Daniele Giardini (Demigiant)
Games+comics writer+coder+artist. Wrote Still There, drew Football Drama, illustrated some Risk of Rain LPs and stuff, made DOTween, Goscurry, etc. Any/Any
Website: demigiant.com
Insta: instagram.com/demigiant
@m.mastodon.maurovanetti.info.ap.brid.gy
[bridged from https://mastodon.maurovanetti.info/@m on the fediverse by https://fed.brid.gy/ ]
@alessianatbh.bsky.social
Videogame developer and boardgame enthusiast. My kids: The town of light and Martha is Dead https://www.onedimensionalgames.com/
@toinou.fyi
creating stuff on good days | Game Designer at The Game Bakers working on Cairn | Enjmin alum | Rayonnant contrarié
@kerberjg.bsky.social
☾₊˚.⋆✩ aka "The Cloud Witch" ✨💖🔮 ~ Senior Flutter & TypeScript Engineer, consulting at @vgventures.bsky.social; CEO & Founder at @mekomi.dev; 💜💙 #Flutterista ~ 💖 A game dev at heart ~ 🏳️⚧️🏳️🌈 she/they
@baronvonchateau.bsky.social
Lead Narrative at Midgar Studio, works : Edge of Memories, Edge of Eternity. Ex-modder : Autumn Leaves is still out there https://www.nexusmods.com/newvegas/mods/50146/
@elizabethballou.bsky.social
she/her. game designer. sometimes: game studies adjunct. buy endgame sequences, an anthology about death and dying in games: https://endgamesequences.gumroad.com. fix your hearts or die.
@mrmandolino.itch.io
Game and narrative designer, sometimes I draw, sometimes I write. Italian He
@julfen.bsky.social
Illustrator & Concept Artist with a side of ttrpg writer, slowly eking back into having an online presence. https://julfenart-about.carrd.co/
@amidos2006.bsky.social
Egyptian Game Designer | AI Researcher @ UM | He/They 🎮: amidos2006.itch.io 📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
@cotytaboada.bsky.social
Illustrator, character designer and comic book artist from Argentina - Currently in Italy - • she/her • ✉️: [email protected] // https://linktr.ee/cotytaboada
@giucapan.bsky.social
Gamedev Teacher @bauhaus_uni Indiedev @spacebackyard.bsky.social Founder of Bauhaus Gamesfabrik Game Jam Orga @amazefest.bsky.social Creator of FLIPPER
@runeheads.bsky.social
Italian indie game studio working on Journey to the Void ⚔️ Check out our games ⬇️⬇️ https://store.steampowered.com/developer/runeheads_game/
@labonvi.bsky.social
Designs, books&games, books&games designs 🎨 📫 [email protected] 🎁monicabonvicini.it ✨COMMISSIONS OPEN! ✨
@pgeorges.bsky.social
Staff Software Development Consultant at Unity Technologies Game dev, cyclist The gremlin looking thing is Henri Opinions are my own (he/him 🏳️🌈)
@blackscreenrecords.com
Your specialist for game/anime soundtracks and Japanese pop music. We're a record label and online store from Cologne, Germany ✨ https://linkin.bio/bsr/
@laurabutwhy.bsky.social
🕹️ Publishing Manager @futurefriendsgames.com 🏁 ex Head of Marketing @astragames.bsky.social, @thoseawesomeguys.bsky.social 🤍 Indie games 😵💫 Surely a real person 🥐 So French
@michaelplzno.com
Boston Gamedev working on a bunch of xbox, ios, android and web games. Let me know if you want a free key. I'm happy to chit chat and share cat pics. 🧽Workin at the Car Wash baby!🫧
@heyitsdora.com
She/her. Producer for Truth Scrapper, In Stars and Time, Bear & Breakfast, The Tartarus Key, etc. Producer, operations, writing. Working on UNANNOUNCED PROJECTS! Open for work and consulting! Opinons are my own. https://heyitsdora.com/
@eniko.bsky.social
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast Follow me on Mastodon @[email protected] She/her
@raitonexe.bsky.social
videogame artist in vienna i like to learn all kind of things and I have too many hobbies :) https://www.artstation.com/elenatagliabracci4 https://raiton.itch.io
@theferfactor.bsky.social
Want to see me make a game about a courier with the worst luck? Hit Follow! Wishlist now! https://store.steampowered.com/app/3241560/Tossdown/ https://tossdowngame.wstd.io/
@lythom.bsky.social
Indie video game craftsman @lonestonegames.bsky.social | Creator of A Time Paradox | Crafted in City Invaders and Neoproxima | game programming, shaders, game design, C# and Unity Check out Neoproxima: https://links.lonestone.games/t-p-b
@wednesdays-game.bsky.social
A colorful video game about growing up after child sexual abuse. Made by Pierre Corbinais (Bury Me My Love, Haven, Road 96 - Prologue) and a bunch of amazing people. https://buttondown.com/Wednesdays https://store.steampowered.com/app/2747770/Wednesdays
@compostbettle.bsky.social
Chilean Game Developer, TTRPG designer A lot in my head, trying to make cheese and good games https://linktr.ee/compostbeetle
@nicoladau.bsky.social
🇮🇹 Indie Game Developer from Italy. 🗡 Working on @darkrealitygame.bsky.social. 🍨 I fucking love Gelato. 💻 Website: https://nicoladau.com
@spaventacorvi.bsky.social
@fberton.bsky.social
He/Him 🎲 Game Designer 🧑🏫 Teacher 🌊Game Director for @safeplacestudio.bsky.social of Venice 2089🌈 Queer 🇮🇹 Italian 🧭Explorer https://francescoberton.carrd.co/
@encelo.github.io
An Amiga and demoscene lover, an Arch Linux and real-time graphics enthusiast, a game industry rendering programmer. Author of the nCine 2D game framework: https://ncine.github.io ⚙️ Ex ARM, Natural Motion, Frostbite, The Multiplayer Group.
@katharineneil.bsky.social
Games writer, narrative designer, game design tool developer. Occasional waster of time on social media. @haikus_by_KN in the bad place. J'habite en région parisienne; parfois je m'exprime en français.
@lorenzopilia.bsky.social
Berlin-based event producer & curator. I organise #TalkAndPlay (big game meetup) @berlingamescene.bsky.social + run @saftladen.bsky.social co-working space for indie devs. Drums @splitmilkband.bsky.social. Prev: A MAZE. / Berlin, Maschinen-Mensch. He/Him
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@jandavidhassel.bsky.social
Private account, mostly Warhammer; Senior Game Designer for Electronic Arts Digital Illusions Creative Entertainment; Worked on games you've heard of and on games precious few played. https://www.linkedin.com/in/jandavidhassel
@seithcg.bsky.social
Game developer (Ghost of a Tale) and animation supervisor on 2D and 3D movies (DreamWorks, Illumination).
@vicomaco.bsky.social
comic artist | character designer | illustrator teacher @ IDEA Academy [email protected] https://www.instagram.com/vicomaco/ https://vicomaco.tumblr.com/ https://vic-mac.com/
@pugusel.bsky.social
Bricoleur director at Open Lab Firenze. Made Roller Drama, Football Drama, and many applied games. When I'm not sketching or singing, I'm in the workshop, building useless stuff. http://open-lab.com
@amesunshine.bsky.social
French Game designer in search of putting his dreams in playful experiences ~ 🕹️ 🇫🇷 🇬🇧 I also make animations now ! I wish we can share great things together 🦋
@stalhandske.bsky.social
Spitkiss, Welcome to Elk || http://stalhandske.dk || Copenhagen, Denmark || Former Triple Topping Games
@franckbesancon.bsky.social
Freelance Concept Art / Sculpt 3D (Horror only) 👁️ Worked on Silent Hill: Townfall / Altar (A24) / Ghost Photographers / Animal Use Protocol / NDA / NDA / 💀 🩸 http://artstation.com/franck_intothevoid Twitter(lol) : @f_intothevoid
@cliftonb.bsky.social
Designs games with time mechanics || Organizes Demospree || Throws One Drop yo-yos || He/they || Prefers humans to robots || Trying to read more Get Seasonspree on Switch! https://bit.ly/seasonspreeswitch Or on Steam! https://bit.ly/seasonspreesteam
@pando42.bsky.social
French 🇫🇷 Video game developer in Montréal, Québec. I worked on Dishonored 2, The Crew 2, unannounced projects, now Assassin's Creed. Gave lectures at Isart DIGITAL. Also indie dev (Agape Studio, Metatek). 🏳️🌈 ally (He/him).
@sebify.bsky.social
#gamedev vet, C# fan, DOD/ECS expert. Made Robocraft & Svelto.ECS. Working on World Eternal Online.
@gekido.bsky.social
Canadian Metis, Emmy award-winning Tech Producer / Tech Director. ex-Unity, Namco, Roadhouse, Gamedev for 25+ years... https://www.gamedev.zone
@pupunzi.bsky.social
I still haven't figured out who I am or what I do... I'm working on it. matteobicocchi.it https://open-lab.com https://homer.open-lab.com If you'd like to explore my artwork, visit: @matteobicocchi.bsky.social
@lozange-lab.com
Delicately crafting Indie Games with love and passion: Rip Them Off, Swim Out, The Unic, ... Working on new things ! bento.me/lozange-lab