Cowleyfornia Studios
Currently working on Iron Roads, an Early Access train management game in which you use board game-inspired mechanics to optimise train networks
https://store.steampowered.com/app/2171550/Iron_Roads/
https://cowleyforniastudios.com
@cornfox.bsky.social
Cornfox & Brothers is a Finnish-based independent game developer with a passion for delivering memorable, story-driven experiences for gamers of all kind https://www.cornfox.com. Developer of the Oceanhorn series https://www.oceanhorn.com
@aspenceart.bsky.social
an illustrator painting lots of woodland animals - No AI 🚫 - she/her - commission + work inquiries contact me at: [email protected]
@errant-signal.com
Maker of Organic, Artisanal Video Essays About Interactive Media | Professional also-ran | Cringe Elemental | (he/him) | linktr.ee/campster
@jowimpenny.bsky.social
Science and nature writer | 📍Oxford | 📚 BEAUTY OF THE BEASTS (in prog); AESOP’S ANIMALS (2021); TEN THOUSAND BIRDS (2014) | Dr of crows | Likes talking to animals, sometimes they talk back | newsletter: https://substack.com/@jowimpenny
@beyondthosehills.bsky.social
beyondthosehills is a diverse team of developer, bringing fresh ideas to life. Known for the games reky, Cat Detective Albert Wilde, The Minims, and Placeground. Wishlist: https://store.steampowered.com/app/1810670/ https://beyondthosehills.com/discord
@woahhjess.bsky.social
(she/her) Twitch Partner & Full-Time Streamer. Member of Halcyon Frequency. Strong focus on community interaction and a love for simulation and strategy genres.
@crystalrailgame.bsky.social
This is the page for Crystal Rail, a hand painted rail-roguelike indie game! Wishlist on Steam: https://store.steampowered.com/app/3359330/Crystal_Rail Discord: https://discord.gg/EEYwsFjeXd Created by: https://bsky.app/profile/densetsuvii.bsky.social
@sugarbycukia.xyz
Hi 👋, I make games under ALL DAY ALL NIGHT, a small mom-and-pop dev shop I run with my partner, @riker.itch.io. Previously, I co-founded the award-winning African studio Nyamakop.
@eddybox.bsky.social
Osmos and Karmaka creator (www.hemispheregames.com) Most recently collaborated on Gibbon: Beyond the Trees (http://apple.co/-Gibbon) w @brokenrulesgames.bsky.social Living in the alpine meadow...
@brokenrulesgames.bsky.social
Game studio established in 2009. Gibbon: Beyond the Trees, VITRIOL, ELOH, Old Man‘s Journey, CHESTO, Secrets of Raetikon, Chasing Aurora, And Yet It Moves
@imakeindiegames.bsky.social
I worked on The Bridge, Tumblestone, Freshly Frosted, Cozy Grove, Marble It Up! Ultra, Sail Forth, Roundguard, and more. Forbes 30 Under 30. He/Him.
@joostvandongen.bsky.social
Game creator. Founder & Creative Director of Galaxy Grove (Station to Station). Former co-founder of Ronimo (Awesomenauts, Swords & Soldiers, De Blob, Blightbound). Solo creator: Robo Maestro, Cello Fortress, Proun. Composer and cellist of The Ageless Gate
@andershillestad.bsky.social
Head of Business / Royal Envoy at Vile Monarch went to uni to become a game designer, came out the other end as bizdev prev: SUPERHOT Team, Antagonist
@andrearoberts.bsky.social
Game Designer of Wonderbelly Games, Mother of Imps, Champion of Forgotten Side Quests. Made Roundguard, a bouncy pegglelike roguelike. We all need joy https://www.wonderbellygames.com/ aka TanookiFruit
@subliminalman.bsky.social
made a game about a fox and an arcade and now he's playing soccer. Button City (https://www.buttoncitygame.com) Subliminal Gaming (https://www.subliminalgaming.com) Ⓥ still masking
@richardrouse.bsky.social
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.
