Nonadecimal's Favorite Creatives
Small list of game developers, writers, and creatives whose ideas and advice I appreciate.
Created by
@nonadecimal.com
@recardona.bsky.social
🇵🇷 Asst. Prof. of AI, CogSci, Interactive Narrative, Game Design, & VR in the Division of Games at the University of Utah. He/They.
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@aaronareed.bsky.social
Maker of books, games, games about books, and books about games. Social media content syndicated to multiple platforms: https://linktr.ee/aaronareed
@kchironis.bsky.social
mom x2. used to be funny, now tired. made elsinore by night. by day, game designer working on unannounced stuff at sony.
@konstantinosd.bsky.social
Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
@molleindustria.org
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. he/him
@everest.bsky.social
Games, software tools, ttrpgs, the handmade web - Barnacle Goose Experiment, World Ending Game - Assistant Professor at Pratt Game Arts - Shepherd in the summers https://everest-pipkin.com
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@hannahnicklin.bsky.social
Writing, game & narrative design. Used to be a performance maker. Race bikes on occasion. Currently contract: story person at Night School. Previously Creative Director at gutefabrik.com. Author of writingfor.games. PhD in play as anti capitalist practice.
@kaittremblay.bsky.social
Writer & narrative designer in video games, horror writer, former book editor, genderfluid and queer. Writing + Games here: www.thatmonstergames.com Recently: Collaborative Worldbuilding for Video Games (CRC Press): https://bit.ly/CWVGGD
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@vividfoundry.bsky.social
Vivid Foundry's founder. DemiPan. Dev since 2012, 2D+3D arts, marketing, game design, game writing, production. We made the award-winning Solace State: Empower activists amid a biotech revolution! Get it here: https://store.steampowered.com/app/928000
@victoriatran.bsky.social
✨ Communications Director @ Innersloth/Outersloth/Among Us ✨ Wholesome Games organizer ✨ Community Dev newsletter: https://www.victoriatran.com/newsletter
@eniko.bsky.social
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast Follow me on Mastodon @eniko@peoplemaking.games She/her
@meghna.bsky.social
narrative design | 🌏ALL✊🏾WILL⚖️RISE🌍 | Thirsty Suitors / 80 Days / Sable | pleasures counter to capitalism-colonialism | technopolitics 🍞+🌹 liberation
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@writnelson.bsky.social
Running @StrangeScaffold. Writing for Stranger Things VR, Hypnospace Outlaw, and more. BAFTA nom. Christian! He/Him.
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@logodaedalus.bsky.social
Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Designer @ Bungie. Views my own.
@stcymsn.bsky.social
❧ Interactive narrative research & innovation ❧ Curr: Quest Design @ CDPR (views mine) ❧ Prev R&D: Telltale, 2K, procedural narrative, hypertext ❧ PhD: Responsive Narrative Systems ❧ Narr design analysis: twitch.tv/CerebralArcade ❧ More: staceymason.info
@nonadecimal.com
Making social impact games like: 🪐 episodic systemic narrative Jovian Nights 💾 cyberPUNK open world RPG Black Ice 🌊 cellular automata RTS about feedback loops nonadecimal.com