Juan Fernandez
Combat design specialist. Currently: @ninjatheory (Hellblade 2, Hellblade 1). Previously: @WeArePlayground (Fable), @TequilaWorks (Rime, Deadlight).
@dbakaba.bsky.social
Studio/Co-Creative Director @ Arkane Lyon | Blade, DEATHLOOP, Dishonored, Gray Matter | Capoeira teacher, supernatural dad, into building operas made of bridges
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@lorenboren.bsky.social
Senior Staff Combat Designer at Santa Monica Studio | Father of Ormstunga | Bad at fighting games | I don't post anything why are you here?
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@jayrayner1.bsky.social
Eats and writes for The Financial Times. Piano for the JR Sextet; chairs Kitchen Cabinet for R4. Doesn’t accept comps. jay.rayner@ft.com https://linktr.ee/jayrayner1
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@witdarkstar.bsky.social
Senior Encounter Design on Jedi Survivor at Respawn. Past Senior MP Design on Halo. |Amateur Photographer. Pet owner of a sassy Dachshund.
@chronofloss.bsky.social
Senior Designer @ Blizzard on Overwatch || Prev: Arkane / Gunfire Games / NetherRealm / Robomodo
@rauls.bsky.social
🇧🇷/🇺🇲 Campaign Director on #PerfectDark at #CrystalDynamics Metalhead 🤘 D&D nerd ⚔️ Soulslike aficionado
@nogoodmonkey.bsky.social
• Principal Level Designer at Respawn Entertainment • Alumni of Hangar 13, 2K Marin, Nihilsitic and Factor 5 • Stumbling up the stairs looking for the light. jamieuhrmacher.com
@rowanbc.bsky.social
Lead Level Designer at Crystal Dynamics, working on the future of Tomb Raider. Proud dad and husband, avid guitar player and singer, bandmate.
@jordandevries.com
UI/UX Director on Star Wars Jedi, award-nominated, GDC/GAConf speaker, LEGO designer/streamer/hyperfixater, single they/them Exceedingly personal account. 🇹🇼/🇨🇦/🇺🇲 living near Washington, DC https://www.jordandevries.com/links
@jandavidhassel.bsky.social
Private account, mostly Warhammer; Senior Game Designer for Electronic Arts, Digital Illusions & Creative Entertainment should you want some; Worked on some games you've heard of and some nobody ever played. https://www.linkedin.com/in/jandavidhassel
@vickersofdibley.bsky.social
Lead Gameplay Designer at Playdead || previously Game Director for Second Extinction, Lead Level Designer at Cloud Imperium Games
@joshcaratelli.bsky.social
Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun Wishlist my indie Chess roguelike variant please! https://store.steampowered.com/app/3273750/Chessplus/
@tibermoon.bsky.social
Game designer, forever DM, RPGphile, lover of musicals, painter of minis. Senior Creative Director on the Iron Man project at EA Motive. Opinions my own.
@blairbrown.bsky.social
Principal Design Coordinator @ Giant Skull. Previously Senior Producer at Respawn and BioWare on Star Wars JEDI, Mass Effect, and Dragon Age.
@jeffmagers.bsky.social
Design Director | Co-Founder at Giant Skull. Formerly Design Director on Jedi games at Respawn, and designer at Sony Santa Monica.
@geirovealnes.bsky.social
Senior Game Designer @ Ubisoft Singapore; Formerly @ Mighty Bear / Funcom; https://geirovealnes.carrd.co/ Game Designers 101-103 (Starter Packs) https://go.bsky.app/KFBJn7C https://go.bsky.app/BoEMZY8 https://go.bsky.app/HN7KHXa Opinions are my own.
@laukorsgaard.bsky.social
Lead Game Designer @ Massive Entertainment. 3Cs and systems in Avatar Frontiers of Pandora. Previously doing weird stuff with controllers in NAPNOK and Copenhagen Game Collective
@trimakesgames.bsky.social
Sr. Combat Designer @ Giant Skull // previously combat designer on Star Wars Jedi: Survivor and Marvel's Wolverine http://trigamedesign.weebly.com/
@thedmatts.bsky.social
game designer, coffee enthusiast, mediocre snowboarder, semi-professional karaoke singer. Principal Game Designer @ Naughty Dog Games: Intergalactic, TLOUII, GoW(2018)
@celuloide.bsky.social
◦ Combat Designer @ Larian ◦ Author of '¡Alabado sea el sol!' http://bit.ly/3rAggu5 ◦ Web: https://linktr.ee/celuloide ◦ He/Him
@hippowombat.bsky.social
He/Him Opinions are my own Senior Tech Artist at Bad Robot Games Prev Tech Art at Heart Machine on #HyperLightBreaker & #Possessors Unfinished project enthusiast Anti A/I Anti N/F/T https://linktr.ee/hippowombat
@jimmiemyers.bsky.social
Narrative Realization Director - Santa Monica Studio Past: Uncharted 4, Infinite Warfare, Modern Warfare ‘19, Destiny 2, Marathon Games, film, food, music, bikes! Director. Writer. Editor. Opinions mine. he/him
@wrightdesign.bsky.social
Senior Level Designer on #Marvel 1943 at Skydance New Media. Previously #GodofWarRagnarok at Santa Monica Studio, Respawn, EA Vancouver. Opinions are my own.
@andyzawadzki.bsky.social
Senior Game Designer @ Raw Power Games // Prev: CDPR, IO Interactive // Board Game Enthusiast
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@corshmell.bsky.social
Game Director/3D Art Director on @combodevils Majoras Mask enthusiast. Shipped: UE5, God of War, Hyper Light Breaker, Bioshock, Borderlands, Star Wars, Battlefield, Project M
@sujang.bsky.social
Jedi: Survivor Gameplay Animator @respawn Prev: God of War: Ragnarök Cinematic Animator @SonySantaMonica *opinions are my own*KOR•ENG *mainly tweet in Korean
@samhandrick.bsky.social
Senior Gameplay Programmer at Sony Santa Monica. Programmer and Designer of your (hopefully) favorite companions in God of War Ragnarok. he/him🌈
@corgiboltz.bsky.social
Sr. Staff Environment Artist @SonySantaMonica || God of War: Ragnarok || I love making video games and miniatures
@jasondeheras.bsky.social
Game Director on the Star Wars Jedi team at Respawn/EA. Was Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter. https://www.jasondeheras.com
@teanah.bsky.social
Mom | Video Game Producer | Producers Guild member | Co-Host #DevHeads | Previous: God of War Ragnarok | Apex Legends | Call of Duty | IGN | 1UP
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app