Yesbox Studios
Recreating childhood pixel by pixel.
Developing Metropolis 1998.
https://linktr.ee/yesboxstudios
@quantumconnor.bsky.social
🌱 Making worlds that feel more alive 🦋 🎮 Solarpunk cybertwunk exploring Indigenous futures in games 🐆🇬🇾 http://bio.site/connor.wall 🗣️ Available in 🇪🇸🇨🇳🇷🇺(..🇩🇰)📍BOS ↔️ NYC @techpoetics.bsky.social @blackingaming.bsky.social @bostonindies.bsky.social
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@kirilpashev.bsky.social
3D artist and co-founder of Evil Villain Games Wishlist Skull Scavenger, our upcoming title https://store.steampowered.com/app/2557470/Skull_Scavenger/
@bostongamedev.bsky.social
We support local games and the folks who make em! Calendar: meetup.com/bostongamedev Boston Gamedev Week: https://gamedev.boston/
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@tianipixel.bsky.social
she/her | 🏳️⚧️🏳️🌈 Game dev/Pixel Art/3D Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
@helbl.ing
Senior Member of the Technical Staff at Draper Laboratory, Programming Language Theory & Gamedev are my jam
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@noabeazley.bsky.social
Composer: Re:Awaken, Phosfi, Protodroid DeLTA, A Token War | Professor of Game Scoring at Berklee College of Music | Boston Game Dev board of directors noabeazley.com/portfolio
@scrappyindiedev.bsky.social
AA Game Studio Founder. Film/Art Direction/Writing - Wroclaw & Oslo
@bolttracks.bsky.social
Audio Implementer at @suckerpunchprod.bsky.social Giant Light Studios, The Game Audio Co., Home Team. REAPER nerd. @Gameaudioboston.bsky.social organizer. Berkshire County, MA. 🇩🇪🏳️🌈 [ [ opinions are my own ] ] { he/him } https://bolttracks.com
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@shanedenhardt.bsky.social
Wishlist Skull Scavenger! https://store.steampowered.com/app/2557470/Skull_Scavenger/ I'm one half of an Indie studio called Evil Villain Games. https://evilvillaingames.com/ I do C#, VFX, Animation, and Game Design in Unity.
@darkcisum.bsky.social
💼 Zühlke | SFML Team | 🎮 | 🎻 | DMs open Also https://swiss.social/@darkcisum / https://twitter.com/DarkCisum 🌍 https://duerrenberger.dev/blog
@hilkojj.nl
Making a retro-styled isometric Car Park simulation game.. 🅿️🚘🚗🚙🛻🚐💨 Wishlist on Steam! https://s.team/a/3031880 Discord server: https://discord.gg/tpyrwjGxat linktr.ee/hilkojj
@bostonindies.bsky.social
Boston's home for independent games since 2009 https://linktr.ee/bosindies
@paulhartling.bsky.social
Marketing Manager @DevolverDigital.com | Lover of physical media.
@buzai.bsky.social
professional gamedev fella doing Roblox and web stuff https://buzai.carrd.co
@romanhyacinths.bsky.social
artist & indie game dev, based in Boston 🌙 she/her 🎏 linktr.ee/romanhyacinths