@vividfoundry.bsky.social
Vivid Foundry's founder. DemiPan. Dev since 2012, 2D+3D arts, marketing, game design, game writing, production. We made the award-winning Solace State: Empower activists amid a biotech revolution! Get it here: https://store.steampowered.com/app/928000
@serr.bsky.social
Veteran indie game developer and GDC speaker on Level Design. Artist, animator, and programmer with 10+ years of experience. Trained economist bringing analytical skills to game design. 1990 Nintendo World Championships semi-finalist
@jumpybit.bsky.social
Indie Game Studio based in Munich https://jumpybit.com Check out The Games You'll Make: https://store.steampowered.com/app/2852750/The_Games_You_Make/
@briangcronin.bsky.social
Game dev Monster Train, Natural Selection 2, Inkbound, Zero Gear Now working on Slumber Realm 🎲🛌🌙⭐️💤
@trentkusters.bsky.social
studio director League of Geeks • co-host AIAS #GameMakersNotebook • GDC board • co-creator Armello + Solium Infernum + Jumplight Odyssey
@rustym.bsky.social
Game Designer and Programmer — Projects: Astro Duel 2, Dig Dog, Train Bandit, Astro Party, Retro Game Crunch https://rustymoyher.com
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@geertnellen.bsky.social
Game Designer and artist. In the past: Director of Metrico, Lead Designer on Mini Motorways, worked as a designer on games like Manifold Garden and Viewfinder.
@spritewrench.com
🏝 Founder/ Project Director Spritewrench Studios 🔮Member The GameAwards Future Class '21 Cohort 🔊Loudest of Jamaica Game Developer Society (JGDS) 🎓IGDA - Foundation Velocity Cohort Coordinator ✌ (he/him) 🔗 https://linktr.ee/spritewrench
@tametick.bsky.social
Indie game dev! To the Stars and Fruits of the Forest. Previously: Slayaway Camp, Cardinal Quest, lots of 7DRLs. https://stellarcartography.online/
@karelcrombecq.bsky.social
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
@francoisvn.bsky.social
Studio Director at @clockworkacorn.com • he/him • https://leafcloud.com/
@richmakesgames.bsky.social
🎮 CEO / Creative Director at Clever Endeavour Games (he/him) 🍵 Lover of tea, chocolate, heavy metal, cycling, fantasy, health science, and games with good feel 😎 📝 Blog here: http://richardatlas.com
@matthammill.bsky.social
2.5D human gamedev. Rogue Legacy 2, Lovers in a Dangerous Spacetime, Gesundheit!, Guilded Youth. He/him
@carolmertz.itch.io
Game designer. HELLCOUCH, With You, Exploding Kittens: Good vs Evil, & so many more. 🃏 Board games: bit.ly/carolsBGG 🎮 Indie videogames: carolmertz.itch.io 🌱 Sustainable games: PlayWithYourOwnJunk.com she/her | st. louis, mo | http://carolmertz.com
@rutablue.bsky.social
2D/Concept artist. Working on Honcho. Formerly LandLord's Super, Shoppe Keep 2.
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Just released Rift Riff on Steam: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@aaron-macklar.bsky.social
I’m pretty good at using a computer. I mostly use one via @knockout-games.bsky.social.
@minskworks.bsky.social
Sun is warm, grass is green | Making Honcho | Made Landlord's Super http://bit.ly/lndlrdspr & Jalopy Patreon https://www.patreon.com/HonchoGame Discord http://discord.gg/TqCwKdR
@dislekcia.bsky.social
IGF award-winning game developer. BJJ purple belt. Retired online community leader. Inline vert skater in a previous life. Gifted kid to adult ADD pipeline. Leftist, feminist, antiracist, anticolonialist South African learning constantly. he/him
@anttitiihonen.bsky.social
Co-founder Almost Human (Legend of Grimrock) & I run Hapatus Ltd for my own games + freelancing (Noita, Control, Druidstone). Game design, gfx, synths
@johnaustin.bsky.social
Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order. Previously: Lead XR Eng at Funomena | Research at Google Brain @kleptine on the Hellbirdsite
@blankslatejoe.bsky.social
Founder, @terribleposture.bsky.social. Creative Director: Battle Train, Tower of Guns, Mothergunship, 3 out of 10, Mothergunship: Forge, and more. social(at)terribleposture.com
@chrischung.com
Indie dev behind Catlateral Damage! Cat dad, husband, food lover, collector, Pokémon Trainer. He/him
@misfitsattic.bsky.social
Indie game dev behind Duskers & A Virus Named TOM (formerly Bad Robot, Dreamworks Animation, Rainbow Studios) info@ http://misfitsattic.com
@hughsj.bsky.social
co-founder/designer at Stellar Jockeys, made Brigador email: hugh @ http://stellarjockeys.com
@jboggsie.bsky.social
Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game × Made Kojima's GOTY『 FRAMED 』 × Proud Dad / multi-award winning cliché × He/Him
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@designermonicat.bsky.social
Game Designer by day, k-pop and cat lover by night Current: @Pipeworks @SavePointGathering Cofounder: IGDA Neurodivergent in Game Dev SIG, @HimboHunter Bubble Tea is my religion. My opinions are my own.