Jan "zworp" Rigerl
Indie game dev.
Now: Extreme Forklifting 3: http://s.team/a/3172570
Prev: Super Adventure Hand! ✋and Moving Out! 📦🦒📦 and many other games.
Sometimes make demoscene stuff
@generalgames.bsky.social
Game developer @ Snowprint Studios Created Gridr - Game framework, Unity Asset Store Making Uprising 🟥 and Blitz Strategy & AI 🎲♟
@spiltmilkstudios.bsky.social
The cozy, wholesome, chill, no pressure shopkeeping game, with a great name 😇 Out now on Steam! https://store.steampowered.com/app/2407830/Trash_Goblin/
@longhand.ec
Game developer based in southern Sweden ✍️ New game Overlook Trail available on Steam: 🚂 https://s.team/a/817800
@devfatigued.bsky.social
gamedev, working on a lil game about a lil caterpillar 🐛 wishlist it or i’ll fill your letterbox with bees: https://store.steampowered.com/app/2104610/I_Am_A_Caterpillar/
@oojor-eloo.bsky.social
@marcusdicander.bsky.social
Soon-to-be-husband, programming teacher, social dancer and pianist with high functioning autism.
@xoomie.bsky.social
🌲 👾 🎨 Nature-loving game developer and sometimes wannabe artsy fart ( xoomie.artstation.com ) Sweden
@wezzb.bsky.social
@jburell.bsky.social
@kokorolina.bsky.social
Arrowshooting, bellyshaking Mama Cat. Explorer of edges and the great in-betweens.
@veloaprx.bsky.social
Velo of Approximate, musician, Demoscener, software developer. Recently started to try to get into shape, Stockholm, Sweden
@duveborn.bsky.social
@raahlb.bsky.social
@whizzter.bsky.social
Gamedev, programmer, dnb/jungle raver, demoscener and so on. Your regular or irregular pundit.
@gardebring.bsky.social
Cloud Solution Architect at Microsoft. Co-founder of YIMBY Stockholm. Urbanist. Ignostic. Traveller. Views expressed here are my own.
@edebarudo.bsky.social
Senior game programmer at Wishfully Studios (Planet of Lana). Father of two wonderful daughters ❤️
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@colane.bsky.social
@spongepaddy.bsky.social
Irish-Swede. Tech writer, fiction writer, poet. Maker of computer games since 1999, now hobby game dev and narrative designer with Allvis STHLM. Eater of acorns. Maker of soap. Failed grower of vegetables. https://paddyk.wordpress.com/author
@robbodev.bsky.social
Indie game developer, experienced creative lead and 100% of Gizmo Garden ▫️ I made Hokko Life ▫️ Prev. Arrowhead, Lionhead, Sony ▫️ he/they
@naslund.co
@templedoorgames.bsky.social
⚔️ 2 former God of War animators forging a roguelike #Swordcery ⚔️ 🔥WISHLIST on STEAM: http://bit.ly/3sjg3h8 ⚡Discord: http://discord.gg/YNMYDr7
@smgstudio.bsky.social
SPiNG & No Way Home coming to Steam in 2025 https://store.steampowered.com/developer/SMG Our games: Moving Out📦 | SP!NG on #applearcade | Death Squared | RISK: Global Domination | Thumb Drift | One More Line smgstudio.com
@gamedeventura.bsky.social
Creative game person @ichigoichieGames.bsky.social. ex-iNiS, ex-Propellerhead. Purveyor of weird indie music games Tactichord, Backbeat, and Hexagroove. https://tactichord.com ゲームと音楽制作ソフトを作っています。日本とスウェーデンに暮らし、よく四国を一周してる
@unitzeroone.bsky.social
I like to build stuff, music, games. technical fellow @ Unity. Opinions are my own.
@2ddave.bsky.social
Senior game designer @ SMG Studio. One half of PREMO - Moving Out / Super One More Jump / SPING
@llerd.bsky.social
Level 19 multi-class gamedev who likes to build stuff. Credits: Riddick: EFBB, The Darkness, Yoku's Island Express, Colors! and now Indiana Jones @machinegames
@ringupingu.site
Writing: https://ringupingu.site SDET (Test Automation Specialist) @ Playdead. Former chairman of Avalanche Studios' union club "Avalanche Workers Sweden".
@firetotemgames.bsky.social
Working on A Webbing Journey, a physics-based sandbox game featuring a cute little spider 🧡🕷️ Play the demo now 🎮 https://store.steampowered.com/app/2073910 Other useful links 👇 https://linktr.ee/firetotemgames
@domdere.bsky.social
Game Dev in Unity/Unreal/Godot | Moving Out 2 w/SMG | Lead Architect @ massivemonster.bsky.social Head Person in Basement at @irreverentpixel .
@tobbeornberg.bsky.social
Art Director / Artist / Indie game dev. I make games under BUN GUN // https://linktr.ee/tobbeornberg // Dodge Blast • Hoppenhelm • Wild Bullets • Kickflip Santa
@abergendahl.bsky.social
• Co-founder & CEO LootLocker (Game Publishing Platform) • Co-founder Aurora Punks (Co-dev & Publishing Support) • Previously: Hatrabbit Entertainment, Poppermost Productions, Autumn Games, Japan Studios, GRIN, Avalanche Studios
@landfall.se
Indie studio and makers of Totally Accurate Battle Simulator, Stick Fight, ROUNDS, Clustertruck, Air Brawl and Knightfall: A Daring Journey! Published Content Warning. Latest release: HASTE 🏃out now!
@jaysonthemoon.bsky.social
Solo Dev a.k.a. Moon Metro Digital | Game Dev & Designer @ SMG Studio | Prev: Strange Scaffold | Purdue Polytech Alumni | Content Creator | He/Him | Ally | Absolute Unit https://jaysonthemoon.carrd.co/
@mickey.ghoulish.com.au
Director of: @ghoulish.com.au Tech Artist at: Little Pink Clouds Toot Games Prev: Senior TA on Moving Out 1 & 2, Wood & Weather, Risk, No Way Home, other stuff. in Naarm / Melbourne (they/them)
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com