Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com
@leon-lang.bsky.social
PhD Candidate at the University of Amsterdam. AI Alignment and safety research. Formerly multivariate information theory and equivariant deep learning. Masters degrees in both maths and AI. https://langleon.github.io/
@colah.bsky.social
Reverse engineering neural networks at Anthropic. Previously Distill, OpenAI, Google Brain.Personal account.
@swetakar.bsky.social
Machine learning PhD student @ Blei Lab in Columbia University Working in mechanistic interpretability, nlp, causal inference, and probabilistic modeling! Previously at Meta for ~3 years on the Bayesian Modeling & Generative AI teams. 🔗 www.sweta.dev
@dashiells.bsky.social
Machine learning haruspex || Norbert Weiner is dead so we should just call it "cybernetics" now
@kaynsd.itch.io
Technical Designer & Game Developer. [he/him/his] Procedural Generator Generator. RPG Layout Typesetter Backup for [@kaynSD@peoplemaking.games]
@christophsalge.bsky.social
Maker of Artificial Intelligence, Player of Games, Citizen of the World, Student of Philosophy, Writer of Pretentious Lists. Reader in AI in Games at the University of Hertfordshire.
@bottosson.bsky.social
Making a cosy city building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. bottosson.github.io
@lritter.bsky.social
Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Frameloop/Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him, they/them) Mastodon: @lritter@mastodon.gamedev.place
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@ragados.bsky.social
Miniature painter and teacher. Listening to Paint Dry Podcast cohost live on YT Thurs 6pm PT Twitch Steamer @raggypaints Mondays 4pm PT Next convention classes will be at KublaCon!
@jorisdormans.bsky.social
Game designer. Lead dev for Unexplored, Unexplored 2, and an undisclosed secret project. Also dabbles with board game design. Teaches game studies, generative narratology, and game design at Leiden University.
@watabou.bsky.social
Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon. https://www.patreon.com/c/watawatabou
@everest.bsky.social
Games, software tools, ttrpgs, the handmade web - Barnacle Goose Experiment, World Ending Game - Assistant Professor at Pratt Game Arts - Shepherd in the summers https://everest-pipkin.com
@v21.bsky.social
hello again made (and continuing to make) downpour.games, a game-making app that anyone can use also i have a website: v21.io
@johnnesky.bsky.social
Makes games and creativity tools. Introverted. he/they Other accounts: https://twitter.com/shaktool https://mastodon.gamedev.place/@johnnesky
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@codingcrafter.bsky.social
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
@mm-jj-nn.bsky.social
Comp. sci. prof. @ American University, Washington DC. AI researcher with miscellaneous other interests. https://www.kmjn.org/
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him -- YouTube: youtube.com/@aiandgames Weekly newsletter: aiandgames.com
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@mtrc.bsky.social
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system. http://www.possibilityspace.org | he/the
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@noio.games
he makes games, including: 🏰 Kingdom: New Lands 🌱 Cloud Gardens 🍕 Pizza Possum
@matthewguz.bsky.social
Assistant professor @ University of Alberta, Canada and CIFAR AI Chair @ Alberta Machine Intelligence Institute. Games, machine learning, and creativity. he/him
@despair.bsky.social
Using integers and making games. Also @despair on Twitter, @crash@mastodon.gamedev.place
@cirocontns.bsky.social
Game designer/coder, lecturer at times, full-time meme. Working at coherence. In the past: Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools. He/him/lui/'iss 🇮🇹
@florencesn.bsky.social
Video game archaeologist + game dev// PhD on archaeogaming as game preservation + procgen// Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology they/them 💾 florencesmithnicholls.com
@jdcmedlock.bsky.social
More good things for everyone. Public sector appreciator. Tax and welfare policy knower. Hyperinflation doubter.
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app