Erik Odeldahl
Game designer, writer, mediocre musician. Chief Creative Officer at @fasttravelgames.bsky.social. Be nice.
@eaglelives.bsky.social
Big nerd, cat lover and football fan. Gameplay & Combat Designer at Hangar 13, on Mafia: The OId Country. Previously of Creative Assembly on Hyenas/Halo Wars 2/Alien Isolation. He/Him. All opinions my own, I am not a spokesperson.
@matthewseiji.com
Matthew Seiji Burns is a writer and director who works on game-like things and other things. Author of the novel Process and the visual novel Eliza. https://www.tuneandfairweather.com/collections/process-a-novel
@almostreadyfund.bsky.social
ARGF is a games fund that invests in almost finished indie game projects to help them across the finish line. 🌐 https://www.almostready.fund/
@tomnullpointer.bsky.social
UK Indie Game Dev - Just released "The Horror At Highrook" A clockwork-card narrative-board game https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/ Previously "Into The Pit", BigRobot, Phd in the digital sublime
@aeonstream.bsky.social
@EA_DICE Sr. Creative director, Battlefield. Previously on Battlefield 2042 Live, Star Wars Battlefront II Live and a bunch of older stuff w/ DICE and Ubisoft. I like cats, dogs and underdogs. I´ll take my robots real or super.
@matpiscatella.bsky.social
Executive Director & Video Game Industry Analyst at Circana (NPD). Formerly of Activision and Warner Bros Games. I helped get one of your favorite games greenlit.
@bangbangclick.bsky.social
Creative Director @ Raccoon Logic. Also Journey to the Savage Planet, Far Cry 4, Assassin's Creed 3, Army of TWO: 40th Day, Spore, Sims 2 etc. 🇦🇺in Canada.
@megannicolett.bsky.social
senior writer @ WIRED reporting on video games | nyc | face god and walk backwards into hell | email: megan_farokhmanesh@wired.com | signal meganfarokhmanesh.76
@jamiefeltham.bsky.social
Creator & Host of VR Games Showcase, formerly HTC Vive, Fast Travel Games, UploadVR. Supporter of the arts, adventures and fine libations.
@thecryptmaster.bsky.social
Award-winning necromancer. https://store.steampowered.com/app/1885110/Cryptmaster/
@ragso.bsky.social
Writer and director of video games you probably haven’t heard of, including Dustborn, Draugen and Dreamfall. (Also, in a previous life, The Longest Journey and The Secret World, etc.) Creative person at @redthreadgames.bsky.social Making hellosunshine.app
@krakukas.bsky.social
Head of Operations at @agpadvisory.bsky.social | Supporting game studios with funding, partnerships, and strategy | Connecting creators to opportunities 🎮✨
@geirovealnes.bsky.social
Senior Game Designer @ Ubisoft Singapore; Formerly @ Mighty Bear / Funcom; https://geirovealnes.carrd.co/ Game Designers 101-103 (Starter Packs) https://go.bsky.app/KFBJn7C https://go.bsky.app/BoEMZY8 https://go.bsky.app/HN7KHXa Opinions are my own.
@vacancymagnus.bsky.social
Dad, husband, horror movie podcaster and game developer in Stockholm. vacancy.se
@kimnordstrom.bsky.social
Swedish guy living in Spain. CEO @ Playerunknown Productions, author of the game industry book "UP DOWN UP", advisor for gaming CEOs and used to be a decent 8bit pixel artist.
@eriksoderholm.bsky.social
Animation Director @OutsidersGames with Metal: Hellsinger. Worked on Mirror's Edge:Catalyst, Battlefield 3,4,1943, Bad Company 2 & Mirror's Edge.
@scottlynch78.bsky.social
47, fantasy writer, author of THE LIES OF LOCKE LAMORA. ex-firefighter, veteran MechWarrior. Minnesotan transplanted to Massachusetts. Gizmonic Institute (1989-92). Instructor at Viable Paradise.
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@mworch.bsky.social
I’ve been making games for over 25 years. Design Director @ Epic. (LEGO Fortnite, Matrix Awakens, Lumen In The Land Of Nanite, Mandalorian.) Opinions are my own. You can find my GDC talks at http://www.worch.com.
