Erik Svedäng
Independent game designer, artist & programmer from Sweden.
Some of my released games are Blueberry Garden, Kometen, Clairvoyance & Else Heart.Break(). I also made the programming language Carp.
www.eriksvedang.com
@neonaurelius.bsky.social
An experimental game studio by @martinpi.bsky.social & @alphachar.bsky.social // sign up for updates at neonaurelius.com
@catbeats.life
🐈🥁 lofi nintendohop worlds 🗺️ 😌 healing/iyashikei (癒し系) music 🐿️ friend & moss enthusiast /|\ 📚 slowpoke aspiring cozy fiction author 🌑 music/vinyl at catbeats.life
@richardboeser.bsky.social
Independent game designer and generative artist. Dubio out on: - Steam: https://store.steampowered.com/app/2780790/Dubio/ - iOS: https://apps.apple.com/us/app/dubio/id6737742990 - Android: https://play.google.com/store/apps/details?id=com.Sparpweed.Dubio
@peterbjorklund.bsky.social
@meghna.bsky.social
narrative design | 🌏ALL✊🏾WILL⚖️RISE🌍 | Thirsty Suitors / 80 Days / Sable | pleasures counter to capitalism-colonialism | technopolitics 🍞+🌹 liberation
@longhand.ec
Video game designer and artist running indie studio ✍️ Longhand Electric. Co founder of Mediocre (Smash Hit, PinOut, Does not Commute). Based in Malmö 🇸🇪 Our new game Overlook Trail on Steam: 🚂 https://s.team/a/817800
@syberfeldt.bsky.social
I like teaching, games, programming and design (in any combination). He/him.
@anthony.luckypaper.co
Occasional artist, constant learner, software developer and designer, avid home cook, Magic the Gathering enthusiast, co-host of Lucky Paper Radio
@madeso.bsky.social
Hobby game programmer. Professional C++ programmer.Swedish and tall. he / him
@6510.nu
"As I sit quietly, doing nothing, Spring comes and grass grows of itself." NO 🚫A/I avatar by @heyheymomo.bsky.social
@andy.luckypaper.co
Here to talk about Magic, mostly Cube and other casual formats. Occasionally speaks in to microphones. He/himbo https://luckypaper.co/ My cubes: https://cubecobra.com/user/view/andymangold
@jonassandstedt.bsky.social
Creator of Loop One: Done, a Mixed Reality automation game. https://LoopOneDone.com
@mwegner.com
🤖 Computer Person Now: 🧑💻 Code/infra at Capy Before: ◼️ Aztez 🦖 Flashbang/Blurst founder 📋 IGF/GDC curation systems 💰 Indie Fund founding member 🎙️ Independent Games Summit founding advisor 🧶 Fun-Motion (still online!) 🕹️ TIGSource sysadmin
@thorstenstorno.bsky.social
Founder and director of A MAZE. . Curious about arthouse games and playful media.
@kjellhaften.bsky.social
Maker of "games" looking for alt ctrl games, playformances, game zines, playful arts events and groups. Chairperson of Automat CO+OP Freelance games educator @ Håfténs Spelverkstad,Spelkultur för alla automat.town spelverkstad.com dataspelscentrum.se
@gustavolsson.com
currently working on lo-fi games, sketches and experiments gustavolsson.com
@comfiedev.bsky.social
Purchase The Olisinpa Split: https://olisinpa.com/003 Wishlist Concrete Spaces: https://olisinpa.com/002 Samuli Pietikäinen Heart Paradise "in small dependent art"
@kmett.ai
Founder/Chief Scientist @ positron.ai I like to write about Haskell, category theory, AI, and safety, and a whole lot of low level SIMD stuff for some reason http://calendly.com/ekmett http://github.com/ekmett http://x.com/kmett http://comonad.com/reader
@bartoszmilewski.bsky.social
Physicist, mathematician, programmer. "The Dao of Functional Programming" Regularly updated work in progress. PDF on GitHub: https://github.com/BartoszMilewski/DaoFP/blob/master/DaoFP.pdf
@tobot.bsky.social
Artsy game developer. When not trying paint, I'm in the forest riding bikes or watching sci-fi flicks. Art directed The Gunk and most SteamWorld games. https://www.instagram.com/tobiasritar/
@peterlubeck.bsky.social
Games, climate, photography and business development. Enabling the best environment for game development as CEO of Game Habitat. Previously COO and producer at Tarsier Studios.
