Slava Ryzhkov
🎮📐🛠️ Senior Level Designer
Ex. LD @4AGames and @GSCGameWorld
🧑💻AAA Game developer
📸Photographer
@flextango.bsky.social
Classic FPS story and multiplayer aficionado. Currently Working on a Secret Golden Era Shooter. X: https://x.com/flextango?s=21&t=UIBqDETMDdMDC_0wGAsjrw Threads: https://www.threads.net/@adamshnitzel?igshid=NTc4MTIwNjQ2YQ==
@genesisasis.bsky.social
Lead Environment Artist at The Chinese Room. Previously in Ubisoft 🇵🇭 on multiple AC titles www.artstation.com/genesisasis Current season: sculpting/photography/painting
@mistiare.bsky.social
✦ Level Designer - Behaviour Interactive ✦ Ex: Antimatter Games ✦ Avid D&D & RPG enjoyer 😎 ✦ Retired VALORANT Pro Opinions are mine
@purplegecko.bsky.social
Spiritually Blob the Builder | Level Designer at Awe Interactive | Gaming and geeking my way through life 🎮 |
@alexformosoc.bsky.social
Senior Game Designer @TTKGames. Neurodivergent with a pile of hobbies. Corgi dad.
@dthron.bsky.social
I am a filmmaker, game developer, writer, and artist. I worked on the original Thief game series, as well as films like Zodiac, Bladerunner 2049, and Dune Part 2. #Movies #Books #Videogames
@tapik.bsky.social
🇺🇦 Tapik Marketing Designer at S.T.A.L.K.E.R. 2: Heart of Chornobyl Opinions are my own
@mrschief7.bsky.social
Game Designer @ Visual Concepts Prev: Activision Artist, cat lover, nuclear power fan Clevelander My carrd: https://ninamarotta.carrd.co/
@gustawmackay.bsky.social
Art director on Szrot I specialize in Retro graphics. PS1 and PS2. DM me! Szrot Discord: http://discord.gg/u32wQxEVS7
@jobyek.bsky.social
🏢 Principal Env Artist @WildlightEnt 🎓 Env Art Mentor @skilltree_inc ⬅️ Ex @SES_dev @Respawn @MonolithDev @UbisoftToronto ✨ Dabbles in cooking/photography
@oliver-irl.bsky.social
Level Architect at MachineGames • Prev. Marauders | Counter-Strike Map Creator - Brewery, Basalt & Iris | All views & opinions are my own
@tristanld.bsky.social
Level Designer at @theGoodEvil Cologne Game Lab Alumni • He/him https://tristanhantschel.de/
@lucau.bsky.social
lead game designer @LucidGamesLtd // socialist vampire // he,him // 🇮🇹
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@rozaldvane.bsky.social
Level/Game Designer (Looking for Work). DigiPen Grad (BSCSGD). Let's Plays as a hobby. Learning 日本語. Past: #WWE2K22 #BatmanArkhamShadow https://linktr.ee/rozaldvane
@miketorious.bsky.social
Level Designer @ Studio Gobo. Previously @ CA & SMG. RPG Lover. Disney Parks Nut. Bethesda Modding Enthusiast. All Views Are My Own. Portfolio: https://www.miketorious.com/
@jonbick0.bsky.social
Senior Environment Artist @ Rockstar Games, Working on Grand Theft Auto VI, all views I share are my own. https://www.artstation.com/jonbick1
@joshscherr.bsky.social
▶️ Cautionary Tales; game narrative consulting ⏪ Naughty Dog; co-writer/narrative designer Uncharted 4, Uncharted: The Lost Legacy, The Last of Us Pt II 🪦 Crop Circle Games, narrative director 🔗🌳 linktr.ee/joshscherr ❤️ fix your hearts or die
@jasondeheras.bsky.social
Game Director on the Star Wars Jedi team at Respawn/EA. Was Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter. https://www.jasondeheras.com
@gangles.bsky.social
Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
@alexbeachum.bsky.social
Creative director of Outer Wilds. Co-creative lead at Mobius Games. Easily excited by coffee, cocktails, and the cosmos. He/Him.
@kurtmargenau.bsky.social
Game Director at Naughty Dog, Intergalactic: The Heretic Prophet, The Last of Us Part II, Uncharted: The Lost Legacy. Kenneled over 16 years. He/him.
@jon.inkle.co
Narrative @inkle.co he/him Writer: EXPELLED! / A Highland Song / Heaven's Vault / Overboard! / Over the Alps / Sorcery! / 80 Days. ink co-creator. “Life doesn't always work out like it's s'posed t' / Like bread doesn't pop when you watch the toaster"
@arnaldolicea.bsky.social
Lead Designer, Naughty Dog | Intergalactic: The Heretic Prophet | 🇵🇷 | #TheLastOfUsPartII | #Uncharted4 | #TheLastOfUs | #BAFTABreakthrough https://linktr.ee/arnaldo42
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@llyann.bsky.social
Principal Narrative Designer at Remedy. Formerly of Bad Robot, Telltale. I draw pictures sometimes.
@michaelbarclay.bsky.social
Lead Designer on Intergalactic: The Heretic Prophet at Naughty Dog fae Dundee, Scotland. linktr.ee/michaelbarclay
@annamegill.com
Game writer & author • Project Orion at CDPR • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • The Threshold Kids are my fault, sorry • www.annamegill.com
@cjpt.bsky.social
Writer and game developer. Principal Creative Lead at Hypixel Studios, stories for Black Library. He/him https://linktr.ee/cthursten
@sophmallinson.bsky.social
Game design, narrative systems, simulations, roleplaying, and reality TV. Worked on: The Sims, Dishonored, Wolfenstein, Deathloop. she/her
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@jacobgeller.com
Makes the most normal videos on YouTube. Also a cohort on MinnMax. https://jacobgeller.com/
@softrains.bsky.social
Soft Rains is a game studio focused on bringing world-class development experience to our work, from worldbuilding and memorable storytelling to immersive gameplay and art. www.softrains.games
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@harvey1966.bsky.social
Game director, designer, writer. Deus Ex, Dishonored, others. 🕹️⚔️🐉🖤👻🏳️🌈
@markgregory.bsky.social
Designer @ Awe Interactive & indie dev. Making Necropolis Suite. Previously worked on Sea of Thieves & other AAA IPs. Views are my own.
@shakainc.bsky.social
Principal Level Designer @AurochDigital 🕹 | Prev. PlayStation, Sumo Digital, Tt Games, Supermassive Games | Currently developing ROOST in my spare time.
@thegreatbluebit.bsky.social
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her 🏳️🌈🏳️⚧️✊🏻
@blocktober.bsky.social
Blocktober celebrates the creativity of video game designers and encourages the sharing of "blockmesh" layouts.
@npurkeypile.bsky.social
A heavy metal horror game where you hunt monsters from folklore. 🤘🏹🔥The Axis Unseen on Steam: http://bit.ly/3ryQ6Zg Before: Skyrim, Fallout, that game in Grandma's Boy, etc.
@mattgambell.co.uk
Game Designer & Developer - Lead Programmer at Sonderlust Studios - Also, working on Cabs of Chaos and making Unity videos at: youtube.com/GameDevGuide
@nickcarver.bsky.social
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, thatgamecompany, Bungie, Phoenix Labs, Wildlife, FRD.
@borut.bsky.social
Game Architect E-Line Media Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
@monsterclip.bsky.social
Design Director at Wildlight Entertainment. Previously on Apex Legends, Titanfall 1 and 2, Modern Warfare 2 (OG), World at War, CoD 3 and Big Red One.