Yohan FireBiscuit
Software Engineer in Logistics in Seoul.
Indie game dev on the side. Released Paladin's Oath (digital boardgame) and Mighty Dungeons (old school RPG). Fascinated by how modding works in game and game systems interacting with each other.
@bengreensmith.bsky.social
Indie game developer using Godot mainly focused on narrative and puzzle games. calicoreverie.co.uk | hexagonblue.games
@avoidyvirus.bsky.social
Survive lockdown with 4-16 players in this viral co-op game of tag 👾 Avoid viruses, grab vaccines, & save your fellow humans! By @gamebok.bsky.social #indiegame #indiedev
@firemagestudios.bsky.social
Indie videogame studio now developing: Red Rogue Sea. Wishlist now on Steam! https://store.steampowered.com/app/3200220/Red_Rogue_Sea/
@johntv.bsky.social
ハチノヨンとスパデラのジョンです。Tokyo-based game lover/gatherer and 8-4 & SDX co-founder. EGM alum. 集まり屋。(He/Him) くわしいことは本をみて下さい。
@swery65.bsky.social
CEO of White Owls Inc. I'm creating unique, spirited work based on the slogan: From Osaka to all of YOU around the world! 大阪から世界中のあなたへ!
@multicore.blog
proprietor of www.multicore.blog editor at @japantimes.co.jp in tokyo formerly @theverge.com and @reuters.com dad of pascal the shiba
@jkooza.bsky.social
Long-time game developer and CEO/Creative-Director/Art Director @17_BIT. Living in a Ghibli film in deep Kyoto. I love photographing remaining nooks and crannies of old Japan, and making and playing classic video games with modern polish.
@everydayfoxlife.bsky.social
programmer & console wrangler on deltarune. making weekly journal comics.
@dalenorthmusic.com
Composer for games: Astral Ascent, Dreamscaper, Wizard of Legend, Wargroove 2, Sparklite, RWBY: Arrowfell, River City Girls series, Clock Tower: Rewind 🔜: Threads of Time, OMORI Piano I also write music for Disney and Marvel! dalenorthmusic.com
@kinszilla.bsky.social
Games Producer and Sales at Chuhai Labs | Occasional YouTuber | 日本語 OK! | Biz - [email protected] ✨ 🌸Kyoto, Japan🌸
@will.pushdustin.com
🕹️ Marketing and Production (VR and non-VR titles) 👾 Opinions are my own 🟡 Sometimes I wear yellow pants. (日本語OK)
@jentranslations.bsky.social
Bookworm. Linguist. Japanese-English Translator. Video game Localization Director. Former manga/anime translator. DFTBA 💖💜💙 日本語OK! https://j-entranslations.com
@moriyoshijon.bsky.social
Loc Producer/Sr. Loc Editor @ 8-4, formerly Atlus/SEGA Indie dev on the side Credits: Masahiro Sakurai on Making Games, Unicorn Overlord, FE Warriors: Three Hopes, Persona 5, Yakuza Kiwami 2/3/4/5/6, Judgment, Stella Glow, + more. Opinions my own. He/him
@buckycm.bsky.social
Communications Director and Publishing Manager @ Pocketpair. I will game every game. コミュニケーションディレクター / パブリッシュマネージャー @ ポケットペア ! 英語と日本語OK !
@84play.bsky.social
Every other week, tune in to 8-4 Play for talk about Japan, video games, and Japanese video games, straight from the 8-4 offices in beautiful downtown Tokyo.
@colinwilliamson.bsky.social
CAUSIN MUCH MAYHEM DROPPIN DRAMA Lead Tech Artist @ 17-BIT in Kyoto. Ex-Square Enix, Anchor Inc, 90s PC Gamer. My opinions are mine, yadda yadda. He/him
@josiahw.bsky.social
They/He. Bilingual narrative designer in Japan. Formerly Capcom. Somewhere new in 2025. Philadelphia ⇨ Gifu ⇨ Osaka ⇨ Tokyo https://jtw.ju.mp/
@kotowari.bsky.social
Tokyo-based localization man at 8-4 | Indie dev dabbler | pasta enthusiast | nature is swell but capitalism could use some work
@aevanko.bsky.social
Official | 330k+ YouTube | Monster Hunter | Final Fantasy XIV | Japan | 日本語OK | Parent | My tweets don't reflect that of the company I work for. Youtube: youtube.com/c/gaijinhunter
@justincalvert.bsky.social
Writing about video games since 1996. Slowly figuring out GameMaker so I can share the game I've been playing in my head this whole time. Supporting BWFC from Tokyo. Switch: SW-1203-3488-9222
@hawkenking.com
Artist, Designer & Software Engineer. Based in Tokyo. ex IBM & Cygames. AR / VR enthusiast. Currently working on "Bad Pixels", a c64 style indie Boomer Shooter. https://hawkenking.com
@denkiworks.bsky.social
A Kyoto-based boutique indie game studio. Currently developing TANUKI: Pon's Summer (Wishlist on Steam now!)
