@jonathanstray.bsky.social
Knowing things is a solved problem. Getting along is not. Working on AI, media, and inter-group conflict @CHAI_Berkeley. Got here from computational journalism.
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@jsphughes.bsky.social
Research Scientist, National Wildlife Research Centre, Environment and Climate Change Canada. Views my own.
@shader.vision
ShaderVision: A real-time GPU shader editor for spatial computing, designed for immersive prototyping and creative coding. Now available on Apple Vision Pro! ➡️ https://shader.vision #AppleVisionPro #shaders #techart #demoscene #mixedreality #devtools
@rosemarymosco.com
Nature comics (Bird and Moon). Books about nature. Talks. Bird facts. rosemarymosco.com She/her.
@simonwillison.net
Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
@wondermark.com
Comics made from vintage images AKA "a collaboration with the dead" ⏪ archives now go back several years! browse!! 💻 site: wondermark.com 📖 books/merch: store.wondermark.com 🔗 linkpop.com/malki for other links 🔩 New game! swiy.co/bolted-wmbs
@eddybox.bsky.social
Osmos and Karmaka creator (www.hemispheregames.com) Most recently collaborated on Gibbon: Beyond the Trees (http://apple.co/-Gibbon) w @brokenrulesgames.bsky.social Living in the alpine meadow...
@pmnd.rs
A developer collective building tools for the creative space: http://git.io/pmndrs
@mangtronix.bsky.social
@recursionpharma.bsky.social
Decoding biology to radically improve lives. The industrial revolution of drug discovery is here. Learn more at recursion.com #techbio
@profamandarandles.bsky.social
Director of the Duke University Center for Computational and Digital Health Innovation. Alfred Winborne Mordecai and Victoria Stover Mordecai Associate Professor of Biomedical Engineering. Research in HPC and digital twins for health.
@mikepritchard.bsky.social
Director of Climate Simulation Research at NVIDIA and Professor of Earth System Sciences at UC Irvine. Let’s make better use of modern AI and HPC, improve the Earth simulation technology stack, and better understand cloud climate feedbacks.
@tysonbrochu.bsky.social
@matttrent.bsky.social
gen ai @ meta. i’d rather be lost in the wilderness. https://matttrent.com
@beaudoin.social
Researcher, coder, entrepreneur, kind. CS PhD, ex-Google, ElementAI co-founder. En français: @fr.beaudoin.social Current project: https://numeno.ai #FreeOurFeeds
@rookbridson.bsky.social
she/her, transsexual Mathematician in metro Vancouver, working on VFX software. You may know me as the inventor of FLIP for incompressible flow, curl-noise, a very simple fast Poisson disc algorithm, my fluids book, cloth stuff…
@brunolevy01.bsky.social
Researcher in computational physics,, Scientific director of Program Inria Quadrant 2018-2022 director of Inria Nancy G-Est, ERC GOODSHAPE-VORPALINE, #riscv ambassador
@mvandepanne.bsky.social
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
@keenancrane.bsky.social
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. https://www.cs.cmu.edu/~kmcrane/
@silviasellan.bsky.social
Incoming Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
@lavz24.bsky.social
Tools Software Engineer at EA Sport. Former Rockstar Games (Expressed opinions are my own and not that of my employer) 🇻🇪
@glassner.com
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
@pkrugman.bsky.social
@evrat.bsky.social
Journalist. Host of SHELL GAME, author of THE MASTERMIND. Dispirited to be here.
@thebeaverton.com
North America’s Trusted Source Of News Patreon: https://www.patreon.com/thebeaverton Merch: https://the-beaverton.myshopify.com/
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@charity.wtf
cofounder/CTO @honeycombio, co-author of Observability Engineering and Database Reliability Engineering. I test in production and so do you. 🐝🏳️🌈🦄
@xeiaso.net.web.brid.gy
Xe Iaso's personal website. [bridged from https://xeiaso.net/ on the web: https://fed.brid.gy/web/xeiaso.net ]
@graphicmatt.com
City columnist, contributing to the Toronto Star & writing the award-winning City Hall Watcher newsletter. A lot about Toronto Politics and then some nerd stuff. Humber College prof. (he/him)
@evilsmeevil.bsky.social
Director of Technology @ Magnopus | Formerly Creative Assembly | Views Mine | He/Him
@andrewwillmott.bsky.social
Kiwi in the UK by way of the US Graphics / VFX / Sims / SimCity / Spore / Football Manager / Wayve / Odyssey https://github.com/andrewwillmott https://www.andrewwillmott.com https://soundcloud.com/radiator-8/albums
@haxiomic.bsky.social
Creative engineer. My jam is graphics, EdTech, nature and people! Humanist. b/human Specialist in Graphics Programming, talk to me about WebGL, WebGPU and Unity! DMs open but slow replies because I check manually!
@jonnyblahblah.bsky.social
lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
@midnightsisters.org
Shape enthusiast. I like computers the normal amount. Find me elsewhere: http://zone.dog
@hexaquo.at
Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change. Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
@martonban.bsky.social
Computer Science Engineering Student - In the future I want to be a Computer Graphics Dev - Hobby Material Artist - https://linktr.ee/martonban
@candr.bsky.social
Studying CS @ UCPH, exchange @ ETH Zurich. Interested in computer graphics, geometric algebra and HPC.
@mrzyanide.zyanidelab.com
Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
@hyperevilcorp.bsky.social
Two decades of mobile development, game engines and computer graphics 🤐 Code, design, graphics and entrepreneurship.