@bramderidder.bsky.social
History, strategy & communication | game designer | researcher in applied history | PhD early modern history, MPhil international relations | www.branwenadvisors.com, www.sunkentower.be
@karelcrombecq.bsky.social
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
@chrisbratt.bsky.social
One of the people who makes People Make Games. chris@peoplemakegames.com
@youriloedts.bsky.social
Dedicated dad, Head of Games Fund at VAF, bass player for Sleezoid Geek.
@doougle.net
🎮 Mutazione, Saltsea Chronicles, Sportsfriends, JS Joust 🎓 Senior Lecturer (in Games) at RMIT University 🎙️ Co-host @ https://eggplant.show/ 🌏 Naarm/Melbourne he/him
@eriksvedang.com
Independent game designer, artist & programmer from Sweden. Some of my released games are Blueberry Garden, Kometen, Clairvoyance & Else Heart.Break(). I also made the programming language Carp. www.eriksvedang.com
@thorstenstorno.bsky.social
Founder and director of A MAZE. . Curious about arthouse games and playful media.
@vaida.me
Love storytelling in all its forms. Video games, culture, making things. UI / UX @ Strange Scaffold @underskinnyhrt from Twitter. https://vaida.me
@vlaamsavfonds.bsky.social
Het VAF ondersteunt de professionele audiovisuele en gamesector in Vlaanderen. #VAFFilmfonds #VAFMediafonds #VAFGamefonds
@henri-rdbz.bsky.social
Random Bazar - @random-bazar.bsky.social - linktr.ee/RDBZ 🕹️ JV ALT CTRL 🛠 Ateliers Educo'jeux 📍 Strasbourg - France #altctrl #videogames
@richardboeser.bsky.social
Independent game designer and generative artist. Dubio out on: - Steam: https://store.steampowered.com/app/2780790/Dubio/ - iOS: https://apps.apple.com/us/app/dubio/id6737742990 - Android: https://play.google.com/store/apps/details?id=com.Sparpweed.Dubio
@ajkolenc.bsky.social
Developer of Dubio, out now! - Steam: store.steampowered.com/app/2780790/Dubio/ - iOS: apps.apple.com/us/app/dubio/id6737742990 - Android: play.google.com/store/apps/details?id=com.Sparpweed.Dubio www.ajkolenc.com
@gaeel.spaceshipsin.space
I am a designer and programmer, interested in interactivity, digital art, and computer-enabled experiences. If you're working on something weird, fun, thoughtful, or rebellious, I'd like to help you make that thing happen! https://spaceshipin.space
@noio.games
he makes games, including: 🏰 Kingdom: New Lands 🌱 Cloud Gardens 🍕 Pizza Possum
@adampype.bsky.social
i make 3d performative apparatus-environments (games) working on NO PLAYERS ONLINE wishlist: http://noplayersonline.net prev SPOOKWARE, shovel knight dig, COLDLINE, mapfriend, hps1 CHAIN + CHAINGED, VHS 1986, DREAMDISC, ... games-> papercookies.itch.io
@zoewi.bsky.social
Zo-ii | Playful Arts & Playful Culture ✨Playful Arts Curation 🦩Program Curator A MAZE. / Berlin 🦄Curator Sickhouse / The Overkill 🫶Co-founder Playful Arts Festival https://zo-ii.com
@emiliecorne.bsky.social
French Playful Artist making weird #altctrl #videogames on my little planet ⭐ Socially awkward 🐥 Yellow fanatic 💛 MacGyver disciple 🍌 Making uncontrollables at @incontrolab.bsky.social Find me : https://linktr.ee/Emilie_Corne
@wethrowswitches.bsky.social
videogame-adjacent production // curation // design studio ~ special projects, alt. hardware + fantastic, raucous, beautiful things 💜 wethrowswitches.com
@lorenzopilia.bsky.social
Berlin-based event producer & curator. I organise #TalkAndPlay (big game meetup) @berlingamescene.bsky.social + run the @saftladen.bsky.social co-working space for indie devs. Drumming @splitmilkband.bsky.social. Prev: A MAZE. / Berlin, Maschinen-Mensch.
@brandon.insertcredit.com
Director of @necrosoftgames.com, panelist on the @insertcredit.com show, GDC advisor, recovering journalist, and resident of the city of Oakland California.
@rickyhaggett.bsky.social
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him Icon by Richard Hogg, header image from Flock
@docseuss.bsky.social
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite
@falconeerdev.bsky.social
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
@alienmelon.bsky.social
Slovenian gamedev, i make experimental games and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker… http://tetrageddon.com ✨ http://unicornycopia.com 🌈 nonbinary bi they/them 🏳️🌈
@molleindustria.org
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. he/him
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@polclarissou.bsky.social
@pippinbarr.bsky.social
Game maker. Associate Professor of Computation Arts at Concordia University in Montréal. Half of GAMETHING. https://pippinbarr.com https://gamething.life
@tigershungry.co.uk
Creative director and playful curator. Rethinking exhibitions & experiential design. Studio lead at http://goodafternoon.uk you might also recognise me from W/Mild Rumpus, the V&A, a party in a shared google doc & the grannies
@robinwobbles.bsky.social
Experimental Playful Hardware Designer. I made Line Wobbler, which won some awards. Now working on Quantum Jungle ✨🌱🔨
@joosteggermont.bsky.social
art-director • game artist at Geometric Interactive || he/him https://linktr.ee/joosteggermont
@stuffedwomb.at
Mosa Lina. PRODUCER 2021. qomp. 10mg. Gutwhale. ord. Handulum. A lot of other games. he/him. Check out my website: https://stuffedwomb.at/
@amanita-design.net
Indie game studio based in Prague, Czechia. Phonopolis (in development), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
@thevideogamelibrary.org
The DEFINITIVE site for video game literature 📚 🇨🇦 👉 www.thevideogamelibrary.org Over 10,000 Video Game Books catalogued❗️ New books added daily. • Join the Discussion: http://discord.gg/4JqJUs2s2n • Support: https://ko-fi.com/thevideogamelibrary
@aran.sokpop.co
game developer, part of @sokpop.co - i made stacklands, clickyland, wurdweb & more
@tom.sokpop.co
creating videogames | made bernband, grunn, and more | part of @sokpop.co
@sokpop.co
videogame boyband from the future | games: http://sokpop.itch.io | subscription: http://patreon.com/sokpop | @aran.sokpop.co @tijmen.sokpop.co @tom.sokpop.co @rubna.sokpop.co
@ninamarie.bsky.social
Game Dev for 10+ years - Current projects: lead for Size Zero, narrative designer for Don't Nod's Lost Records: Bloom & Rage, Past: Cibele, Last Call, how do you Do It? etc etc | stream (hiatus because baby!): twitch.tv/ninamarie | games: ninasays.so
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Now making Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@sleepingpanda.bsky.social
Hobbyist Indie Game Developer 🇧🇪 Also known as Sleeping Panda ✉️ wakeup@sleepingpanda.games 🌐 sleepingpanda.games 🦖 http://babydino.sleepingpanda.games 🐧 flexiblefrosty.sleepingpanda.games 🦕 http://dashosaurdx.sleepingpanda.games Creator of dinojam.org 🦕
@debugmag.com
The indie games magazine | Available in print and digital | Written by humans, for humans | For editorial enquiries, our DMs are open! Get your copy: teamdebug.com
@random-bazar.bsky.social
🕹 Jeux vidéo à contrôleurs alternatifs 🎤 Conférences jeu 🛠 Ateliers Educo'jeux 📍 Strasbourg - France - Europe #altctrl Contact : hello@random-bazar.fr