Radek Paszkowski
Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
@adam-lundrigan.bsky.social
DevOps Inquirer, Rustlang Learner Nix / Rust / Python 80% of the time it works every time. https://github.com/Based-A
@3khart.bsky.social
👨💻 Senior / Lead C# #Unity Developer 👨🏫 Game Programming Mentor @ Futuregames 👨🏫 Lecturer @ Warsaw Film School 🎮 former Vile Monarch ekhart.pl
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@carlsengames.bsky.social
Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!) carlsengames.com
@baldurk.bsky.social
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
@nicolas-lopez.bsky.social
Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
@eze3d.bsky.social
Co-Founder Unannounced Game Studio (currently cooking) | Prev. Lead Character Artist DBD | Art Gremlin | Game Dev | Support Artists | Opinions are my own Website: ericbourdages.com
@neswest.bsky.social
Technical Artist in the Video Games Industry 🕹️ Interests are: 🛠️Shaders, 📑Houdini, 🥤Blender, 🧨VFX https://www.artstation.com/westoca
@sylzayz.bsky.social
Co-founder of Outerminds inc. and 2D/3D Artist. I also create Pixel Art. Currenly working on Homecall, an indie Horror game.
@axelparis.bsky.social
Research scientist at Adobe. PhD in Computer Graphics. Founding member of Newhead Studio. Interests: implicit surfaces, physics simulations, sustainability. Web: aparis69.github.io Game: hitmenparty.com => Opinions are my own. He/Him. Write in 🇨🇵 🇬🇧
@froyok.fr
"For those who come after" - Gustave Aka Lady Bloom. ☀️🇫🇷 Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff. - https://www.froyok.fr/ - https://mastodon.gamedev.place/@froyok
@elparole.bsky.social
Game Developer in BlackMoon Design ( http://m.blackmoondev.com). I make games. 🚀CosmoPirates🚀 Buy here: https://shorturl.at/losZ9
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@crunchingkoalas.bsky.social
📣 Putting one-of-a-kind video games in the spotlight (publishing) 🎮 Getting impactful titles to consoles (porting) 🏆 Worked on Darkwood, Frostpunk & Deadlink
@gmodarelli.com
Senior Tech Artist. Graphics Programmer on the Open Source RPG Tides of Revival He/Him Valencia, Spain https://gmodarelli.com
@nehon.bsky.social
Lead Rendering Programmer at Epic Games for Sketchfab / Fab Gaming / Role Playing
@acohade.bsky.social
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
@jasonfugate.dev
🎮 20+ years in the game industry including Riot, Sony, EA | #Xer | Soccer, politics, and C++ nerd | ⚽ #MLS lifer ( #LAFC ) | 🔵 Blue dot in TN (CO expat) | ⚙️ Engine engineer | ✍🏼 Loves science, writing, art, all the things | 🌭 #Dachshund dad
@ab3.net
2D vector graphics rendering engines R&D @ www.mazatech.com 👉 Atheist • Europeist • Nerd #computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi From Italy 🇮🇹
@thibaulttricard.bsky.social
Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
@meggsomatic.tv
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
@warheart.bsky.social
Principal Graphics Programmer at Creative Assembly. Alien: Isolation Sequel. Prev. Hyenas, Halo Wars 2. Views are my own.
@dmitrymiller.bsky.social
Houdini FX / Real-Time VFX UE5 / EmberGen / Nuke I like Feature Film Animation and VFX in Films / Games. https://www.artstation.com/dmitry_miller
@arahfx.bsky.social
Animator/Rigger @ Far From Home, working on Forever Skies | Gamedev | Opinions are my own | He/Him https://www.adammadej.com/about/
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@moniewski.bsky.social
Tech Artist at SONKA, working on Holstin! I like and talk about: gamedev, graphics programming, tech art, procedural generation, shaders, blender, art in general.
@akjarosz.bsky.social
Nice to meet you. I'm a game designer, speaker, psychologist&coach, Ph.D. Fine Arts. Follow me for game design knowledge. Games: Disney Epic Mickey:Rebrushed, Guild 3 Personal: Love is a Demon, Fantastic Fetus, Fantastic Annihilation fantastichumans.itch
@supergiantgames.bsky.social
Creators of Hades, Pyre, Transistor, and Bastion. Now developing Hades II. · Merchandise: https://supergiant.games/merch · Discord: http://discord.gg/supergiant
@darrenkorb.bsky.social
Audio Director for Supergiant Games. Composer for Bastion, Transistor, Pyre, Hades, and Hades II. Voice of Zagreus, Skelly, and Narcissus.
@blackmoondev.bsky.social
Buy CosmoPirates space deck-building roguelike comedy: https://store.steampowered.com/app/2466240/CosmoPirates/
@dosowisko.net
Hi, I'm dos. Silly FLOSS games, open smartphones, terrible music and more. 50% of @holypangolin; 100% of dosowisko.net. he/him/any. I don't receive DMs. [bridged from https://social.librem.one/@dos on the fediverse by https://fed.brid.gy/ ]
@robotgentleman.com
Here be robots! The independent games developer of 60 Seconds! & 60 Parsecs! Join us at http://discord.gg/8pwVJu6
@gwatroba.com
Gamer, programmer, guitar-based music maniac, hardcore reader and movie watcher.
@imakecoolstuff.bsky.social
I make cool stuff | he/him Developer of Roarr! The Adventures of Rampage Rex. Trying to atone for my gamedev sins.
@epyoncf.bsky.social
Professional roguelike and engine programmer. Indiepocalypse survivor. Founder of ChaosForge. Author of Jupiter Hell, DoomRL, DiabloRL and AliensRL!
@superdupervibes.com
A small indie game studio formed by industry veterans who decided to pull their solo efforts together. Vibing with the Universe we are putting PLAY back in games. hosting: Polish Game Dev Starter Pack https://go.bsky.app/JuuSSUs
@okiemdeva.pl
Okiem Deva to kącik w sieci, w którym z perspektywy programisty gier będę omawiał sprawy związane z grami i ich tworzeniem.