@justinoaksford.bsky.social
he\him AD @ Spry Fox on Spirit Crossing #gameart #politics #seattle Black Trans Lives Matter
@gabbydarienzo.com
game developer + artist ✦ current: @DrinkboxStudios.com + SeasonalaCemetery.com ✧ prev: Nobody Saves the World, Super Crush KO, Celeste, A Mortician's Tale Parkitect + more gabbydarienzo.com
@fabraz.bsky.social
Made DEMON TURF + Slime-san & Publishing | Working on DEMON TIDES | Forbes 30u30 | IGF Judge | Expressive Platformer Guy | NYU Incubator EP | Indie | Find us and our games on our website: www.fabraz.com
@mike.reuben.games
making Dead Static Drive with @leena.reuben.games owns and operates the kurt russell fan club
@doougle.net
🎮 Mutazione, Saltsea Chronicles, Sportsfriends, JS Joust 🎓 Senior Lecturer (in Games) at RMIT University 🎙️ Co-host @ https://eggplant.show/ 🌏 Naarm/Melbourne he/him
@seemo.bsky.social
Co-founder, Executive Committee @ko-op.com They/them but also gender fluid. Free Palestine.
@harris.zone
Communications Lead @ @bigfangames.com | Award-losing Community Manager & Marketer | The Game Awards Future Class 2022 | Name frequently misspelled for comedic effect. (he/him)
@hannahnicklin.bsky.social
Writing, game & narrative design. Used to be a performance maker. Race bikes on occasion. Currently contract: story person at Night School. Previously Creative Director at gutefabrik.com. Author of writingfor.games. PhD in play as anti capitalist practice.
@megganpez.bsky.social
President, Academy of Interactive Arts & Sciences (AIAS/DICE Summit, etc). Hates coconut. Likes robots. Needs coffee.
@justinchan.bsky.social
I create Illustrations & Concept Art for games! Naturalist and Photographer capturing colourful portraits of Earth's tiny inhabitants! www.justinchan.art
@amora.ink
Raising a wonderful little human, a fluffy old cat, a few carnivorous plants, and a bunch of virtual pets. And I also draw, I guess! That wasn't supposed to rhyme. See my work at: https://amora.ink/ Brazilian/Canadian 🇧🇷🇨🇦 She/her 💜
@rodkin.online
Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs 🐘 idlethumbs.social/@ja2ke 🕸️ rodkin.online Avatar by @michaelfirman.bsky.social
@catt.design
Designer with too many hobbies in Brooklyn. I run @gdocexpo.com in my spare time. People go "ooh" when I say I make video games.
@dphrygian.com
MAEK GAEM Principal Engineer at @questiongames.bsky.social Co-founder at @minorkeygames.com, making Eldritch 2 Guitar, vinyl, film, pro wrestling Still going to make an immersive sim someday ✝️🏳️🌈 👤 he/him 🌎 Texas 🔗 https://dphrygian.com/
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@greyalien.bsky.social
Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
@doodley.org
⭐ 2d/3d artist and animator ⭐ he/him ⭐ Senior 3D Generalist at @glitchprod.com i make Doodley, a youtube channel! http://doodley.org/ 🎨 portfolio: davidoneacre.com 🤍 patreon: patreon.com/doodley 📭 contact: davidoneacre@gmail.com
@carolynmichelle.bsky.social
Leftist. Cinephile. Video game person. Shares initials with Cayce Pollard.
@moomanibe.bsky.social
She/her. Gamedev. Animation Lead at Ivy Road on Wanderstop. Personal blog is here: https://auratriolo.com/blog/ Also find me on mastodon at https://mastodon.social/@MOOMANiBE
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@jakobwahlberg.bsky.social
I like making games. Gameplay, Animation, Tech Art & low effort graphics. Made Go Mecha Ball. Prevously: Image & Form, Moon Studios
@shawndoublea.bsky.social
Director @nuchallenger.com Fan of Hip Hop & sneakers Writing, design, production, occasional art Beatdown City Survivors, Treachery in Beatdown City + more Ex-Rockstar/Ex-MLB Organizing the future of games #blackgamedev✊🏽 they/them beatdowncity.com
@hantani.bsky.social
Hello I am making video games like anodyne, angeline era and danchi days. Welcome to my Blue sky. PFP moro-q from danchi days email melos at analgesic.productions blog: https://melodicambient.substack.com/ they/he
@neosolarius.bsky.social
🌱 ughhhhgh i make content for game devs 🦀 Community and Marketing @aggrocrabgames.bsky.social 💌 paige@aggrocrab.com
@gdocexpo.com
Our mission is to amplify the creative power held by people of color in games. We do this by organizing revolutionary events, uniting our vibrant community, & building access to knowledge, funding, and opportunities. EXPO: Sept 16-19 gdoc.events/m/GDoCExpo
@nickcarver.bsky.social
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, thatgamecompany, Bungie, Phoenix Labs, Wildlife, FRD.
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @Danc@mastodon.gamedev.place Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@leepetty.bsky.social
Artist, Art Director, and Project Lead working in video games. Currently at Double Fine Productions. Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2! https://leepetty.com/
@rich-lem.bsky.social
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@greg.style
silly game maker making @beastieball.bsky.social newsletter: https://greglobanov.substack.com/ profile banner is a fanart by wendi/trebuchet/闻笛
@comfyfish.bsky.social
Comfy game maker! 🐺✨ WOOFER for Meow Wolf 🦉Expert Art Generalist at Owlchemy Labs ♥️ Making lots o' little games for fun Gumboot.itch.io
@walaber.com
JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him https://linktr.ee/walaber
@terriv.bsky.social
making videogames! sludge life, guncho, disc room, high hell, dustbiters, heavy bullets, mundo lixo etc -> http://terriv.games 🇧🇷
@minionsart.bsky.social
Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game🐱! http://twitch.tv/minionsart http://patreon.com/minionsart
@keescheese.bsky.social
Programmer at Double Fine, Lead Programmer on Psychonauts 2. not um, a purveyor of fine cheeses.
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator