Dustin DeVoe
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
@diregoldfish.bsky.social
Ex-AAA dev (BioShock Infinite & more) Founded Chump Squad, developed KINE & now LAB RAT. ➕ Wishlist LAB RAT! http://bit.ly/3nQcGbY ➕ Discord: http://discord.gg/ddceuCkWSq
@marathonthegame.bungie.net
Become a Runner in Bungie’s new sci-fi PvP extraction shooter coming to PlayStation 5, Xbox Series X|S, and PC. ESRB: Rating Pending
@gameinformer.com
Over 30 years celebrating the best of games in print and online. Follow our work: GameInformer.com
@konjak.org
Made ICONOCLASTS Switch/PC/PS4/Vita/Xbox -- ✉ mr.noitu at gmail ✉ -- (he/him) -- 💍❤ @tupelohoney.bsky.social
@tupelohoney.bsky.social
arcadian atlas & “project 🫛.” twin otter studios. professional pixel pusher. squeezer of soft animals. forbes 30 under 30 ‘18. married to @konjak.org 💍 ♡ http://www.arcadianatlas.com | https://x.com/TupelosHoney
@thatdave.bsky.social
Gamedev designer/writer/director - Monkey Island, Day of the Tentacle, Pajama Sam, Sam & Max, Wolf Among Us, etc. Most recently, Return to Monkey Island! Currently fiddling around with a game about paper. Halloween-liker, food-maker, dad.
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@abigaillarson.com
Illustrator | American in Italy | Netflix: Blue Eye Samurai, DC, WB, Universal, Disney Books, MtG, Dark Wood Tarot | Rep: Alison Mann PRINTS: gallerynucleus.com/artists/abigail_larson 🕸️ abigaillarson.com 🥀 patreon.com/abigaillarson
@snakepixel.art
Pixel artist | illustrator | Creator of Owlboy and Vikings on Trampolines | CO-CEO of: http://dpadstudio.com MY NEXT GAME: https://dpad.studio/vikingsontrampolines/ My links: https://linktr.ee/snakepixel My artwork: https://www.snakepixel.art/
@justingary.bsky.social
Entrepreneur Game Designer. Founder of Stone Blade Entertainment and Gamer Entertainment. Author of Think Like a Game Designer.
@animturnbull.bsky.social
- Principal Animator in the Games Industry - Worked: NetEase Games, Riot Games, Moon Studios, Guerrilla Games, Jagex, Mediatonic - Eddie's biggest fan 🌎 Yorkshire, UK 🌐 adamturnbull.com
@nathanfowkes.com
Concept artist for DreamWorks, Disney, Blue Sky, and many others. Instructor at https://schoolism.com/instructors/nathan-fowkes
@elenatchii.bsky.social
senior rigger @ larian | ex-bioware | opinions are my own, i am cringe but i am free
@sirensstrand.bsky.social
🏳️🌈 She/They || Narrative Gameplay Designer || Aspiring Shounen Protagonist || 🗡️🎃
@kyrin.bsky.social
Concept Artist | Airship Syndicate, Riot, Drastic, Wild Blue, Hatchery, Phoenix Labs, Manticore RonBroyde@gmail.com
@luciadreri.bsky.social
Sr. Concept Artist 🌸 latina 🌸my opinions are my own 🌸 prev clients SEGA, Facebook, Riot, Amazon Games, Disney, Netflix, Pokémon
@dinusty.bsky.social
Lead Quest Level Artist Ubisoft Massive // Malmö Sweden http://www.dinustyempire.com http://linktr.ee/DiNusty My opinions are my own.
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@dylanbrowne.bsky.social
#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz
@camillek.bsky.social
@slinkyinvasion.bsky.social
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
@abeysaurus.bsky.social
Art Director and Co-Founder Zapper Games Former Technical Artist & Animator on Tchia at Awaceb Bass doodlelooper
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@shedoesartstuff.bsky.social
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@dalton.gd
Technical Director @omlgames.com All things games, tools, shaders & programming. @EpicGames alumn #gamedev #UnrealEngine #rust #cpp
@3xchris.bsky.social
🇪🇨🇲🇽 Just a dad & artist drifting through time & space. Chicago Game Dev // Photography // Films 🫶🏽 Senior Material Artist @ Thats No Moon https://www.artstation.com/chrisnvasquez
@firehock.bsky.social
Artist on World of Warcraft. NY -> WA. Gamedev. Sometimes I make stuff. 🎨 ArtStation.com/firehock
@wusashi.bsky.social
Lead Systems Animator at Archetype Entertainment. Formerly at Sledgehammer Games. Game dev. 3d Artist. Storyteller. Posts/views are my own. Reposts =/= endorsements #PZArtworks. New Orleans ✈️ Bay Area ✈️ ATX ✈️ ??? linktr.ee/wusashi
@georevilo.bsky.social
Pro-Black Game Designer @ Epic Games ex Riot Games, all around pop culture ho.
@aurumek.bsky.social
Homesick for a world that never existed. 🌿 Prints available, Lore on Patreon 🌱 https://linktr.ee/Aurumek
@whatsnawfix.bsky.social
I make video games (formally @ Epic). Retired punk rocker. Now a father and husband, dungeon master, tech director. Sometimes I write/design things.
@dannymoll.bsky.social
Art Director @ Heart Machine | Ex: Netflix Castlevania, Stoic, Disney | Opinions my own
@danielzettl.bsky.social
Animator at UNSEEN ▧ Prev: Riot Games / Moon Studios / Weta FX / Framestore / Scanline DEMO REEL 📺 http://youtube.com/danielzettl BOOK ANIMATION MENTORING --> danielzettl.com