Akash Dholakia
tinkering is fun.
// Senior Artist at Unknown Worlds working on #Subnautica2
// Previously Lead Environment Artist at Splash Damage
// Worked on GearsTactics, Halo Wars 2, Rise of the Tomb Raider.
// https://www.artstation.com/akashd
@axiominus.bsky.social
French concept artist 🇫🇷 📩: agadoud@orange.fr working at MOONCOLONY 🚀 https://cara.app/axiominus Streaming: http://twitch.tv/axiominus Youtube: https://www.youtube.com/@Axiominus No Ai/NFT
@dimentoxp.bsky.social
Principal Narrative Designer at Sony Santa Monica | God of War (2018, Ragnarok, Valhalla), Rise of the Tomb Raider, LOTRO, Madden | A real person
@helenahansen.bsky.social
3D Environment Artist | Prev. Alone in The Dark | Mod @XYZArtCommunity | My opinions are my own | https://www.artstation.com/helenaehhansen
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@supermassivegames.bsky.social
We are a BAFTA-winning games studio. We made Until Dawn and #TheQuarry. #Directive8020, available to Wishlist now. This is the official Supermassive Games account. @thedarkpictures.bsky.social
@ukgamesfund.bsky.social
Working to support the UK’s early-stage games development community.
@delwalker.bsky.social
// Lead Character Artist - BAFTA Committee // Previously NaughtyDog / Respawn / Rocksteady / SEGA
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@snorristurluso7.bsky.social
Veteran game developer, currently Core Tech Lead at Unknown Worlds Entertainment working on Subnautica 2. Previous companies include Arctic Theory, CCP (EVE Online), EA (Sims), Midway Games West (Gauntlet Legends).
@virtualdon.bsky.social
Community Manager for Unknown Worlds (Moonbreaker, Subnautica) | K-pop Multi-stan ✨ | #ALLCAPS | (She/Her)
@benhenry.bsky.social
Senior 3D Hard Surface Artist at Unknown Worlds working on Subnautica 2! Opinions are my own. Prev @ Riot Games, Bungie, Valve Intern
@obraxis.bsky.social
Creative Media Producer, Animator, & community person @ Unknown Worlds Currently on Subnautica 2! 🐟 Prev: Subnautica, Below Zero, Moonbreaker, Natural Selection 2. BAFTA Member 🤩 Likes: #retrogaming #3dprinting #amigacomputer 🏴
@burntkona.bsky.social
Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |
@joetyas.bsky.social
Dumbfuck. Depressed and ready to make mistakes. Senior ???? @ ???? on @ ???? Previous Senior Env @Splash Damage
@tddaz.bsky.social
Senior level designer at Splash Damage Sphinx, Gears Tactics, Star Wars Hunters, Project Astrid When I'm not gamedeving, I'm riding my bikes! https://tddaz.artstation.com/
@jordanmossy.bsky.social
Senior hard surface artist @ Rebellion 🔫🤖🚁 Previously @ Creative Assembly & Splash Damage All views are my own!
@jobyek.bsky.social
🏢 Principal Env Artist @WildlightEnt 🎓 Env Art Mentor @skilltree_inc ⬅️ Ex @SES_dev @Respawn @MonolithDev @UbisoftToronto ✨ Dabbles in cooking/photography
@techart.bsky.social
Lead Tech Artist at Soul Assembly | Doodler, gamer and purveyor of fine internet goods | LinkedIn http://bit.ly/linkharper | (he/him)
@kielmcdonald.bsky.social
Principal Technical Designer at UnknownWorlds, Base Building team lead on #Subnautica2, Developer at Working Pixel.
@subnautica.bsky.social
Open world underwater adventure game for PC & Console by Unknown Worlds.
@unknownworlds.bsky.social
Fully distributed video game studio behind Subnautica, Moonbreaker & Natural Selection 1 and 2.
@beddows.bsky.social
💻https://beddowsdesign.com/ 🌙 Expert Environment Artist @ThatsNoMoonEnt 📸 Shooter of photos - Sony A7Riii 📖 Env Art Mentor with SkillTree_inc
@makkon.bsky.social
Ben Hale. He/They. Senior Environment artist at UnknownWorlds, working on Subnautica 2. prev ILMxLab. 2d/3d artist. Rock enthusiast. Music composition hobbyist. https://makkon.itch.io/ https://cara.app/makkon 🚫AI/NFT
@corgiboltz.bsky.social
Sr. Staff Environment Artist @SonySantaMonica || God of War: Ragnarok || I love making video games and miniatures
@ivannaliitt.bsky.social
Senior Environment Artist @ Respawn Entertainment on Jedi Team. #StarWarsJediSurvivor Prev: #GodofWarRagnarok - Santa Monica Studio SoulsBorne and Game Art Stuff She/they🏳️🌈
@jeremyhuxley.bsky.social
Principal Artist Giant Skull, prev: Lightspeed LA, Naughty Dog, Instructor for CGMA Art, Travel, Food & Snowboarding https://www.artstation.com/jeremyh
@ayisanchez.bsky.social
Videogames. Art. Cheddar cheese. Artist at VALVᴱ https://ayisanchez.gumroad.com/
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@kylehorwood.bsky.social
Co-Founder & Developer at Cloud Colony Games I also make games solo - http://3dkyle.itch.io #indiedev https://linktr.ee/kylehorwood
@dyceus.bsky.social
Environment Artist II at Respawn for Apex Legends • he/they • Autistic • BFA from UF • Opinions my own • Previously at Raven Software
@iansmithartist.com
Senior Environment Artist @ Playground Games 10+ years making immersive stuffs. Making personal projects with Houdini and UE5. ✨ https://www.iansmithartist.com/links 🎨
@phandy.bsky.social
'Phandy' - Art Director @ Gardens. Concept Artist/Designer/Illustrator. Ex: Blizzard / Splash Damage. Artstation.com/phandy
@chrisradsby.bsky.social
-Co-Founder of Bloom & Gloom -All-around Dev but specialized in Art/TechArt -GameDev for 14+ years for Sony & Ubisoft, PowWowEnt I love video games, I love making them & would love to get to know more like-minded people! https://linktr.ee/chrisradsby
@vincentderozier.bsky.social
Lead Art at Gearbox Software Québec on an unannounced project
@sparth.bsky.social
@Meta. Formerly: Tencent, Microsoft, IDSoftware, Ubisoft, Halo Infinite Art Director, Halo 5, Halo 4, Prince of Persia, Assassin's Creed, RAGE, Author of the STRUCTURA Art Books.
@thrmoptc.bsky.social
Studio Creative Director @SplashDamage. Brink, Arkham, Dirty Bomb & Outcasters in a decade+ at Splash. Splinter Cell 1 & Killzone 2 prior. 🇨🇦🇺🇲🇬🇧🐈⬛
@seannoonan.bsky.social
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
@grantpdesign.bsky.social
He/Him • Game dev • Views are my own 🌚 Sr. Game Designer at Insomniac Games 🎮 Wolverine, Ratchet & Clank: Rift Apart, Avengers, Rise of the Tomb Raider, Shadow of the Tomb Raider, Star Wars: 1313
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@playerunknown.bsky.social
makes games/ takes photos/ drinks tea/ personal account/ community.pp.studio prologue.pp.studio
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@zerofiftyone.bsky.social
Game Developer - Saltsea Chronicles, Team Sonic Racing, EVADER, TV Trouble, Concentric, ████. Crossword constructor. Hobbyist potter. He/him. zerofifty.one