Giuseppe "Juice" Modarelli 🏹 Tides of Revival RPG
Senior Tech Artist. Graphics Programmer on the Open Source RPG Tides of Revival
He/Him
Valencia, Spain
https://gmodarelli.com
@kooparse.com
Working on something that will see the sunlight one day; but you must be patient.
@jakobwahlberg.bsky.social
I like making games. Gameplay, Animation, Tech Art & low effort graphics. Made Go Mecha Ball. Prevously: Image & Form, Moon Studios
@sschoellhammer.bsky.social
spread thin between art and tech, passionate baker Ger/Eng/日本語 ex weta-digital, Square-Enix, Lionhead https://www.artstation.com/sschoellhammer https://www.linkedin.com/in/sebastian-schoellhammer-2b43
@miketuritzin.bsky.social
Exploring. ~ Past: rendering lead @ Figma, creator of PARTICULATE for PC VR, founder @ Workflowy, search engine backend @ Google, Quake modder miketuritzin.com
@charlesboury.fr
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ Check my website: charlesboury.fr
@bottosson.bsky.social
Making a cosy city building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. bottosson.github.io
@guadalindie.bsky.social
💧🎮 Guadalindie 🎮💧 | Southern Spain Indie Games Fair | Organized by @malagajam.bsky.social & @fycma | 16-17th May 2025 | Logo by @daruma_studio https://guadalindie.com/en/
@karelcrombecq.bsky.social
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
@canadiancorndog.bsky.social
FX and Technical Artist working in games industry for 24 years (so far) on 20 published titles. PS2/3/4, XBox/360, Gamecube/Wii, Quest/2/3, PSVR, PC, mobile and few other platforms Unity, UE4/5, Idtech4 and custom in-house engines #vfx #techart #gamedev
@jsmarq96.bsky.social
VR and Graphics. Intent of efficiency mixed with giant robots and dyslexia. Researcher currently playing with compute and volumetrics in VR @ UPF-GTI (https://github.com/upf-gti/rooms) Higlhy dislexic(He/Him)
@micromanagementgames.com
Indie game developer focused on accessible management games. Platforms of choice are Rust and the Bevy game engine. 👉 Currently working on a shopkeeper game with an attitude.
@fairymountgames.bsky.social
Two veteran developers starting anew, using Godot. We develop strategy games with original mechanics and ideas. We're keeping our first game close to the chest for now, but feel free to follow for various gamedev tips. www.fairymount.com
@theonewhoponder.bsky.social
Aaron "Koss" Parpaiola (thats me) is making TOWST, a first-person puzzle adventure, set in a world where great characters from history and mythology coexist. Made by a solo dev, you know! discord.gg/cWhZwckXU3 s.team/a/3248630
@darioscarpa.bsky.social
Game/VR/AR developer. Runs Binary Charm Ltd. He/him. Interested in story-driven games and narrative design. Current project: Particular Reality - https://www.particular-reality.com (devlog: particularreality.substack.com)
@jocchan.com
Ghost in the making, Dudebro™ II director, non-practicing artist and #indiedev, made in Italy, still has very bad memory.
@spacebackyard.bsky.social
// Independent creative crew // @madposthumanist.bsky.social @alearci.bsky.social @giucapan.bsky.social @simonetranchina.bsky.social www.spacebackyard.com
@simonetranchina.bsky.social
Freelance character artist - animator - art director // TenderClaws Stranger Things VR // Ustwo Games Wildlife Alba // Co-founder @spacebackyard.bsky.social
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@theforge.dev
The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services. 🌐: theforge.dev/ ⭐️: github.com/ConfettiFX
@markskyzoid.bsky.social
Graphics Software Engineer at Apple Previously in games (Rockstar/Rocksteady and others)
@gamesdonequick.com
Video game marathons featuring high-level play by speedrunners raising money for charity. #SGDQ2025: Jul 6-12
@tristancastle.com
Technical Artist @ Realities Extended Lecturer @ The University of Adelaide Solo VR dev working out of Unity https://linktr.ee/tristancastle
@danielchooper.bsky.social
Graphics, low-level, and game programmer. Made www.principle.app. Former Apple Engineer: made the first iOS photo editing tools, invented iOS cursor gesture. https://danielchasehooper.com
@slateydev.bsky.social
I like "trying" to make games. (Unity, Unreal, Godot, Monogame, Odin, RayLib, WGPU, Rust, Bevy, etc). Currently working on a VR title in Unity, but my latest love is #odinlang.
@runeheads.bsky.social
Italian indie game studio working on Journey to the Void ⚔️ Check out our games ⬇️⬇️ https://store.steampowered.com/developer/runeheads_game/
@sagasstudios.bsky.social
Game Designer currently making Canvas, a painting exploration game. Based in Seattle, Cascadia.
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@labonvi.bsky.social
Designs, books&games, books&games designs 🎨 📫 info@monicabonvicini.it 🎁monicabonvicini.myshopify.com ✨COMMISSIONS OPEN! ✨
@bruno-simon.bsky.social
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
@m4xc.bsky.social
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS 🤟 Intrigued by voxels, pixel art, & graphics. https://m4xc.dev/
@momentsingraphics.bsky.social
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own. https://MomentsInGraphics.de
@uppyluna.bsky.social
She/It Gio main trying 2 find a community https://en.pronouns.page/@uppyluna
@larstofus.bsky.social
Gameplay programmer and former gamedev professor. he/him Blog: https://larstofus.com/
@rtgame.bsky.social
They used to call me The Drift King back in college. RTGame Feed: https://bsky.app/profile/rtgame.bsky.social/feed/aaambl77zs3cu #rtgamefanart Twitch: http://twitch.tv/rtgame YouTube: http://YouTube.com/rtgame Insta: https://www.instagram.com/rtgamecrowd
@pbp.curiousensemble.com
Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems. Husband, dad of amazing girl and boy.
@greyalien.bsky.social
Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
@peterpunk.bsky.social
Made Roller Drama 🛼, Football Drama ⚽ (vgs), Eutopia 🍄 The Game 🐄 (theatre), 30 applied vgs. Making Becoming Saint 😇 (vg), 2 new theatre pieces. Clueless, intense fever dreams. I'm with the Ciompi's in Florence. He/Him 🌈 See all https://open-lab.com
@mrlucagames.bsky.social
Mostly making video games. Working on http://tentacular.com Proud member of saftladen.bsky.social
@demigiant.com
Games+comics writer+coder+artist. Wrote Still There, drew Football Drama, illustrated some Risk of Rain LPs and stuff, made DOTween, Goscurry, etc. Any/Any Website: demigiant.com Insta: instagram.com/demigiant