@audiogre.bsky.social
Audio Director @suckerpunchprod.bsky.social Audio Mentor AudiOgre (he/him/his)
@genrouthier.bsky.social
Studio Art Director @EA DICE • making games since 2003 • ✨Thoughts on game dev, leadership & the pastries of Sweden✨ 🗣️ fr/en/lätt sv Opinions mine (especially the smart ones) & don't represent the views of my employer
@cubusaddendum.bsky.social
Audio architect of Snowdrop @Ubisoft, guitarist, electronic music, neurodivergent, author, norsified celt, swarm of bees. Opinions are mine. They/Them
@andymartinsounds.com
Nature Sounds Field Recordist Soundscapes & Wildlife Occasional Sound Designer 👇👇👇 link-in-bio: https://linktr.ee/AndyMartinNatureSound 👇👇👇bird recordings: https://on.soundcloud.com/HWdDnsnVPTUTVwF67
@avrilmartinez.bsky.social
-they/them- Prev. Riot Games, VALORANT, Legends of Runeterra and Microsoft Mixed Reality. Here for audio and all the shenanigans #gameaudio (Icon by Tayden Kovac)
@misselbrookaudio.bsky.social
[Eng/한국어 OK] 🎮 Video game sound designer 🦆 오리 좋아한다 http://MisselbrookAudio.com
@seanlavalle.bsky.social
Audio Lead @ PlayStation Santa Monica Studio. #GodOfWarRagnarok #TheLastOfUsPartII #GodOfWar. He/Him.
@stevencarroll.bsky.social
Senior Sound Designer @ BADD Audio and ??? #Destiny2 #CallofDuty #Madden | Drummer | He/Him | Cat Dad | "Annoyingly wise" -gf | #gameaudio | Views are my own DM if you want some sounds for your stuffs stevencarrollaudio.com
@viliviitaniemi.bsky.social
Audio Designer on Assassin’s Creed Shadows at Ubisoft. Previously on Immortals Fenyx Rising, Assassin’s Creed Odyssey and more.
@jonshawsound.bsky.social
Senior Audio Designer at Frontier Dev. Audio Lead on Planet Coaster 2! 🎢🌊 #gameaudio
@andrewgrabowska.bsky.social
Colt Cadets Brass and Vis Tech 2018 - 2022 | Blue Stars '16 | He/Him
@lewisbarn.com
Sound Designer @ PlayStation Studios. Overly enthusiastic about pretty much everything. Catch me saying 'I should've brought my mics' everywhere I go. 🇬🇧&🇮🇳 #Returnal #HorizonForbiddenWest #GodofWarRagnarok #Helldivers2
@lukejwils.bsky.social
Senior Sound Designer @ Sumo Digital https://linktr.ee/lukejwilsmusic
@beauanthonyjimenez.bsky.social
ᴀᴜᴅɪᴏ ʟᴇᴀᴅ at Santa Monica Studio 𝘀𝗼𝘂𝗻𝗱 𝗱𝗲𝘀𝗶𝗴𝗻 on #GodOfWar #TheLastOfUs #Uncharted #Destiny #Ori #TheWitness ᶠᵒʳᵐᵉʳˡʸ @naughty_dog @bungie
@audiobeast.bsky.social
Audio Director Sony Bend Studio. Previous Gears of War, Division 2, Ghostbusters, Predator, Tomb Raider, AvP, Arkham. Music as Milanese on Warp & Planet Mu Records
@maxharchik.bsky.social
Senior Sound Designer at Blizzard Entertainment, Audio on Diablo IV 😈. Bass player and 🅱️lugin enthusiast
@kinnonkinnon.bsky.social
Lead audio designer at Playground Games. In the clown nursery, it's always time to dance.
@jaysteen.bsky.social
Tech Director of @sweejtech.bsky.social making sweet audio tech for lovely people! Previously audio programmer at Jumpship and Criterion Games. Person who likes playing and making video games, playing guitar, running, snowboarding, and reading sci-fi.
@thesparkly.bsky.social
Ex HiRezStudios (Smite 2, Rogue Company, Smite, Paladins), Ex Microsoft HoloLens, Ex Electronic Arts. Views are my own.
@robbridgett.bsky.social
Senior Audio Director / Sound Manager / K’taqmkuk (Newfoundland) #gameaudio https://linktr.ee/kittydropper / This account is for scrapbook/notebook stuff, reminders, grocery lists. Writing in progress.
