ThatGuyGlen
I create video game documentaries. Watch my content at http://youtube.com/ThatGuyGlen.
@kumail.bsky.social
@caseyyano.bsky.social
Mega Crit's Cat Walker. Independent Game Developer Slay the Spire & Untitled Projects. He/Him
@chrisbratt.bsky.social
One of the people who makes People Make Games. chris@peoplemakegames.com
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@gamehistoryorg.bsky.social
Non-profit dedicated to preserving, celebrating, and teaching the history of video games. Our free digital archive is now open to the public! http://archive.gamehistory.org
@remedygames.com
Creating extraordinary worlds and inviting you down the rabbit hole. Making games since 1995. Alan Wake 2, Control, Alan Wake Remastered, Quantum Break, Max Payne 1 & 2. Now working on Control 2, FBC: Firebreak, and Max Payne 1 & 2 Remake.
@samlakewrites.bsky.social
Writer. Director. BAFTA nominated actor. Max Payne. Alan Wake. Quantum Break. Control.
@digitalfoundry.bsky.social
Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
@massivemonster.bsky.social
Game making MONSTER!!! We made Cult of the Lamb! twitter sucks hehe
@cultofthelamb.bsky.social
On Nintendo Switch, Xbox, PlayStation and Steam Our Discord: http://cult.link/3f4nnp7 Play the Demo on Steam: http://cult.link/3HKbtgv Made by @massivemonster
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@thehashtagonist.bsky.social
Communications Director at Playstack working on Balatro, Abiotic Factor, UNBEATABLE, The Rise of the Golden Idol, Lorn Vale and VOID/BREAKER
@mikedrucker.bsky.social
Emmy-nominated TV writer and comedian. My new book “Good Game, No Rematch” is out April 1st. Newsletter: https://tinyurl.com/ytjvhjsb Email: mikedruckerisdead @ gmail .com
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@jurge.site
PR/Marketing person at @popagenda.co 👨🏽💻 | pronounced like 'George' | milkshake enthusiast jurge.site/about | popagenda.co
@dbloodworth2.bsky.social
Writing about video games since 1994. Managing Editor, Easy Allies Formerly GameTrailers, G4, Nintendo World Report
@reeseofcake.bsky.social
Senior Producer @ Devolver Digital 🌈 Co-Founder @savepoint.bsky.social 🌈 Payer of cat tax 🌈 They/Them 🌈 Based in Glasgow, Scotland
@yozetty.bsky.social
Founder of MinnMax, former Game Informer video producer, fun enthusiast.
@samwinkler.bsky.social
Narrative Director, Borderlands 4 at Gearbox Software | Prev: Lead Writer, Tiny Tina’s Wonderlands | BL3 | BL3: Guns, Love, and Tentacles | Non-canonical lore item | He/him.
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@nickpopovich.bsky.social
Co-Founder and CEO Monomi Park, Director of the Slime Rancher series and ???, he/him
@richardoud.bsky.social
Studio Animation Director @ Guerrilla Horizon Zero Dawn, Horizon Forbidden West, Killzone
@tony.coculuzzi.social
• Game Dev @innersloth.com on Among Us ඞ • Prev: Cuphead lead dev, Florence lead prog, etc • Making cool things as @wilder.games • Married to @farah.coculuzzi.social 🇨🇦 Kingston, Ontario https://tonycoculuzzi.com
@joe.inkle.co
Co-founder of @inkle.co, narrative game studio. ⛰️ A Highland Song 🚢 Overboard! & Expelled! 🕌 Heaven’s Vault 🌍 80 Days 🖋️ ink 📱 Apps @ https://Selkie.Design 🦭 🏴🇩🇪
@callioperyder.bsky.social
Made that hobbit game Game Dev | Producer | Artist | PR 🏳️🌈Bi | ND | Metal🤘 | Cats 🐈 On a couple of neat lists (hi ma!) RN: burnout recovery | SECRETS Prev: Lead Producer on Tales of the Shire @ Wētā Workshop, Gamerunner @Starcolt, Prod Lead @GYLD + more!
@teddydief.com
IGF & Peabody-winning game designer ◆ Hyper Light Drifter Co-Designer ◆ OFK Creative Director & Singer ◆ Glitch City Co-Founder ◆ prev: Square Enix, XBox, Disney ⇒ https://linktr.ee/teddydief
@lmichet.bsky.social
Extremely good at bicycling a medium distance at a medium speed. Narrative Director on Breaker at Heart Machine, Writer on Possessors, Narrative on Skin Deep. I mostly don't post here. You can see my blog at blog.lauramichet.com
@lawrenceyang.bsky.social
Design and many other hats at Valve, currently working on Steam Deck and Steam. Previously design at Apple. Sometimes art.
@karensoh.bsky.social
Senior Cinematic Designer @remedygames.com🔸 Former Blizzard, High Moon, etc. 🔸 Personal account, opinions are my own 🔸 She/Her 🔸 #StopAsianHate 🇺🇸 living in 🇫🇮 🔗 https://karensoh.carrd.co/
@leahlemoncakes.bsky.social
Animation Producer at Larian, BAFTA member ✨ Chronic over-user of the 💖 emoji, & mother of kittens. She/Her. Views are my own!
@rj-palmer.com
Concept Artist | Illustrator | Paleoartist | he/him Discord Server: http://discord.gg/arvalis Contact: arvalis@mac.com Portfolio: https://rj-palmer.com Store: http://rjpalmerstore.com
@sjlongthorne.bsky.social
Award-winning Senior Narrative Designer & Writer at The Chinese Room. Game Dev Hero 23; MCV 30 Under 30 21. Prose MA at UEA. Sarah/SJ. She/They. AuDHD. Views & typos mine. 💍 FR3D.exe
@grantjackson.bsky.social
Nimrod making games and music // Principal Designer @ Naughty Dog
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@stcymsn.bsky.social
❧ Interactive narrative research & innovation ❧ Curr: Quest Design @ CDPR (views mine) ❧ Prev R&D: Telltale, 2K, procedural narrative, hypertext ❧ PhD: Responsive Narrative Systems ❧ Narr design analysis: twitch.tv/CerebralArcade ❧ More: staceymason.info
@stepickford.bsky.social
Full time video game developer. Some time comic artist. Not won an award since Primary School.
@muckybarnes.bsky.social
-Senior Combat Designer at Insomniac Games -[redacted] on Marvel's Wolverine He/Him Vancouver, BC
@alecfrey.bsky.social
Production Director at Obsidian. My opinions are my own. Pentiment, Avowed, The Outer Worlds, Deadfire, and Tyranny.
@gangles.bsky.social
Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
@caleschupman.bsky.social
Designer @ Sucker Punch Productions past- Cold Iron Studios, Undead Labs, Airtight Games, Gas Powered Games. He/him Here for games, urbanism, Seattle sports, and Star Wars. https://caleschupman.com/
@amyhennig.bsky.social
Co-President, New Media, Skydance Media – MARVEL 1943: RISE OF HYDRA and STAR WARS. Formerly Director / Writer, UNCHARTED franchise, and LEGACY OF KAIN / SOUL REAVER series.
@reilena.bsky.social
🔥Sr Producer at Bonfire Studios 💚 Working on Arkheron ✨Former VFX Artist on Rumble, Overwatch and D3 🐶Dog named Jade
@kurtmargenau.bsky.social
Game Director at Naughty Dog, Intergalactic: The Heretic Prophet, The Last of Us Part II, Uncharted: The Lost Legacy. Kenneled over 16 years. He/him.
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com