Joshua Batty
PhD in Audiovisual Granular Synthesis. I make installations with MindBuffer. Co-founder of the nannou creative coding framework.
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@pixelsnafu.bsky.social
Graphics/Engine Programmer. Prog metal nerd. https://www.shadertoy.com/user/piyushslayer
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com
@tdhooper.bsky.social
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@kyndinfo.bsky.social
Kenichi Yoneda http://kyndinfo.notion.site http://instagram.com/kyndinfo Artist/Designer. Big tech + Part-time freelancing
@laserpilot.bsky.social
Brooklyn NY - Creative Technologist/Artist working in experiential design and beyond www.ablairneal.com
@makeitdoathing.com
I http://MakeItDoAThing.com Adjunct professor at the New School Technical Artist at NVIDIA #MTID from Carnegie Mellon
@jvcleave.bsky.social
@theowatson.bsky.social
Interactive installation artist. Co-founder of Design I/O (2020 National Design Award winner). Co-founder of open source toolkit: openFrameworks. https://design-io.com || https://openframeworks.cc
@openframeworks.bsky.social
An open source C++ toolkit for creative coding www.openFrameworks.cc
@braymatter.bsky.social
San Antonio based solo game dev working in Bevy & Rust My Games: https://playroids.com https://elevatedarcana.com
@pcwalton.bsky.social
Programming languages and graphics person. Rust compiler developer, Firefox hacker, Bevy contributor.
@alice-i-cecile.bsky.social
Full-time engine dev for Bevy: an open source Rust game engine. I design games, make all manner of things, and occasionally go outside ;) Once upon a time I was a plant ecologist!
@bevyengine.org
Official account for Bevy Engine: a refreshingly simple free and open source game engine built in Rust. Follow for news and curated #bevy / #bevyengine content. https://bevyengine.org
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app