Dan Smith
Game Director at FuturLab
Created BAFTA award winning 'The Spectrum Retreat' | Writer's Guild Of Great Britain Award Nominated Writer
Manchester, UK
@pitecohansen.bsky.social
Brazilian game dev based in Brighton, UK Head of Tech at FuturLab (PowerWash Simulator) Escolhido do Botafogo também!
@wobblyredman.bsky.social
Community Manager @ FuturLab/PowerWashSim | Prev: Team17 Sleepy little baby man | Father of 4 | Lover of photomode | he/him
@jamesbutlin.bsky.social
Lead Programmer @FuturLab working on PowerWash Simulator 2 💦. Previously worked on PWS VR 💧, on a mental health & wellbeing study in PWS 1 with Oxford University 🧑🔬 and on Onward (VR) 🔫 Opinions are my own. He/Him
@sliwinski.bsky.social
Directing: Siegecaster 🏰☄️ Wishlist: https://store.steampowered.com/app/3138350/Siegecaster/ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
@twinno1.bsky.social
Producer | Release Manager Powerwash Simulator, Powerwash Simulator VR, DNFC, Foreclosed, Alex Kidd in MIracle World DX +++
@elleosiliwood.bsky.social
TV presenter talking film, arts, & games. Named a BAFTA Breakthrough in TV, called “one of the most influential women in games” by Google. Rep: ITG
@alexrosegames.bsky.social
Indie dev, made Super Rude Bear Resurrection 10 time medallist in Ludum Dare Console porter (Recompile, SWOTS, Passing By, Cluedo, Ticket to Ride) Physicist, lectured dynamics at Technikum Wien My 40 jam games: alexrose.itch.io Site: alexrosegames.com
@gamedesigndan.bsky.social
I make videogames in my pajamas. BAFTA Breakthrough Brit, two time BAFTA nominee and one time winner. Currently hard at work on Creepy Redneck Dinosaur Mansion 3! Prev: I AM YOUR BEAST, Clickolding, 10 Second Ninja X, Castles in the Sky
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@rae-ami.bsky.social
Production for No More Robots • Prev: PlayStation, Bithell Games, Roll7 • BAFTA Member • Develop 30 under 30 • GI.Biz 100 • Women in Games Ambassador
@danscalesdev.bsky.social
Senior Unity Developer at Maze Theory - working in VR :^) Often found walking aimlessly in the Peaks. He/Him
@englishscribe.bsky.social
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own. He/him. www.andrewwalsh.com
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@thewritegame.bsky.social
Lead Game Designer: Disney, 20th Century Games Fmr Senior Game Writer, Narrative Designer Opinions are mine. she/her https://www.thewritegame.com
@bobbystein.bsky.social
Studio Narrative Director at ArenaNet (Guild Wars series). Dad, husband, musician, mentor, foodie, retro gaming enjoyer, and a few other things. I usually post about the games I'm playing, the food I'm eating, and occasionally the games we're making.
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@gilesarmstrong.bsky.social
Award-nominated Game Writer; Narrative Director at Wushu Studios. Prev: Assassin's Creed Mirage; Horizon Forbidden West; Guardians of the Galaxy; Destruction AllStars; + *many* more. BAFTA member, juror; BAFTA Games Committee member. Views my own. He/him.
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/