Games HCI Researchers
Researchers on Bluesky you may run into at CHI Play, FDG, #gamesUR Summit, or Game UX Summit, working on player experience and behaviour.
Created by
@codingconduct.cc
@manuelninaus.bsky.social
Ass.-Prof. @University of Graz 🇦🇹; Head Digital Psychology Lab 🎮🧠; digital technologies, game-based learning, learning analytics, emotions, games, neuroscience
@perttu-h.bsky.social
Researching and building games/VR/XR/HCI/AI. Assoc. Prof. @AaltoUniversity. Advisor @valomotion, @HypeHypeInc. Student of human movement (dance,🧗♂️,🤸♂️,🥋…)
@katjesjes.bsky.social
assistant prof @university of amsterdam, digital interactions lab, she/her
@elepetrovs.bsky.social
Postdoc at Uni of Lincoln | Forbes 30 Under 30 Europe 2025 | Psych researcher interested in effects of gaming, gambling, social media and AI + interaction with policy 🎮 | London, UK | find me at the cinema 🎦
@melissainau.bsky.social
#academicsky HCI: boardgames & hybrids, interaction, evaluation, distanced play. Play. IGA Jury. OMG. Spiel. Shoes. Handbags. Random rants. This is all me, not work official. Dr. She.
@elisamekler.bsky.social
sullen assoc prof @itu.dk Human-Computer Interaction (HCI), Games, Theory; ERC StG Theorycraft (2022 - 2027); I like weird games and JRPGs (header image: Diaries of a Spaceport Janitor)
@kcisbister.bsky.social
HCI and Games researcher, author of How Games Move Us: Emotion by Design, and Playful Wearables (Jan 2024--https://tinyurl.com/4z9mjxrm)
@andrikos.bsky.social
💼 IxD Professor, Aalto University 🧪 UX, HCI, spirituality researcher 🎙️ ACM distinguished speaker 🛠️ Ex-SDU, -Nokia, -Philips 🎓 Alum TUe, UTEM 📣 Views my own
@snapdragoness.bsky.social
📚 Associate Professor of Human-Centred Computing @ Monash University 🎮 Researching trans gaming and disaster response (unrelatedly) 🌟 STA Superstar of STEM 🐉 Ancient D&D nerd 🎶 Metalhead I like dragons and corvids. Opinions are my own.
@kathringerling.bsky.social
Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
@nballou.bsky.social
Postdoc at the Oxford Internet Institute - video games, mental health, open research, theory generation.
@comic-sans-soleil.bsky.social
Lecturer in Human Computer Interaction (HCI), Bristol University Human autonomy & agency. Skeptical friend of Self-Determination Theory. Computational reboot of Embodied Interaction.
@drkowert.bsky.social
Founder of Psychgeist. Policy and Product Advisor for games and game adjacent spaces. Visiting Researcher @ Cambridge. Chocobo wrangler. All opinions mine.
@bowmanspartan.bsky.social
STL native, UM-St. Louis x Michigan State alum. Assoc Prof at Newhouse School (Syracuse U, USA) studying gaming + emerging media, Editor of Journal of Media Psychology + Editor of Registered Reports, Technology, Mind, and Behavior.
@celiahodent.com
Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸 celiahodent.com
@liedra.net
Professor of Ethics and Games Technology, University of Staffordshire UK - she/her Vice chair ACM Committee on Professional Ethics, Co-EIC ACM Games Content co-lead #EMFCamp Ethics of games & emerging tech; AI & crypto critic https://liedra.net
@clarafv.bsky.social
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler. https://clarafv.com
@codingconduct.cc
Deliberate designer & empirical philosopher of playful & engaging things. Professor @ Dyson School of Design Engineering, Imperial College. Editor-in-Chief, games.acm.org. @codingconduct@hci.social on Mastodon. https://codingconduct.cc