Tony Albrecht
Aussie Game Dev of 25+ years.
Principal Engineer at Riot Games.
Brews beer, plays games, lives life.
he/him
@donolmstead.dev
• System software and troublemaking @playstation.com • WebKit reviewer and OSS enthusiast • UVW-CWA Member
@jeriellsworth.bsky.social
👨🔬 Big nerd. Building things. ✨🌟𝒫𝑜𝓌𝑒𝓇𝑒𝒹 𝒷𝓎 𝐵𝒾𝓉𝒸𝒽 𝒟𝓊𝓈𝓉🌟✨ 📜 Trump voters: History won’t be kind to you. Neither will I 🚀 Progress isn’t about making you comfortable
@vook64.bsky.social
Working on @vooks.net for the last 25 years. Occasionally talk about Nintendo.
@spaceprez.bsky.social
Senior Engineer at EA/Maxis Previously Blizzard He/Him/They 🏳️🌈 All views are my own and do not reflect my employer
@gamemasterclasses.bsky.social
Formation continue pour les pros du jeu vidéo - Renforcez vos compétences et connaissances sur des problématiques que vous rencontrez au quotidien en Game Design, Arts, Tech, Prod, Biz, Management avec des experts internationaux. 🔗gamemasterclasses.net
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@aoc.bsky.social
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible. ocasiocortez.com
@flixxy.bsky.social
Positivity and curiosity! Fluffy, but not. Just trying to do some good in the world. Technical Producer at Riot Games 🎉 🌻 🖤 PNW 🌲❤️
@marisakabas.bsky.social
journalist / founder @ thehandbasket.co email: MKwrites4000@proton.me signal: https://signal.me/#eu/VssgH88q6WQu7MtH5wF-08JdgWh4iAPWD13eXiOcXQNGdZUXijJBZInD-UtLJKFG venmo: venmo.com/u/Marisa-Kabas ko-fi: https://ko-fi.com/marisakabas
@jickle.net
Game Development Executive for South Australia! Narrative designer, writer, editor, consultant and mock reviewer for hire! Author of Untitled Goose Game for Boss Fight Books and (unannounced second book)! Winner of some awards! jamesoconnorau at gmail.
@gameshub.bsky.social
Award-winning video game coverage for everyone 🎮 All opinions are independent
@margotalbrecht.bsky.social
Humanist. Deaf/HoH. Writer. Mumma of two humans & too many rescue animals. Lives, Loves & Writes on unceded Kaurna land, South Australia.
@raejohnston.bsky.social
Wiradyuri & Greek STEM Journalist & Broadcaster 🎙️ Weird Tech, Download This Show, 702 ABC Radio Sydney & NSW Sunday Mornings 📺Going Places (NITV) Back Roads (ABC) & The Secret DNA Of Us (SBS) UNICEF Australia Ambassador
@toadyone.bsky.social
@jesperjuul.bsky.social
Video game theorist, author of Half-real, A Casual Revolution, The Art of Failure, and Handmade Pixels. New book "Too Much Fun: The Five Lives of the Commodore 64" out Dec 10th 2024! https://jesperjuul.net/c64 https://jesperjuul.net
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@megacrit.com
Seattle-based indie devs that made Slay the Spire ⚔️ Wishlist Slay the Spire 2 now 🌠 s.team/a/2868840 Support: support@megacrit.com Contact us: devs@megacrit.com
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@ellalowgren.bsky.social
ADHD creative director living in Naarm. Currently working on Deficit: The ADHD RPG. 🐺🪨
@petmac.bsky.social
Staff Engineer at FanDuel, game dev in past life (Ruffian Games, VIS) and spare time, Mac-using snob https://petmac.dev
@zeux.io
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau https://github.com/zeux https://zeux.io
@forrestthewoods.bsky.social
Software Engineer. Shipped a bunch of video games. Currently working in VR research land. Blog: https://www.forrestthewoods.com/blog/
@esmolikowski.bsky.social
Principal Software Architect at Walt Disney Imagineering. Smugglers Run, galactic Starcruiser, Journey of Water. Previously in game industry. God of War 3, Mercenaries 2, Destroy All Humans! Love computer graphics, tools and games. Opinions are my own.
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin
@seamus.bsky.social
Them: You're the father of the xbox! Me: If it moves back in, it’s paying rent. theoretical physics | CEO | gastroegyptology | cacao
@commodoreblog.uk
Dogs and cats living together! Mass hysteria! #c64 #amiga #arcade #videogames #retrogaming #80s #90s 💬 https://discord.gg/ddqErjzvNX ☕️ https://ko-fi.com/commodoreblog
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@rudolfkremers.bsky.social
Co-creator Eufloria, Bioframe Outpost, and MOAR! Author, BAFTA Nominated Game Dev/consultant, Writer, Photographer. Making games since 1984, Director Omni Systems Ltd & Publishing https://www.omni-labs.com/ http://www.rudolfkremers.com/
@dancingmonkeys.net
“A punk existentialist coder alive to his mortality, standing in wonder at the world” Code, Games, Words, Coaching, Music and #LFC Subscribe to my my Substack where I write about lessons from my life in games: newsletter.dancingmonkeys.net
@disky2003.bsky.social
Indie game dev ex Bullfrog, ex MuckyFoot, ex Rockstar North, ex Visual Science, ex THQ, ex Sega, ex Krome, ex Pandemic studios, now Five Lives studios. Into astro photography, complaining about unity, go, MTG, indie game
@molecularmusing.bsky.social
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social) https://liveplusplus.tech
@knoland.bsky.social
Founder of AI Guys - A co-dev company focussed on developing classical and generative solutions for the games industry. No AI was harmed in the process of making this message.
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@arycama.bsky.social
Senior Programmer. Graphics, C++, C#, Shaders, Unity, Unreal, PC, Console, Mobile, cats. github.com/arycama mastodon.gamedev.place/@Arycama twitter.com/BenSimsTech
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@stuartmcvicar.bsky.social
GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
@dickyjimforster.bsky.social
Ex-SIE R&D West SDK Game Tech: PhyreEngine, SDK, Sharing VR. Father, Programmer, Player. My views! Also @dickyjim@mastodon.gamedev.place
@meidastouch.com
The fastest growing independent news network in the world. We cover breaking news, politics, law and more. We are unapologetically pro-democracy.
@johnpassfield.bsky.social
Made Halloween Harry and Flight of the Amazon Queen. Co-created TY the Tasmanian Tiger. I’m making a new Halloween Harry game in Godot with @petemullinsart.bsky.social #gamedev Wishlist here: https://store.steampowered.com/app/3040430/Halloween_Harry/