Joris Dormans
Game designer. Lead dev for Unexplored, Unexplored 2, and an undisclosed secret project. Also dabbles with board game design.
Teaches game studies, generative narratology, and game design at Leiden University.
@mike-treanor.bsky.social
Games / Computational Media, Music. American University. Chair of the Department of Computer Science.
@raybenefield.bsky.social
Founder of Creative Force ✨ GOAL - Build an early access quality game every 2 weeks in 2025 🧠 AuDHD 🏳️🌈 Non-Binary (He/They/She) 🛠️ Former Creative Tools Designer for @EpicGames
@sleepyrockgames.bsky.social
Codemancer gamedev making computer go brrrrrrrr || Primarily developing with #godotengine || Views are my own 🌐 https://eruhl-interactive.com
@kennethstanley.bsky.social
SVP of Open-Endedness at Lila Sciences. In the past: Maven CEO, Lead at OpenAI, head of basic/core research at Uber AI, professor at UCF. Stuff I helped invent: NEAT, CPPNs, HyperNEAT, novelty search, POET, Picbreeder. Book: Why Greatness Cannot Be Plann
@pauldeetman.bsky.social
CEO & Founder of KeokeN Interactive & Hunchback Studios | Creator of the Deliver Us Games | Writer & Philosopher | Talking about Business, Optimism & Mindset
@matthijsd.bsky.social
Author. Composer. Game Creator. Game industry veteran. Founder of #gamedev magazine Control & Control Conference. Author of Dutch YA fantasy novel 'Het Verdwenen woud'. Composer for the Unexplored-franchise. Co-creator of Sumico, the numbers game.
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@markriedl.bsky.social
AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Associate Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
@lenmaessen.bsky.social
Hardware keyboards on phones supremacist | Journalist NRC | Slim Leven en games | she/her | bier en steak and sowing chaos by using NL and EN interchangeably
@vroeg.app
Onderzoeksjournalist Leeuwarder Courant en Dagblad van het Noorden Games bij NRC Handelsblad, Kidsweek, Power Unlimited en Gamer.nl. Nieuwsbrief: https://gamepraat.nl/ Podcast: https://spelkost.nl/
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him, PhD -- Weekly Newsletter: aiandgames.com YouTube: youtube.com/@aiandgames
@nicolelazzaro.bsky.social
XR Hall of Fame | Designed 1st iPhone Game | 4 Keys 2 Fun. Unlocking human potential through play. Developer of Follow the White Rabbit Tales an XR mystery adventure you play in the real world with your real friends. Now soft launched on 🍎 Vision Pro!
@spoincer.bsky.social
28 year old computer engineer, game developer, and all-around nerd. Gameplay Programmer on Fortnite. Opinions are my own! (He/him)
@elinemuijres.com
🛳️ Freelance Game Producer 👾 Lead Producer @thepowellgroup.bsky.social 🕹️ On Your Tail, Howl, Bounden, The Settlers Online 🌈 Board Member @games4diversity.com 🎮 1st Vice Chair @pgda.at 🇳🇱 Dutch in Vienna https://www.elinemuijres.com
@ludokultur.bsky.social
Making stuff you haven't played before. • Rack and Slay: http://s.team/a/2311990 • WikiArena: http://s.team/a/2090700 • Discord: https://discord.com/invite/jsneJxSxcq • Website: https://www.fischergamedesign.com
@speld.nl
Betrouwbaar nieuws | Webshop: http://shop.speld.nl | Word Vage Kennis: http://speld.nl/abonnementen
@arnicas.bsky.social
Into creative ML/AI, NLP, data science and digital humanities, narrative, infovis, games, sf & f. Consultant, ds in Residence at Google Arts & Culture. (Lyon, FR) Newsletter arnicas.substack.com.
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Just released Rift Riff on Steam: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@clone.bsky.social
Award Winning* Artist / Designer Art --+ @officialelectric.com | ajgenerated.com
@twiner.bsky.social
Software developer and procedural content generation enthusiast working on tooling for integrated expressive data driven content generation.
@theonion.com
America’s Finest News Source. A @globaltetrahedron.bsky.social subsidiary. Get the paper delivered to your door: membership.theonion.com
@budaistudios.bsky.social
Indie Game Developer. Currently working on two narrative-driven games. #gamedev #indiedev
@mordfield.bsky.social
4X Turn-based strategy - lead humanity's last stand against our AI Overlords, Algorithm Alpha. Indie devs sharing updates on our game development. Wishlist us on steam! https://s.team/a/2948470/ Links https://linktr.ee/Mordfield
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@bhik95.bsky.social
🎮Game Programmer🏳️🌈🇮🇹 Previously @discountygame.bsky.social - MSc in Games at ITU Copenhagen🇩🇰 (He/Him) https://francesco-frassineti-portfolio.web.app
@dan0mighte.bsky.social
game dev. Software engineer. Systems obsessed. he/him check out my work and blog: http://linktr.ee/fraculation
@srekel.net
Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three. ⚔️ DiscoGarage Games 📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2 🏹 Tides of Revival: Grand RPG in Zig 🌍 Open World Gamedev
@aaronareed.bsky.social
Maker of books, games, games about books, and books about games. Social media content syndicated to multiple platforms: https://linktr.ee/aaronareed
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@wartranslated.bsky.social
🇪🇪 Estonian blogger focusing on Russia/Ukraine | 18+ version: https://t.me/wartranslated | Glory to #Ukraine!
@stargazy.com
Since 2009, STARGAZY has made innovative games. Democracy 4 / Democracy 3 Africa / Prison Architect 🔗 https://linktr.ee/stargazy
@florencesn.bsky.social
Video game archaeologist + game dev// PhD on archaeogaming as game preservation + procgen// Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology they/them 💾 florencesmithnicholls.com
@n-w-f.bsky.social
UC Santa Cruz professor; Expressive Intelligence Studio co-director; makes/studies games, elit, AI, etc; parent; Quaker; Henson/Muppet fan; disabled; he/him New book on Animal Crossing: New Horizons coming Fall 2025, in the U Chicago Press Replay series
@amidos2006.bsky.social
Egyptian Game Designer | AI Researcher @ UM | He/They 🎮: amidos2006.itch.io 📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
@austinwalker.bsky.social
Writer, Podcaster, Game Designer | Friends at the Table | A More Civilized Age | Shelved by Genre | Formerly: Possibility Space, Waypoint, Giant Bomb, Paste Games
@logodaedalus.bsky.social
Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer @teamlfg.bsky.social Views my own.
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@codingcrafter.bsky.social
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com. www.jwaaaap.com
@mtrc.bsky.social
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system. http://www.possibilityspace.org | he/the
@clarafv.bsky.social
NYU Game Center faculty & Narrative design & game writing at Fiction Control. Media scholar, cinephile, puzzle head, mystery wrangler. https://clarafv.com
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@leighalexander.bsky.social
Story, games, procgen, bad futurism, spooky AI. Everything is narrative design. she/her https://linktr.ee/leighalexander