@jessiscah23.bsky.social
fringe gamedev. code/art/direction at @arbitrarymetric.bsky.social. we made paratopic. roman sands re:build coming soon with @serenityforge.bsky.social views my own
@maxnichols.bsky.social
He/him. Game designer. I make worlds that you want to explore. Sr. Tech Design in AAA. Prev: Bungie, Turbine. I run @HyruleInterviews.bsky.social Blog: namelessquality.com Portfolio: maxnicholsdesign.com
@acegiak.bsky.social
Gamedev Priestess. Game Director at Systemic Reaction Avalanche. Game design, ttrpgs, birds, weird robots.
@lorderk.bsky.social
Sr. Staff Game Designer at Sucker Punch Prod. on Ghost of Yōtei ~20 years at PlayStation
@juliansimpson.bsky.social
Writer-director. Aldrich Kemp, Lovecraft Investigations etc. Married to @maybeitwasutah.bsky.social Main site: https://www.cartoongravity.com/ Substack: https://developmenthell.substack.com/
@scottderrickson.bsky.social
The Exorcism of Emily Rose Sinister Doctor Strange The Black Phone V/H/S/85 ________ Coming soon: The Gorge w/Miles Teller & Anya Taylor-Joy The Black Phone 2
@randyevergreen.bsky.social
Cool dad. Game director and designer. Classic Thief series, indie studio Tiger Style (Waking Mars, Spider: Bryce Manor, Spider: Rite of the Shrouded Moon), freelance game developer. Multiple GotY award winner. Austin and Vermont.
@werejul.bsky.social
🎮 CEO & Co-Founder @ Moon Rover Games 🔨 Working on Project Aldous, cooperative action for PC/Consoles 🌐 Previously: Battlefield, Mirror's Edge, Crusader Kings, Plants vs. Zombies, and a whole lot more. 🇫🇷🇸🇪 Frenchman lost in Sweden.
@coinean.bsky.social
Worked on a few games here and there. All views my own. 27.784866,-15.709778
@ponyus.bsky.social
Game Designer at large, hunting work either remote or in stockholm, and making my own stuff. Nerd about history and games (digital, VR and tabletop), cooker of food, parent of doggos, swinger of swords, regent of the rhoinar and the first queers.
@rockmeamodeus.bsky.social
World Design Director at TTKgames. Used to do stuff at another games company.
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@ionswitz.bsky.social
🎮 Video Game Consultant 👷♂️ Game Industry Advocate 📈 ex-Embracer, ex-EA, ex-Ion Storm 🥳 Trying to do nice things for people
@interactivemusic.bsky.social
Music System Designer / Chief Product Officer Building Reactional; a procedural note by note interactive music system. reactionalmusic.com Also, composer and technical audio designer.
@dylancuthbert.bsky.social
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
@jantonsson.bsky.social
Founded Raw Fury. Introvert. Will leave the party if we aren’t talking about philosophy or the cold heat death of the universe
@chadmichaelward.bsky.social
Indie horror writer-director, photographer, poster artist/designer. LA expat now in Northern Sweden. Sign up for the FAIRY DUST Indiegogo Pre-Launch here: https://shorturl.at/a4IVK https://chadmichaelward.myportfolio.com
@shanedoh8t.bsky.social
Design Lead @ustwo • Play Thinking • Knee deep in new tech & gamedev • UX, Visuals & Motion • Came up the Foyle in a bubble • Derry • 🇮🇪 • 🎮 • 💚 • shanedoherty.com
@farplane.bsky.social
Lead Game Designer @blooberteam Combat and Game Designer of #silenthill2remake #silenthill previously Designer of #terminatorresistance @TeyonGames I love video games from late 90's and early 2000's
@bbengin.bsky.social
Co-Founder at Almost Ready Games Fund 🌐 almostready.fund 👽 Licensing Coordinator @ArrowheadGS 👾 ex Helldivers 2 Producer @ArrowheadGS 👑 ex Paradox Interactive 🥽 ex Fast Travel Games
@nightbellows.bsky.social
Director, Designer, and Artist + Game Director of SCP: 5K at @affray.co + Building @robocatgames.com in my free time