@hsvedang.bsky.social
Apart from travelling at sea, on foot or in books, I'm a biologist with interests in marine history, fish ecology and management. RTs sheer propaganda.
@tadej.bsky.social
Adventure game developer / multiplayer expert. 🎨 Elroy and the Aliens: @ElroyTheGame.com [OUT NOW] 🌐 Co-founder & CTO at @coherence.io 🌍 Malmö, Sweden Code, writing, design, photography. 🔗 https://tadej.eu
@per.at.carrycastle.se
Follow for updates on games and Tech-art I make Made Source of Madness Working on Midnight Horde (Please wishlist it!) https://store.steampowered.com/app/864170/Midnight_Horde/ Run Carry Castle and used to work at Redlynx. I run my own Indie company
@nielsmonshouwer.bsky.social
Producer Speculative Agency working on #AllWillRise. Please wishlist https://store.steampowered.com/app/3165340/All_Will_Rise/ Formerly @Guerrilla #HorizonForbiddenWest @WeirdBeardGames #TrickyTowers #99Bricks
@stuffwithstuff.com
Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
@jakobwahlberg.bsky.social
I like making games. Gameplay, Animation, Tech Art & low effort graphics. Made Go Mecha Ball. Prevously: Image & Form, Moon Studios
@snutt.bsky.social
Freelance game developer Previously: Community Manager & programmer for Satisfactory (Coffee Stain) twitter.com/@bustasnutt
@ossianboren.bsky.social
analog/digital game designer. previously at Thunderful -- worked on Lost In Random and a SteamWorld title. indie games: catnipped.itch.io blog: catnipped.bearblog.dev she/they/he based in Gothenburg ,Sweden.
@anderssonkev.bsky.social
Unity Freelancer (Level Design + Programmer) - kevin@whykev.com Game Developer at WhyKev - https://whykev.com/ Making PaperKlay @paperklay.bsky.social GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
@cahndlerby.bsky.social
Writer, Narrative Designer, and Cosmic Muse on ULTROS with El Huervo & Hadoque | Creative Audio Director shaping the musical identity of Gimmick! 2 with David Wise | https://linktr.ee/cahndlerby Former SteamWorld Loremaster – he/him
@karrey.bsky.social
Animator, Illustrator and Comic Artist. Swedish Game Dev Veteran (Animation | Art). Was affected by the huge game industry lay-offs in november 2024, looking for work! www.karinrindevall.com
@jukio.bsky.social
Composer. Fall Guys, Minit, Dave the Diver, Nuclear Throne, Minecraft remix, Celeste B-sides, Luftrausers, etc. he/him. Contact management at katariina@1358cr.com
@lydmartin.bsky.social
Sound purveyor for games! Done work on: Sable, GoNNER, Dome Keeper, Bad North, Hidden Folks, Owlboy, Among the Sleep, Tiny Glade, Townscaper, Manifold Garden
@oskarhanska.bsky.social
Senior Narrative Writer/Designer @Thunderfulgames.bsky.social making @LostInRandom.bsky.social. Ex Writer, Designer, Director at Hello There Games. Based in Gothenburg, Sweden.
@edebarudo.bsky.social
Senior game programmer at Wishfully Studios (Planet of Lana). Father of two wonderful daughters ❤️
@mattiaswargren.bsky.social
Lead programmer @ Wishfully Studios. Planet of Lana (https://planetoflana.com) Gothenburg, Sweden in it for the #gamedev
@richardeflanagan.bsky.social
Design goblin and strategic design consultant for videogames. (Ex) game director from indie to AAA and back. Surely _almost_ irrelevant. Synaesthete. Dad. He/him www.richardeflanagan.com
@jakubamanita.bsky.social
Game Designer and Director at @amanita-design.net Machinarium, Samorost, Botanicula, Chuchel, Creaks, Pilgrims, Happy Game. Phonopolis in development - Wishlist on Steam: https://store.steampowered.com/app/1206070/Phonopolis/
@pomettini.bsky.social
Used to make games for a living, now I make games for fun! 🕹️ Biromantic ace, neurodivergent 🦀 He/him
@friedemanna.bsky.social
✨ Artist and Game Designer 🎮 made Superflight, ISLANDERS, Pizza Possum & SUMMERHOUSE 👨💻 currently secret new project 🏡 https://store.steampowered.com/app/2533960/SUMMERHOUSE
@coppolaemilio.com
💼 Executive Director @godot.foundation #Vegan 🌱 #StraightEdge #OpenSource #GodotEngine