Jorge Garcia
Software Engineer on Audio Tools and Technology at Electronic Arts (EA). Based in Madrid, Spain.
Background in games development, professional audio, broadcast, R&D and music.
Opinions are my own.
Short bio https://pastebin.com/raw/asiBLTZk
@liasae.bsky.social
French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
@andylemon.bsky.social
🇪🇺 Musician / Game Composer (∵ 96), BAFTA Member, Sound Dude, IGDA London Coordinator, Demoscener, Consultant, Educator. aka: ne7, citron, andy l, yojimbo. knob twiddler + slightly jaded games ind. veteran [logo / @kenetdeluxe.bsky.social]
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@sweetjustice.audio
The irrationally passionate creative sound design house, we also make tech for #gameaudio as SweejTech https://bsky.app/profile/sweej.tech
@echolevel.co.uk
Brendan O'Callaghan Ratliff - Audio Director/Coder, Sound Designer & Composer at Cardboard Sword Games • Film Sound • BBC radio drama • Irish traditional music • chiptune/demoscene stuff as Syphus^UpRough https://echolevel.co.uk
@inigoegidoegana.bsky.social
Audio teknikaria - Audioko Buru Teknikoa - Audio Technical Head | EITB Media
@soundcreature.net
The legendary game and film sound monsters. Step out of a triangle, into striped light! 🇳🇿 https://www.soundcreature.net/
@prashantmishra.bsky.social
✨ CEO @ pracific.com 🎛️ Product @ getsoundly.com 🎧 Building Audio Communities 🚀 ADC & ADCx India @ audio.dev 🎓 Visiting Faculty @ NID (Masters in Game Design) 📻 musictechcommunity.org gameaudio.in 🎮 Scaled up SoVGA.com 📼 Wwise Certified Instructor
@audiodevcon.bsky.social
ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. It is also aimed at showcasing academic research and facilitating collaborations with industry.
@zofiadomaradzka.bsky.social
Video Game Composer based in Warsaw, Poland. Ex software developer. Timberborn, Coridden, Survival Machine, Massive X Reel: https://www.zofiadomaradzka.com
@azraelpc9k.bsky.social
Senior Assistant Producer at Electronic Arts for the FIFA/FC franchise. Views are mine, but if you don't like them I have others. More personal and geeky stuff than in X. Lang: GZ/ES/EN/DE. https://x.com/azraelpc79
@gameaudiodiversity.bsky.social
Dedicated to building a more inclusive & diverse game audio industry by creating career advancement opportunities for underrepresented voices. 🎧 gameaudiodiversityalliance.org/ 🔉 linkedin.com/company/the-game-audio-diversity-alliance
@jtcontreras.bsky.social
Composer | Sound designer🎚️📻 Check out my work at www.jtcaudio.com
@billystupid.bsky.social
CEO & Creative Director, Brickmouse. Developing Zombie Dog (@zombiedoggame.bsky.social). Game Audio Consultant & Educator, Musician, Sound Designer, Runner, Wild Swimmer, Canoeist, Sea Kayaker, Terrible Surfer, Pizzaiolo.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@gameaudiosymposium.bsky.social
The Game Audio Symposium examines the process and practice of creating audio for video games, bringing together industry practitioners, academics, & aspiring audio designers to inform, develop, & inspire the next generation. https://gameaudiosymposium.com
@onthebrinkaudio.bsky.social
Sound Designer ~ Sound Editor Interactive Audio Lead at Skywalker Sound Husband ~ Dad ~ Dog Dad Sound Design 🔈 Star Wars 💫 Dogs 🦮 Drums 🥁 Metal 🎵🎸 Beer 🍻 Food 🍜 Gaming 👾 Camping ⛺️ Movies 🎬 onthebrinkaudio.com
@tubanat.bsky.social
Nathaniel Daw | Audio Director @ Fuse, formerly Criterion | Tuba Enthusiast | Hockey Nut | Ganondorf/Daisy Main | Has Other Interests Also
@thejare.bsky.social
Demoscene, Games, Game development, Software Engineering, Sci Fi and movies. That sort of stuff.
@7sharp9.bsky.social
Programmer and Guitarist. I love writing functional style code when I can.
@jamesstant.bsky.social
Dialogue Manager at Frontier Developments | Planet Coaster 1 & 2, Jurassic World Evolution 1 & 2, Planet Zoo, F1 Manager 22/23/24, Zoo Tycoon, Banjo-Kazooie: N&B
@davidbonilla.bsky.social
Candela's Husband. Proud Daddy of Irene and Dani. Jacobin. Del Atleti. True Galician. Slow Marathon Runner. Fighting the status quo since 1977.
