Xinyun Cao
UMich PhD student in HCI, Mixed Reality and Accessibility
https://xinyun-cao.github.io/
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@pedrolopes.org
Associate Professor at University of Chicago, Computer Science. Runs the Human-Computer Integration Lab (https://lab.plopes.org) & also a musician.
@andresmh.com
Director of Princeton HCI. Faculty at Princeton Computer Science. Board member at Crisis Text Line. https://andresmh.com Skeptical about Bluesky 🤔
@stanfordvr.bsky.social
For two decades we have built and studied VR/AR systems that explore the changes in the nature of social interaction. We research how virtual experiences impact people psychologically, and focus on education, nonverbal behavior, climate change & empathy.
@jonfroehlich.bsky.social
🎓 HCI Professor, UW CS 🛠️ Director, makeabilitylab.cs.uw.edu ♿️ Co-founder, projectsidewalk.org 🤖 Visiting Researcher, Google Research
@xrdigest.bsky.social
Daily insights from XR Research (https://buttondown.com/xrdigest/archive/)
@niallw.bsky.social
Postdoc @ NYU (computer graphics + human vision) | Previously: CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College | I love computer graphics, perception, and cats | https://niall.phd/
@nelmqvist.bsky.social
Villum Investigator and Professor in HCI & visualization at Aarhus University in Denmark. Husband, dad, dog dad, runner, Kung Fu artist, gamer. He/him. Mastodon: @[email protected]
@vellosoraptor.bsky.social
Professor of Computer Science (Human-Computer Interaction) @ The University of Sydney. Immersive systems, Human-AI interaction, HCI methodology
@johannwentzel.ca
💻 Interaction prototyping @ Apple • 🎓 VR Accessibility PhD @ UWaterloo • He/him • 🇨🇦/🇿🇦 johannwentzel.ca
@christianholz.bsky.social
associate professor @ ETH Zürich. sensing, interaction & perception lab https://siplab.org. computational VR/AR input, egocentric perception, predictive mobile health, HCI
@rickskarbez.bsky.social
Virtual reality, board games, sports and cats. Originally from the US of A, now residing in Naarm (Melbourne Australia).
@katjesjes.bsky.social
assistant prof @university of amsterdam, digital interactions lab, she/her
@yiqinzhao.bsky.social
Yiqin (Yi-Chin) | PhD candidate @wpicakelab | Augmented Reality Researcher
@marcuscarter.com
Professor in HCI @ USYD, Australian Research Council Future Fellow. Game Studies & Virtual Reality.
@kateeuph.bsky.social
Researcher on new media and immersive reality technologies 👩💻🎮 exploring the relationship between gender, inclusion, and new media Founding member of the Critical Augmented and Virtual Reality research network (cavrn.org) she/her
@tengshanyuan.info
PhD candidate at University of Chicago (Human-Computer Interaction, Virtual/Augmented Reality, Wearable, Haptics) https://tengshanyuan.info/
@jessvanb.bsky.social
Research Scientist at Niantic | HCI, AI, AR Empowering users, democratizing tech, designing real-world solutions.
@jegusan.bsky.social
Associate professor at Grupo de Tratamiento de Imágenes of the Universidad Politécnica de Madrid (UPM). Interests: image, video, immersive technologies, quality of user experience, human perception.
@manuelachessa.bsky.social
Associate Professor in Computer Science at University of Genoa, Italy Doing research on VR, AR, MR, XR, HCI, serious games and exergames. Leading PILab @DIBRIS UniGe pilab.unige.it
@daveparisi.bsky.social
Researching histories & futures of touch tech/haptics Prof @ NYU Tandon TCS/IDM https://shorturl.at/0Wwzc Archaeologies of Touch https://tinyurl.com/4kcxxkfk Edit @ ROMchip journal https://shorturl.at/sDFI1 Mostly reformed goth
@mortenbay.bsky.social
Media and tech scholar. Teaches at USC Annenberg. Writes stuff for normal people too. Stings in a tribute band. Author of six books, with the latest being 'Mediating Plureality: Technology, Perception, and Ethics in a Divided Democracy'.
@sunjooahn.bsky.social
Professor, University of Georgia. Director, Center for Advanced Computer-Human Ecosystems (CACHE). https://www.ugavr.com #VR #AR #research #behaviorchange #communication #technology #metaverse
@juliachatain.bsky.social
Dr. | Senior Scientist Singapore-ETH Centre | Embodiment • Math Ed • HCI • XR • AI • Games | #FutureEmbodiedLearningTechnologies (FELT) | juliachatain.com | she/they | 🇸🇬🇨🇭🏳️🌈
@amypavel.bsky.social
Assistant Professor at UT Austin CS | Human-AI Interaction, Accessibility, Creativity | https://amypavel.com/
@kathringerling.bsky.social
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
@luiseudave.bsky.social
Jack of No Trades. CogNeuro | VR-XR | Dreams | Stats | R | Open Science Assistant Professor @unav luiseudave.com
@vivaomauricio.bsky.social
HCI Researcher. I read comics. http://mauriciosousa.github.io #hci #3dui #xr #spatialcomputing #wearables
@nels.dev
Research intern at Google, CS PhD candidate at University College London, exploring (outdoor) collaborative mixed reality at the intersection of #HCI, #GenerativeAI, and #CSCW | Previously at Niantic Labs, Microsoft Research, IBM, TNO Research nels.dev
@jeffreybigham.com
Professor of HCII and LTI at Carnegie Mellon School of Computer Science. jeffreybigham.com
@djain.bsky.social
HCI Assistant Professor at UMich researching accessibility, audio AI, sound interaction, XR, and health. Director, Soundability Lab. Previously, Google, Apple, Microsoft, UW, and MIT Media Lab. https://dhruv-jain.com