@cretacianborn.bsky.social
Senior Sound Designer @sweetjusticesound.bsky.social by day, amateur miniature painter by night. Black Library enthusiast and Gabriel Seth’s biggest fan.
@grhufnagl.bsky.social
Currently Senior Sound Designer, Dialogue @ NetherRealm Studios: Mortal Kombat 1, Mortal Kombat: Onsalught Past: Hyrule Warriors: Age of Calamity, Aliens: Fireteam Elite, Name That Tune, ex-Jellyvision LinkedIn: https://www.linkedin.com/in/grhufnagl
@ceaudiodesign.bsky.social
Senior Sound Designer at Avalanche Studios | #contraband #theangler #projectcars #fastandfurious | Game Developer | All Round Lover Of #gameaudio
@miniprize.bsky.social
Senior Sound Designer at Lighthouse Games. Prev. Frontier and Rare. In another life was bassist and guitarist for Midnight Ambassador and Mark Their Silence
@sepulchra.bsky.social
Sound Effects, radio, audible things. I do SFX: http://rabbitearsaudio.com, podcasty stuff: http://haresalon.studio and blog here: http://sepulchra.com
@tomjaine.bsky.social
supervising sound editor, musician, vaporwaver, MPSE, BAFTA #starwarsjedisurvivor #spiderman2 #dragonagetheveilguard @sweetjustice #gameaudio
@thefoleyartist.bsky.social
🎮Senior Foley Artist II at Sony Interactive Entertainment 🏆Primetime Emmy Award Winning Taiwanese American Trans Woman🏳️⚧️ she/her (views are my own)
@jesseharl.in
Game composer, music supervisor at 2K Games, ttrpg enthusiast and author. Music for Star Wars: Republic Commando, Valorant, The Old Republic, the Mafia games, and other stuff. He/Him. Opinions are very much my own.
@tzvi.audio
procedurally generated senior sound designer @ pahdo labs building a new IP. prev: Bungie, WayForward
@davidguinot.bsky.social
Senior Sound Designer @AmplitudeStudios. Previously DontNod, Parallel Studio, Supermassive Games and the Farm51. Making music here https://holw.bandcamp.com/
@joshadambell.bsky.social
Senior Technical Sound Designer at Sweet Justice Sound 🍒 Previously: - Senior Sound Designer on Alan Wake 2 🔦 - Audio Lead on FBC: Firebreak 🔻 Living in Helsinki, Finland 🇫🇮 Geordie far from home ⬛⬜ (He/Him)
@konstantinas.bsky.social
Sound Designer @ Owlcat Games Lead Sound @ Project Borealis BAFTA Connect Member
@alextrey-audio.bsky.social
Senior sound designer - Bungie working on Destiny 2. Prev. State of Decay. Dad joke enthusiast!
@akashthakkar.com
Audio on Hyper Light Drifter/Breaker, OFK, Concrete Genie, Outer Wilds: Echoes of the Eye, host of the Sound Business Podcast & creative business educator/speaker. Get in touch: www.akashthakkar.com
@dzlo.bsky.social
Lead Audio Designer at Ubisoft RedLynx. A curious idiot. Opinions are my own. I sometimes write about functional sound design in games: https://deniszlobin.medium.com/
@amotravers.bsky.social
Senior Sound Designer Formerly: Jumpship, Larian, Exit Plan. Work: Baldurs Gate 3, Somerville, Bang-On Balls.
@audiokinetic.bsky.social
Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
@phrequencies.bsky.social
Senior Sound designer at Gearbox! Previously Brass Lion / Sony / Bioware. GoW: Ragnarök, Anthem, etc!
@paxson.bsky.social
Actor • Voice Actor • Senior Sound Designer @Bungie Sounds for #Destiny2 #HaloInfinite and #StarWarsJediFallenOrder. Introduce me to your dog. He/They https://linktr.ee/paxsonh
@teamaudio.bsky.social
www.TeamAud.io --- Your audio co-dev! --- Team Audio represents an extensive network of the absolute best of interactive & linear audio talent. We apply the best practices of in-house game audio development to the freelance world.
@sergeyeybog.bsky.social
Audio Director @ Owlcat games. Pathfinder: KM & WotR, WH40k: RT. Also did some music for Everlasting Summer.