@michaelhartung.bsky.social
Technical Sound Designer | House Husband | Dad | He/Him https://hartung.studio
@tomtodia.bsky.social
Principal Sound Designer @ GhostPunch Games. Former Audio Director at EA, Lead Sound Designer @ Engineer Audio, Course Director of Interactive Audio @ FullSail University, FullSail Hall of Fame inductee, Husband, Father, Gamer, Bonsai Enthusiast.
@jackmenhorn.bsky.social
He/him award nominated senior sound designer part ii for video games
@henarvega.bsky.social
TECNOLOGIA & HUMANISMO Ingeniera & Psicóloga Consultora & Divulgadora Me gusta aprender y enseñar 🤍 Burnout fighter - Wellbeing seeker 🔥 Autora de "Trabajar en llamas"
@vickiferguson.bsky.social
Principal Technical Director @ Respawn Formerly EA, Ubisoft
@lewisthompsound.bsky.social
Audio Lead at Soundcuts, cofounder of Airwiggles.com, owner of the two loudest budgies on the planet why are they so loud
@joshadambell.bsky.social
Senior Technical Sound Designer at Sweet Justice Sound 🍒 Previously: - Senior Sound Designer on Alan Wake 2 🔦 - Audio Lead on FBC: Firebreak 🔻 Living in Helsinki, Finland 🇫🇮 Geordie far from home ⬛⬜ (He/Him)
@arnaudnoble.bsky.social
🎮 Senior Sound Designer @ SIE 🎤 Co-Founder of Spectravelers Sound Librairies 🍺 Beer lover and Nano Brewer @ Mollow 🏃 Running and Trail Nature lover
@akashthakkar.com
Audio on Hyper Light Drifter/Breaker, OFK, Concrete Genie, Outer Wilds: Echoes of the Eye, host of the Sound Business Podcast & creative business educator/speaker. Get in touch: www.akashthakkar.com
@polyspectral.bsky.social
We build fun, powerful, lightweight audio software. Try Polyspectral MBC (polyspectral.com/products/polyspectral-mbc/), our multiband compressor plugin! Also available as a plugin for Wwise for game devs.
@bobmorate.bsky.social
(🇪🇸/🇬🇧) Game Designer de corazón, especializándome en accesibilidad para videojuegos en EA. ♿️🎮🇮🇨
@bladesoffire.bsky.social
Forge your legend in this all-new single player action-adventure from MercurySteam and 505 Games. Launching May 22nd on Epic, PS5 and Xbox X|S. ESRB rating: M
@genrouthier.bsky.social
Studio Art Director @EA DICE • making games since 2003 • ✨Thoughts on game dev, leadership & the pastries of Sweden✨ 🗣️ fr/en/lätt sv Opinions mine (especially the smart ones) & don't represent the views of my employer
@aesaimla25.bsky.social
Official Bluesky account for the 2025 AES International Conference on Artificial Intelligence and Machine Learning for Audio: https://aes2.org/events-calendar/2025-aes-international-conference-on-artificial-intelligence-and-machine-learning-for-audio/
@bd-1.bsky.social
Tim Wallace Principal Hard Surface Artist Respawn Entertainment (EA) Star Wars Jedi Team
@pseeth.bsky.social
Researcher in computer audition, machine learning, and HCI. Sr. Research Scientist, @AdobeResearch. Previously @DescriptApp, @Northwestern. https://pseeth.github.io/
@hugofloresgarcia.bsky.social
human computer musical instruments https://hugofloresgarcia.art/ phd candidate @northwestern research intern @adobe prev @spotify, @descript chicago // honduras
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@alessandrofama.bsky.social
🔊 Field Application Engineer @Audiokinetic 📍 Utrecht, Netherlands he/him
@ebuch.bsky.social
Technical Audio Designer at Epic Games. Arranger/Orchestrator, programmer 🏳️🌈
@niederquell.bsky.social
Sound at @EpicGames and #Fortnite ✦ @PlayStation alumnus. Speaks "World Serpent." #GhostOfTsushima • #DeathStranding • #GodOfWar • #TheLastOfUs and more...
@robbridgett.bsky.social
Senior Audio Director / Sound Manager / K’taqmkuk (Newfoundland) #gameaudio https://linktr.ee/kittydropper / This account is for scrapbook/notebook stuff, reminders, grocery lists. Writing in progress.