@dermolo.bsky.social
Writer・Photographer・Soccer person Localization Director at 8-4. Formerly of Pokémon. He/Him. Opinions mine.
@jarmustard.bsky.social
・Reposts of game dev and art・ ・Cofounder of Subset Games・ ・she/her・ ・京都・
@limeslimetime.bsky.social
The Dragon of Dragonbaby 🐲 Irredeemable vampire simp planning to usurp the localization world with a golden heart and silver tongue. WORLD OF HORROR 📺 DRAGON QUEST ⚔️ EIYUDEN 🦈 ACE ATTORNEY ⚖️ MOUTHWASHING 🦷 SIGNALIS 📻 he/him 🏳️⚧️💖✨
@trintran.bsky.social
Nintendo. Ducks Football. Skiing. Hiking. PJ, MLB & TotD. 日本語. My views are mine and mine alone (unless they are also yours).
@retrootoko.bsky.social
Director of Production at Camouflaj, a Meta Reality Labs team. Still love to program. Awesome fan art icon created by @LoopyGc !失意泰然、得意冷然
@okiokipanic.bsky.social
Tokyo-based designer making games, vector, pixel, and 3D art! 東京でゲーム、イラスト、ドット絵、3Dアートを作っています! https://thinkoskar.com/ ⚡
@madlabor.bsky.social
Translator/Localization/Live Ops Stuff I did: Bayonetta 3 (text/loc), Nom Nom Galaxy (text, level design), Sol Cresta (text/loc), The Tomorrow Children (text/loc), Dead Hungry (text, level design, voices)
@tinari.bsky.social
Game designer / director based in Helsinki. ゲームデザイナー/ディレクター Lead Game Designer at Housemarque. Currently working on SAROS. Director of Bayonetta Origins: Cereza and the Lost Demon. 「ベヨネッタオリジンズ: セレッサと迷子の悪魔」のディレクターを務めました。
@miguel-corti.bsky.social
Senior Narrative Producer for Camouflaj; former Senior Manager of Global Production at Capcom; posts about AKIRA, games, translation, and bad comedy
@bennosuke.bsky.social
Tokyo Game Dad 東京在住の3児の父 日本語で思ったことや趣味で描いたアートを投稿している English OK 👍🏻
@dawnrivers.bsky.social
Senior Lighting Designer in Japan💡 Previously at SquareEnix on Forspoken + FF16, Harmonix, DisneyPixar, and more! Living in Japan with my cute family! And mostly here to share photos 📸✨️
@fpetrin.bsky.social
Gameplay @ Chuhai Labs // Previously: Square Enix (Hitman GO, Lara Croft GO, FFXV), EA
@thatbeardoadam.bsky.social
PR, marketing, narrative in games. For hire. Former game journalist (possibly relapsing). I do stuff for BitSummit and IGF. Geek and expensive-whiskey-wanter. My opinions are my own.
@rtype-rh.bsky.social
@nyamedev.bsky.social
POC indie dev behind Studio Hitsuji 🐏 | prev Serpent Showdown 🐍at USC | prev Gameheads 👾 from Oakland | Niantic Black Developers Initiative ✊🏽 Alumni | 日本語OK!
@geirovealnes.bsky.social
Senior Game Designer @ Ubisoft Singapore; Formerly @ Mighty Bear / Funcom; https://geirovealnes.carrd.co/ Game Designers 101-103 (Starter Packs) https://go.bsky.app/KFBJn7C https://go.bsky.app/BoEMZY8 https://go.bsky.app/HN7KHXa Opinions are my own.
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@jeffhamilton.bsky.social
Game designer at Blizzard. He/him. Fan of: comics, music, archery, my cats. Personal account, all opinions are just mine. formerly @jeffahamilton on Twitter https://jhamilton.bearblog.dev/blog/ for blog-shaped thoughts
@rickyhaggett.bsky.social
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him Icon by Richard Hogg, header image from Flock
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com. www.jwaaaap.com