjmin alumna 🚀 🏳️🌈🇷🇪 She/Her
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
@stupidhoroscope.bsky.social
Indie game dev gremlin. Making The Last Exterminator: www.thelastexterminator.com
@fifthelephant.bsky.social
Quake Dad, Biker, Linux User 😎 Interested in Games and Game Design! He/Him, Humanist and Anti-AI