Neil Alphonso
Studio Creative Director @SplashDamage. Brink, Arkham, Dirty Bomb & Outcasters in a decade+ at Splash. Splinter Cell 1 & Killzone 2 prior.
🇨🇦🇺🇲🇬🇧🐈⬛
@cliffharris.bsky.social
Owner of Positech Games. Also the coder of Democracy, Gratuitous Space Battles, Production Line etc... blog: http://cliffski.com. built a 1.2mwp solar farm. Ex heavy metal guitarist & teacher. Cat owner. Lives in an ancient house surrounded by sheep.
@pedrothedagger.bsky.social
game developer (derogatory). Senior Game Designer at Epic Games on Lego Fortnite
@kattevoer.bsky.social
Art-Director. Ex Guerrilla / ThatsNoMoon. I love starting over ambitious pet projects.
@smoothuk.bsky.social
@tifflsmith.bsky.social
@darny3d.com
Level 32 | 3D Printer, Haggis Hunter, Dirty Bomber & Sledge Cosplayer | I'm the guy that brings Siege to life | Six Invite '24 Commendee | Ubisoft Partner
@marijamdid.com
Materialist Videogames Industry Critic │ My book "Everything To Play For" out NOW worldwide with Verso Books. Bylines Vice, Guardian, Kotaku etc│ Bikes, Post-rock, Adorno, Gramsci, Antifascism, Anarcho-Syndicalism, Lust, Negronis 🍸🏴 marijamdid.com
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@richardrouse.bsky.social
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.
@milessi.bsky.social
Gaffer @sigames director @footballmanager Industry Ambassador @warchilduk @lofootball committee VP @specialeffect Governor @elamhq Cooking Blog http://miles.cooking Personal account
@jamesburns.bsky.social
Scottish. Senior Technical Director @ Jagex. Ex-Splash Damage, Ex-Activision and Ex-Sony. Random nonsense is my own.
@amely.bsky.social
Creator, ALLES LIEBE, ANNETTE; writer, Netflix's CANNON BUSTERS, WGA winner HORIZON ZERO DAWN, & Emmy-winner LIZZIE BENNET DIARIES. Former IGDA Board.
@jaketucker.bsky.social
He/him | ⚒️ | Editorial director @ PC Gaming Show |Hit Reload newsletter| Prev: launched NME Gaming / EIC at TechRadar Gaming & others / special projects @ Red Bull
@vicdeleon.bsky.social
he/him. artist. activist. dinosaur lover. elder-goth. fan of sharks. Doing arty things for games & shows. Former Halo guy at Bungie & 343. HTC VIVE, ILM Disney, ARK. Embrace the strange and unusual, and be kind to each other dammit.
@noseworthy.bsky.social
Maker of video games. Helped lead Destiny franchise for 15 years. I’m now in respec mode. Most comments are about geek culture.
@wkerslake.bsky.social
Game Director @ Crystal Dynamics Prev (Radar, EA, Lightspeed Games, Atari) Periodic Photographer https://about.me/willkerslake
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@eline.bsky.social
🛳️ Freelance Game Producer 👾 Lead Producer @thepowellgroup.bsky.social 🕹️ On Your Tail, Howl, Bounden, The Settlers Online 🌈 Board Member @games4diversity.com 🎮 1st Vice Chair @pgda.at 🇳🇱 Dutch in Vienna https://www.elinemuijres.com
@bennadler.bsky.social
Associate Art Director at That's No Moon. 🌖 Making a lil spooky game called TIDALFLATS for fun.
@davidshaver.bsky.social
Lead Level Designer at Epic Games. Previously Blizzard, Naughty Dog, Respawn, & Schell Games. www.davidshaver.net
@mejerwall.com
Games Consultant | Stage Host | Solopreneur | Digital Nomad | Esports veteran I help studios w/ their game vision. https://mejerwall.com/about/ Ex Ubi, Capcom, Eidos, WB Games. Worked on: Batman Arkham Deus Ex Dead Rising RollerCoaster Tycoon Runescape
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@erikodeldahl.bsky.social
Game designer, writer, mediocre musician. Chief Creative Officer at @fasttravelgames.bsky.social. Be nice.
@laralyn.bsky.social
Game designer and leader since 1994: Free Realms, Full Spectrum Warrior. Many awards including Lifetime Achievement. Also speaks about game dev wellness.
@moppius.bsky.social
Artist, musician, programmer, game developer. Not necessarily in that order. Website: https://www.predictable-paul.com Music: https://paulgreveson.bandcamp.com/
@lctr.bsky.social
Trendsitter. "The David Attenborough of gaming". Youtube Partner. @LCTRgames on twitter
@antipop.bsky.social
Design Director on THE FINALS at Embark Studios. Worked on ETQW, Brink, Dirty Bomb. MP gaming nut, sports fan, politics mumbler etc.
@rogue13.bsky.social
-Principle VFX Tech Artist @ Azra Games -VFX Artist, Game Dev, Architect -Founded http://polycount.com - @polycount -Ex: Survios, Meta Reality Labs, Microsoft, Sony -Drives a Blue car
@xemu.bsky.social
He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, and lots of others. MIT grad, founder at Irrational Games & C Prompt Games. Latest project: Millennia https://store.steampowered.com/app/1268590/Millennia/
@priscillapage.bsky.social
I write about cars, movies, & cars in movies. words for Hagerty, Arrow Video, Empire Magazine, Polygon, Autoweek, Southwest Review, Bright Wall/Dark Room, etc. https://linktr.ee/scillapage
@pjarvilehto.bsky.social
Likes making games. Led, directed and created variety of acclaimed and best selling hit titles and IP such as Max Payne, variety of Angry Birds titles and Best Fiends. Board member @ Sustainable Games Alliance.
@nahr.bsky.social
I do product, design, and videogame direction stuff. I like combining inspiration from very different places to create something new.
@slothy.com
aka Jon Shiring. CTO at Gravity Well (https://bsky.app/profile/gravitywell.games / https://gravitywell.games/). Previously: Apex Legends, Titanfall 1 & 2, CoD4: Modern Warfare 1 & MW2, CoD2, Savage. [b7/iCE]
@monicaion.bsky.social
Visual Development, Concept Artist, sometimes Art Director. Worked at Mediatonic, Supersolid and Space Ape. Free-Range Organic Human Art 🐓
@janbart.bsky.social
Studio Director & Art Director at Guerrilla Games. Original concept creator of Horizon Zero Dawn. BAFTA & Golden Calf winner. Poweruser of the word Basically.
@mtallen.bsky.social
He/Him • Worked on a couple of lord of the rings games, and before that some shooters • Currently at EA Occasionally I make and release music.