Stephan Schutze
Sound Designer, Technical Sound Designer, Composer for video games. Also a tragic Nerd and creative.
@musophrenic.bsky.social
Award-winning hugger. I make music & poetry & I talk a lot, especially about video game soundtracks on ABC Classic. Views my own. https://linktr.ee/MeenaShamaly
@fabianmalabello.bsky.social
Job: Talent Agent and Music Supervisor in Games + Anime. Founder: The Otherworld Agency | GYLD | Boss Battle Records. Likes: Cooking | Magic The Gathering | That first konbini egg sando after landing in Japan. https://www.theotherworldagency.com
@jesseharl.in
Game composer, music supervisor at 2K Games, ttrpg enthusiast and author. Music for Star Wars: Republic Commando, Valorant, The Old Republic, the Mafia games, and other stuff. He/Him. Opinions are very much my own.
@aaronbrownsound.bsky.social
Lead Audio Designer @ Skeleton Key Sound Designer, Composer, Field Recordist, All Around Audio Geek. These posts are mine, and probably best forgotten.
@jeffthatnoise.bsky.social
music, sfx, violin, and opinions. worked on video games and steven universe. go stream spiral bound
@edlimamusic.bsky.social
Los Ángeles- based video game and film music composer. CLIO winner, BAFTA nominee. www.edlima.com
@funkyrustic.bsky.social
Audio for games. Seattle. Music, sound design and voice acting. Audio integration and audio direction. Includes: Deus Ex (music), Unreal (music), Unreal Tournament (music), Wasteland 2 and 3 (audio director), Skyrim (VO) and Stormgate! www.funkyrustic.net
@markkilborn.bsky.social
Sound designer. Audio Director at Certain Affinity. Prev: Forza, CoD, Singularity, Bros in Arms, etc. Dad, husband, Tonebenders co-host, Full Sail grad.
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app