Todd Little
UX Design Engineer at Fair Worlds. Protocowboy at Cowboy Arms Collective. MS.Human-Centered Design and Engineering (HCDE) from University of Washington
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@kentbye.com
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher. Exploring Tech Ethics, AI, XR, & Emerging Tech. Patreon at http://patreon.com/voicesofvr
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@gregmadison.bsky.social
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
@andreeavr.bsky.social
Toolmaker, XR dev, co-founder & CEO at NUMENA. Posts on tech, philosophy & HCI. https://linktr.ee/andreeavr
@teddydief.com
IGF & Peabody-winning game designer ◆ Hyper Light Drifter Co-Designer ◆ OFK Creative Director & Singer ◆ Glitch City Co-Founder ◆ prev: Square Enix, XBox, Disney ⇒ https://linktr.ee/teddydief
@lazerwalker.com
Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox, currently a full-time Very Sick Person. Organizer, Roguelike Celebration (and formerly !!con). Disabled (ME/CFS), queer, neurodivergent. https://lazerwalker.com she/her
@graemedevine.com
Game designer that probably made some games you played as a kid, dog lover and a dad. Views expressed here are my own.
@dilmerv.bsky.social
Dev Advocate For Mixed Reality at Meta | Founder of LearnXR.io | Unity & C# XR Dev 👓 Building the future of MR. Opinions are my own.
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@darrenkorb.bsky.social
Audio Director for Supergiant Games. Composer for Bastion, Transistor, Pyre, Hades, and Hades II. Voice of Zagreus, Skelly, and Narcissus.
@edoublea.com
Worldbuilder & TechArtist. Creative Director helping lead Cyan Worlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on The Witness.
@tacolamp.bsky.social
AR Designer/Developer - VFX Artist & Animator - Sega Genesis/MD Developer
@kelslewin.bsky.social
“Compact and laser-focused” - The New Yorker. Video game history enthusiast and Wonderswan evangelist. LFGM⚾️ Co-Owner: @pinkgorillagames.com Also at @minnmax.bsky.social and @pewpewbang.bsky.social
@xibanya.bsky.social
graphics programmer & tech artist. shaded pixels on among us vr, i expect you to die 3, darkest dungeon ii, sunshine shuffle, dungeon golf, and more i write unity shader tutorials for beginners! https://github.com/Xibanya/ShaderTutorials
@marwi.bsky.social
Cofounded Needle. Built Needle Mirror and many other #OSS tools. Currently working on Needle Engine https://needle.tools https://cloud.needle.tools https://github.com/marwie https://github.com/needle-tools https://github.com/needle-mirror
@mroth.xyz
Building decentralized organizations, humane tech. Past lives: stripe, flickr, bitly, khan academy, emojitracker. He/him. 📍: Brooklyn, NY See also: https://xoxo.zone/@mroth (legacy: https://twitter.com/mroth)
@hybridherbst.bsky.social
🛠 I fix things and build pipelines | 🐙 Design / Dev hybrid | ⚡ Shaders. Co-Founder @ Needle.
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@yozetty.bsky.social
Founder of MinnMax, former Game Informer video producer, fun enthusiast.
@asifsiddiky.bsky.social
Level Design @ Double Fine Productions (Psychonauts 2 & 🤫) • Co-Founder @ 2 Player Productions
@zette16.bsky.social
Fiercely protecting my right to be unbothered. CEO Cornerstone Studios @cstoneintstudio Past: Art Director #Psychonauts2 Advisor: @gameheadsoakland Nominations/Awards: @BAFTAGames & @TheGameAwards https://linktr.ee/LisetteTitre?fbclid=PAZXh0bgNhZW0CMT
@robinwobbles.bsky.social
Experimental Playful Hardware Designer. I made Line Wobbler, which won some awards. Now working on Quantum Jungle ✨🌱🔨
@liquidcity.bsky.social
Designer and Director (HYPER-REALITY, ‘Agents’) Founder of Liquid City, Webby award winning AI / XR design and prototyping studio https://liquid.city
@ben.roadtovr.com
Reporting on XR for a decade+, Co-founder of leading independent VR news pub RoadtoVR.com. Journalist & analyst, not evangelist. Twitter https://twitter.com/benz145
@shock.bsky.social
technical design director. photographer. troublemaker. created some cameras you probably use. she/they. 🏳️🌈
@noproscenium.com
Anything But The Usual. 🤯 Your guide to immersive events & experiences since 2014. 🧐Reviews. 🎧Podcasts. ✉️Newsletters & more. 👇🏼Discover your next adventure now.
@kathrynyu.com
@immersiveexperience.org co-founder. VR Gameplay Designer at Twisted Pixel Games. @noproscenium.com Senior LA Reviewer & former Executive Editor. USC Games MFA. The Game Awards Future Class. LA-based. She/her. Takes are my own. https://linktr.ee/kathrynyu
@dansanderson.com
Writer and software engineer in Seattle, WA, USA. Game design, electronics, movies, classical piano, #pico8, #mega65. he/him Web: https://dansanderson.com/ Mastodon: @[email protected] Discord: dddaaannn Previously on Twitter as: @dan_sanderson
@greatdismal.bsky.social
Author of Neuromancer and, most recently, Agency (still above from “Kill Switch”, The X-Files, Season 5, Episode 11, co-written with Tom Maddox)
@lauraehall.bsky.social
Mysteries, puzzles, adventures. I make games & escape rooms, write books & preserve immersive history. PDX. They/she PLANNING YOUR ESCAPE (Simon & Schuster), KATAMARI DAMACY (Boss Fight Books) ✨ lauraehall.com 🔎 cfia.org 🎙️ eggplant.show
@keescheese.bsky.social
Programmer at Double Fine, Lead Programmer on Psychonauts 2. not um, a purveyor of fine cheeses.
@jkooza.bsky.social
Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love photographing remaining nooks and crannies of old Japan, and making and playing classic video games with modern polish.
@tripmaster.bsky.social
Co-founder of game studio @windupminds, ex-Oculus/PopCap/Bungie/Harmonix. Make games, race bikes, eat foods. Making a game that loves you back, a modern Nintendogs+a li'l Animal Crossing. www.windupminds.com/wishlist
@knguyen.bsky.social
features editor at the verge. author of ‘new waves’ and ‘mỹ documents’ https://mydocuments.cargo.site/
@erikhorn.bsky.social
Co-founder of Fair Worlds, an immersive agency. VR/AR/Immersive Storytelling. www.spacetimeadventuretours.com
@archive.org
Internet Archive is a non-profit research library preserving web pages, books, movies & audio for public access. Explore web history via the Wayback Machine.