Andrew Haining
Code Lead @ http://www.nocodestudio.com/ working on Silent Hill: Townfall
https://www.youtube.com/watch?v=bpqRBs
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@blendogames.bsky.social
🍊 Makes video games http://blendogames.com 🍊 Just released SKIN DEEP http://blendogames.com/skindeep 🍊 Co-founder https://glitch.city
@hoodedhorse.bsky.social
Publisher of deep strategic and tactical games like Manor Lords, Against the Storm, Xenonauts 2, Old World, Terra Invicta, Super Fantasy Kingdom, and more. Our store page: https://store.steampowered.com/publisher/HoodedHorse
@brendyc.bsky.social
Writer and kinda game developer. Worked on Cataclismo, Creatures of Ava, and lots of articles for Rock Paper Shotgun. https://brendycaldwell.com/
@caraellison.bsky.social
She/her Scottish-based modem screaming. will write and design a game if it’s interesting enough https://linktr.ee/caraellison
@edwinet.bsky.social
News editor at RockPaperShotgun, previously seen at Eurogamer, The Guardian, Wired and Edge - writing about (video)games, art, culture, technology - PhD poetics with a focus on procedural and erasure-based verse
@mckkirk.bsky.social
Microplastics, they’re fantastic. Content Director. Consultancy, mock reviews. Did some writing for a video game called The Axis Unseen.
@dbakaba.bsky.social
Studio/Co-Creative Director @ Arkane Lyon | Blade, DEATHLOOP, Dishonored, Gray Matter | Capoeira teacher, supernatural dad, into building operas made of bridges
@jeremypeel.bsky.social
I do words for the likes of Edge, PC Gamer, and Rock Paper Shotgun, and consult for games studios. If you’d like to support my work directly and get EXCLUSIVE articles in your inbox, consider subscribing to The Peel Perspective on Patreon!
@grahamsmith.bsky.social
Editorial director. I run Rock Paper Shotgun. Previously: PC Gamer, Eurogamer, Dicebreaker.
@clert.bsky.social
Associate editor at Eurogamer. Writes, sometimes podcasts, talks a lot. I'd rather live in a fantasy land. (He/him)
@aoc.bsky.social
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible. ocasiocortez.com
@ultrabrilliant.xyz
⚡ Indie game type shit @ Devolver Digital ⚡ Author, photographer, artist, etc. ⚡ Glaswegian 📍 Yorkshire, UK 🔗 http://ultrabrilliant.xyz
@michelkoch.bsky.social
Studio Creative Director @ Don’t Nod Montréal • Creative Director of Lost Records: Bloom & Rage • Game director and Art director of Life is Strange 1 and 2 • BAFTA winner best narrative • Game Awards nominee
@nullspeak.bsky.social
UNANNOUNCED ORIGINAL GAME at Question, LLC. Lead Writer of The Blackout Club 🔦, Director of the live player/voice actor interaction storylines. Director, Bioshock 2. Designer, Bioshock: Fort Frolic, Thief 3: The Cradle. | he/him
@ikuminakamura.bsky.social
CEO / Creative Director, Generalist at UNSEEN Inc. @unseentokyo.bsky.social Ghostwire Tokyo, Okami, Bayonetta, TEW
@rafcolantonio.bsky.social
President and Creative Director of Wolfeye Studios. Founder of Arkane Studios (Dishonored, Prey). Also band member of Weird Wolves
@alexbeachum.bsky.social
Creative director of Outer Wilds. Co-creative lead at Mobius Games. Easily excited by coffee, cocktails, and the cosmos. He/Him.
@consolevania.tv
CVXX NOW SHOWING! Guft© consolevania is a show about games and comedy, first created in 2004 in Glasgow, Scotland. https://www.youtube.com/@ConsolevaniaOfficial Links: consolevania.tv
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@dachsjaeger.bsky.social
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@samuelwroberts.bsky.social
Editorial Director of GamesIndustry.biz, PR most recently of Bethesda and Frontier, co-host of The Back Page: A Video Games Podcast, large man who lives in Bath.
@gliitchy.bsky.social
Lawful Average, speaks at 1.5x speed. Publisher/Editorial Director at @GameDeveloper. Ace, Bi, She/Her. Expect sandbox game, TTRPG, media preservation, midwest game dev advocacy, and weird movie tangents.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@comradecupcake.bsky.social
She/Her | Associate Editor @PCGamer.com | ✉ lauren@pcgamer.com | Former PCG & RPS freelancer | 🎮 RPGs & cozy games & life sims
@louiseblain.bsky.social
Creative Lead @BlumhouseGames Fear the Spotlight from Cozy Game Pals is out now on PC and consoles!
@dmullinsgames.bsky.social
Indie game developer who made Pony Island, The Hex, and Inscryption. Currently working on Pony Island 2: Panda Circus!
@kate-rayner.bsky.social
Technical Director at The Coalition, Xbox Game Studio, Technical Fellow @xbox.com | Views my own | she/her🏳️⚧️
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@benespo.bsky.social
@randyevergreen.bsky.social
Cool dad. Game director and designer. Classic Thief series, indie studio Tiger Style (Waking Mars, Spider: Bryce Manor, Spider: Rite of the Shrouded Moon), freelance game developer. Multiple GotY award winner. Austin and Vermont.
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@gabywomp.bsky.social
Founder @ Womp.com - easiest, goopiest 3D software of your dreams 🌈
@moralanxiety.bsky.social
We marvel at the serenity of the forest, and crave the shroud of its silence. The person behind Roadwarden and Windy Meadow. New game in the works.