@pjbomb2.bsky.social
Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
@lectem.bsky.social
French C++ developer, consultant & co-founder @ siliceum. Performance optimization, multithreading, rendering APIs and game engines. I know too much about Webkit and JS for my own good. I do reverse engineering for fun!
@momentsingraphics.bsky.social
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own. https://MomentsInGraphics.de
@starcatcherjohn.bsky.social
Exploring the universe through my telescopes. Astrophotographer, foodie, and lover of all animals, often more than humans. #Astrophotography #DeepSpace #Astronomy My images: https://telescopius.com/profile/jean_legros
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@everettlacey.com
Software engineer @ Nvidia Here for the memes. Also, AI, Tech & Ethics. everettlacey.com
@pixelneighbor.bsky.social
DM for commission work ✌️ • Pixel Art • LowPoly • Digital • Traditional
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app