Christopher Yabsley
I make Horror Gamesโข
โ๏ธ TBA Grimdark Fantasy Game
๐ท Pigsaw ๐ The Fruit
@metkis.com
Designer of Many Things โข Human Middleware โThere is the steady lapping of the pond at the shore's edge, which I belong to with my imagination.โ www.metkis.com
@deathbyhibachi.bsky.social
Art and trivia for headcases like you โฑ๏ธ ็ซ้ขใซใใๆญปไบก โฑ๏ธ
@nicholasmc1.bsky.social
Game Designer/Generalist Currently - Making an unannounced Crab game + Secrets Project Prev - Design / Co Founder @samuraipunk https://nicholasmc1.itch.io/
@mtrobbiani.bsky.social
Game developer from Adelaide Australia. Made Hacknet and Wrestledunk Sports. Email Matt at hacknet-os.com
@peakr.bsky.social
Born to be a court jester | forced to live as a disgraced wizard | he/him ๐จ Artist (@peaksketchy on IG) ๐พGames Program Producer for SXSW Sydney
@geoffwhill.bsky.social
Program Lead for Games and Web @ SAE UK. Sometimes indie dev. Sometimes games research. And ugly bag of mostly water. he/him. Aussie in London!
@greatdismal.bsky.social
Author of Neuromancer and, most recently, Agency (still above from โKill Switchโ, The X-Files, Season 5, Episode 11, co-written with Tom Maddox)
@horrorgameawards.bsky.social
WORLD'S FIRST and ONLY Horror Game Awards ๐ | Returns on SATURDAY DECEMBER 14th 2024 ๐๏ธ | Monthly Showcases on last day of every month | PFP: @octoberart | Co-Founded by Will - @horrorgamecentral and Phil - @akblackandred |
@romerogames.bsky.social
Galway-based studio, passionate about FPS games. romerogames.com
@mkschmidt30.bsky.social
Solo game developer, father of seven, avid reader - made Islands of the Caliph, Paradox Vector, Star Explorers and more... working on Cyclopean - old school, monochrome CRPG Early Access on STEAM: https://store.steampowered.com/app/2958790/Cyclopean/
@puppetcombo.bsky.social
Triple-B horror game developer... 80's inspired slasher terror.. Follow my twitter for daily screams! Get the games: http://patreon.com/puppetcombo
@andrewhulshult.bsky.social
Composer/Sound Designer/VA My Music: https://linktr.ee/andrewhulshult
@merlinogames.bsky.social
Making: As Time Surrenders Made: No Sun To Worship / It Comes In Waves / Under A Star Long Cold / The Chameleon / Undetected / Luckily, My Arm Is A Shotgun - hi@merlinogames.com https://linktr.ee/merlinogames
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@dungeonlust.com
๐ฎCurโating all things Fantasy๐ฎ Lover of Fantasy Art, Film & Gaming โข Artists Credited Occasionally NSFW โข I do not share GenA/I images Check my starter packs for artists to follow! Curโated by @dungeonbitch.bsky.social ๐ dungeonlust.com
@jamielowesdev.bsky.social
Video game programmer since 1997, still coding! (Colin McRae Rally, Dirt Rally, Sega Rally 3, Chopper Mike, COD:MWII). Street Fighter player. Motorcyclist.
@dirtlord77.bsky.social
I'm not nice I'm mean - evil game dev - goth babe - Producer - QA for dreadxp
@morkborg.com
Blackened doomsday rpg about miserable bastards and heretics enduring a bleak, dying world. Ockult รrtmรคstare Games & Stockholm Kartell. The end. www.morkborg.com
@gavinclayton.bsky.social
Hello! I'm the creator and lead developer behind Daggerfall Unity. Now working full-time on my next game "Project Arroa: Revenwood". Devlog: https://dev.interkarma.net Patreon: https://patreon.com/GavinClayton Location: Australia
@eigenbom.bsky.social
Game developer. UI Engineering Lead on Call of Duty. I made MoonQuest and other things. On the web at https://bp.io. Change my profile pic: https://bp.io/app/avatar Historically: https://twitter.com/eigenbom
@stupidhoroscope.bsky.social
Indie game dev gremlin. Making The Last Exterminator: www.thelastexterminator.com
@daninfiction.bsky.social
i make horror games Incident at Grove Lake Carcass/bad flesh/these heavenly bodies Our Lady of Sorrow you can find them here: https://toothandclaw.itch.io/ #gamedev
@torpledook.bsky.social
"Indie" "game" "developer", Hand of Doom, Dread X Collections, wizard http://torpledook.itch.io / http://ko-fi.com/torpledook / http://patreon.com/Torpledook
@corpsepile.itch.io
I've made games about a garage door, a real estate open house, and a naked floppy guy! All my games are free and here: https://corpsepile.itch.io/ Currently working on "Valley of Guilt" a 90s styled, point and click, FMV horror game
@duskdev.bsky.social
Developer of Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and other games. https://linktr.ee/duskdev