@jackmathews.bsky.social
Metroid Prime 1 and 2 Technical Lead Engineer, MP3 Principal Technology Engineer, formerly Founder and Technical Director Armature Studio, Principal Engineer at Bluepoint Games.
@revoemag.bsky.social
Multi award winning game producer/studio head. Over 200 shipped games including WWF, Die Hard Trilogy, AVP, TXR, Oddworld Soulstorm, Bloodrayne. Currently working on 7 days to die and Croc.
@mitchzam.bsky.social
Economy & Systems Game Designer for 15+ yrs. Games: Vampire Wars | CityVille | Castle Story | Weed Inc Prev: Zynga | Storm8 | FunPlus | NetEase | Metamoki I’m building a community/website for Game Designers. Want to help? DM
@wickerwaka.com
Professional game developer. Unprofessional FPGA developer, hardware hacker and reverse engineer.
@karloel.bsky.social
CEO @ Fearem. Board Member @ Croatian Game Dev Association. Unity Game Developer. 15+ Years of Game Dev Experience. Networking & Multiplayer Expert. 🌐 fearem.com
@anthonyputson.bsky.social
Veteran of the videogame industry. Composer/FX/Voice/Editing for 210+ games spanning 32 years. Film score aficionado with a 2400 strong collection of film score CDs. A/V enthusiast with home cinema.
@stepickford.bsky.social
Full time video game developer. Some time comic artist. Not won an award since Primary School.
@c64.bsky.social
craig d. adams videogame creative director type 💭🕹️ superbrothers AV // #sworcery JETT superbrothersHQ.com superbrothersHQ.bsky.social ✨ cooking up something new, something fun
@iamcodeninja.bsky.social
Gremlin Interactive QA Infogrames motion capture technician Idigicon IT bod Gamedev forever Sack race champion 1983-85 🏆
@raphkoster.bsky.social
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @[email protected]
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@redvonix.bsky.social
Cerulean Games & Drunk Robot Games Founder & CEO. Visible Games CEO & Lead. He/him. Game dev and console porting! Currently developing: - GHOSTS - Runic: Eternal Sunrise
@quangdx.com
Founder @Asobitech.com ☯️ Lead Technical Game Designer @BitmapBureau.com🕵️♂️ BAFTA member😉 Event organiser at @BrilliantIndieTreasures.com💎 Column writer @DebugMag.com📝 ENSEMBLE 2019✊ He/Him🙋♂️
@epyoncf.bsky.social
Professional roguelike and engine programmer. Indiepocalypse survivor. Founder of ChaosForge. Author of Jupiter Hell, DoomRL, DiabloRL and AliensRL!
@jfarney.bsky.social
🎮 Technical Audio Designer at Panic Button Games. 🎶 When I am not working on sound for games, I am drumming or hanging with cute dogs. Lets make all the stuff!
@nyakuzagames.bsky.social
🎮 Ex-big-studio dev turned solo indie menace in Tokyo. 🐰 Happy Hotel is out now on PS5, Switch & Steam! If you’re down with creepy bunny dolls that want to kill you, check it out. 🔗 Steam: s.team/a/3295230 💬 Discord: discord.gg/TtFaW83waf
@trod.bsky.social
Sr Tech Designer @ Electronic Arts/Ripple Effect (Battlefield). Former: Rainbow Six Siege (Y2-Y9), Deus Ex, Army of Two, Blur, Project Gotham Racing. British immigrant in Quebec. All views posted are my own.
@egvroom.bsky.social
Dad. Game Maker. Canadian Screen Award Nominee (Best Video Game), PT Game Design Prof. I can't stop making Game Boy games: Cave Dave, Hero GP, Nitro, Starseed 1+2, Block Droppin', Hoonigans, Word Forward, Sequence + more.
@elhector.bsky.social
20yrs in GameDev. Engineering Leader @ Kabam. Prev: Timbre, IOI, GameHouse, Zynga, Kaxan. Building cool things, great teams, and coaching others how to do the same. Driven by curiosity & kindness advocate. 🇲🇽 in 🇨🇦 • He/Him https://linktr.ee/elhector
@jmechner.bsky.social
I make video games (Prince of Persia) and graphic novels (Replay, Monte Cristo) and fill up sketchbooks. American in France. https://jordanmechner.com
@tomfulp.newgrounds.com
I run Newgrounds, co-founded The Behemoth, made a game about The Room and I'm currently making Nightmare Cops!
@fossilgames.com
One half of Fossil Games. Old bugger that loves horror. Made some games and might make more. https://www.fossilgames.com
@aegard.itch.io
Principal Game Designer on Fable at Playground Games (prev Ubisoft & Ankama). I've been designing games professionally for ~20 years. Passionate about systems and RPGs. Views are my own. 🇧🇪 #GameDev #GameDesign https://linktr.ee/herve.gengler
@swery65.bsky.social
CEO of White Owls Inc. I'm creating unique, spirited work based on the slogan: From Osaka to all of YOU around the world! 大阪から世界中のあなたへ!
@mrrudi.bsky.social
Veteran game developer / Former pixel artist / World designer. Worked on over 160+ games from MSX2 to SNES to Gameboy Color to PS5/Xbox Series X|S. Occasional nice guy. (He/Him)
@uberlis.bsky.social
♒️ She/Her 📱 Game UX Direction & UI Design 🇧🇷 Brazilian Bird in Barcelona 🎶 Samba & Bossa Nova 🛼 Forever a novice Roller Skater 🎲 RPG enthusiast and DM -- 💻 https://www.tropicalbird.design/
@opscat.bsky.social
You build great games, I can help you build great game companies. Fractional Game Co COO | Strategic Advisor I Get Sh!t Done Consultant | Original Co-founder of Zenimax Online Studios (Elder Scrolls Online) | ex-Amazon Head of Games Partnerships
@skyboygames.com
Making New Games for Old Game Systems: https://skyboygames.com/static/Skyboy_Landing.html Owned and operated by Robbie (she/they), Assoc. Prof. of Game Design at GMU: @nobunagaota.bsky.social #gamedev #nesdev
@scorcherer.bsky.social
Husband, Dad, Game developer, Colorado sports fan. President Warped Games.
@hanakogames.bsky.social
indie game developer whose mind is full of twisty little passages, all alike Best known for Long Live The Queen and Magical Diary, probably
@zombienormality.com
Dad, Sr. Live Producer / Developer, Comic Nerd, Video Game Enjoyer. Current: ProbablyMonsters ex: id Software, Avalanche Studios, Ritual Ent. Sports: Wakatakakage / Onosato (Sumo) & ATL Braves, UGA Dawgs, ATL Hawks, ATL United, ATL Dream, ATL Falcons
@dancingmonkeys.net
“A punk existentialist coder alive to his mortality, standing in wonder at the world” Code, Games, Words, Coaching, Music and #LFC Subscribe to my my Substack where I write about lessons from my life in games: newsletter.dancingmonkeys.net
@pouchmouse.com
Indie gamedev and Moby Dick stan account. Spyro the Dragon, Ratchet and Clank, and more recently Edmus - the world’s largest one-finger MMO. #gamedev #indie
@disky2003.bsky.social
Indie game dev ex Bullfrog, ex MuckyFoot, ex Rockstar North, ex Visual Science, ex THQ, ex Sega, ex Krome, ex Pandemic studios, now Five Lives studios. Into astro photography, complaining about unity, go, MTG, indie game
@djlink.bsky.social
Indie game developer (like that movie) running Upfall Studios. Maker of Quest of Dungeons, Vizati and other weird games. https://www.david-amador.com https://www.upfallstudios.com 📍Portugal
@gorillatactics.com
Lead Engineer. Experienced Designer. Game Development Mercenary. Two decades of experience. Master of short statements. www.gorillatactics.com
@mommysbestgames.bsky.social
#GameDev since 1994. I do action mechanics with a twist! Making "ChainStaff" https://tinyurl.com/chainstaff Made Shoot 1UP, Serious Sam DD, Pig Eat Ball, Bumpy Grumpy. Worked on POSTAL, Resistance Fall of Man, Ratchet n Clank. http://www.mommysbestgames.co
@zeboydgames.bsky.social
Robert Boyd (werezompire). RPG game dev. Working on Zombie Fun Run. We did This Way Madness Lies, Cosmic Star Heroine, Cthulhu Saves Christmas, and more. In Taiwan. Our podcast: https://zeboyd.podbean.com/ My links: t.co/uAAO1CWnTm
@funlittlegames.bsky.social
Guess what I make. Go on; you'll never guess. Industry programmer and designer since 1993. Current project: https://funlittlegames.itch.io/die-die-die #indie #gamedev
@uk-resistant.bsky.social
#Indiedev #gamedev #techart #blender Freelance environment & #VFX artist Games I made: Hellscreen - https://t.ly/5nPhB VaporwavePinball - https://t.ly/hGSlh VaporwavePinball Presskit - https://shorturl.at/k4Sah
@tonyalbrecht.bsky.social
Aussie Game Dev of 25+ years. Principal Engineer at Riot Games. Brews beer, plays games, lives life. he/him
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@joannahaslam.bsky.social
Design Director at @snapfingerclick.com • Ops Lead at Limit Break • BAFTA Breakthrough '21 • The Game Awards Future Class '21 • Formerly Mediatonic & Relentless • Lover of trash TV & baking
@yesdogman.bsky.social
Studio Co-Founder & Development Director @ Snap Finger Click, creating ✨multiplayer party games✨ for PC & console: UNO, Awkward 2, and more. Previously: Electronic Arts, PlayStation, Relentless Software. Also dad, immigrant, BAFTA member, and gamer. He/him
@damonshelton.bsky.social
Gameplay Animation Director Skydance New Media Marvel 1943: Rise of Hydra formerly EA/DICE LA/SEED | Naughty Dog | Digital Domain | IMD | Factor 5 | Lucasarts | DNA Prod. | Big Sky Int./Kalisto/Daylight Prod.
@tslug.bsky.social
Coder on original Doom, Quake games. These days, I dig serving on advisory boards, helping with biz/tech strategy, raising money, recruiting, whatever comes up.
@mosh.bsky.social
Software, systems, and society. 💎 @ipfs.tech squirrel-herder, Google Forms inventor, velodrome racer, safe streets advocate. Philly + everywhere.
@ilyess.bsky.social
💡 | Tech enthusiast exploring the digital realm 🌌 | Embracing innovation one byte at a time 🚀 | Building, learning, and geeking out 🔒 | Passionate about information security and privacy #privacy #infosec #foss