Julian McKinlay
Software & Games developer. Currently contracting for Riot Games. Formerly Creative Assembly & others. Hails from Brisbane, Australia. All views are my own.
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@victoriatran.bsky.social
✨ Communications Director @ Innersloth/Outersloth/Among Us ✨ Wholesome Games organizer ✨ Community Dev newsletter: https://www.victoriatran.com/newsletter
@gamefromscratch.bsky.social
@nelsanderson.zone
Founded Sonderlust, helped design Firewatch, lead designer on Mark of the Ninja, and the only Canadian game developer born & raised in Wyoming. https://sonderlust.horse/
@danthat.bsky.social
Director of BAFTA-winning indie game studio Size Five Games Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage www.sizefivegames.com
@hard-drive.net
Honest games, entertainment, and culture reporting supported by our community on Patreon: https://patreon.com/thehardtimes
@anyacombsherhair.bsky.social
Games Freelancer - Musician - Crowdfunding Expert - Fitness Fanatic - Spooky Punk - She/Her - former Kickstarter, AddictingGames/Nickelodeon Annoyed by @mattbreuermusic.bsky.social [email protected] https://anyacombsherhair.carrd.co/
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him, PhD -- Weekly Newsletter: aiandgames.com YouTube: youtube.com/@aiandgames
@gweniferraymond.bsky.social
Guitar convincer. Banjo thumber. Primitive Welsh composer. EU/UK bookings: [email protected] US bookings: [email protected]
@dimensiondoorgames.bsky.social
Uniting Virtual and Actual Tabletop Gaming. Project Rift: Actual Dice, Virtual Rolls. Kickstarter coming soon. http://www.dimensiondoorgames.com
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@itch.io
Open indie game marketplace and DIY game jam host Account support? Email [email protected] ❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@patrickhenschel.de
vɪlkeɪn - 🇩🇪 #Gamedev #IndieDev #Unity3d since '08 Managing the "Indie Devs & Games" feed: https://tinyurl.com/IndieDevAndGames Opinions are mine. 🏳️⚧️ 🌈
@lucas.at.tripleeyegames.com
After 10+ years @ AAAs and publishers, I started my own studio to make games that ask "What if the future is just like today?" 👪 Father & Husband 👪 🤠 Expat 🥐 👔 Studio Lead 👔 🎮 Consulting Producer 🎮 🔗 https://tripleeye.games/play-on-steam
@paulevans.bsky.social
Game developer and engineer. AAA games and indie stuff. Worked at Lionhead on Fable II & III and other things. Looking to improve my programmer art. Husband and father. Always learning. He / him.
@timothygarris.com
(he/him) Cat dad. Person. Indie games Publishing Producer at Serenity Forge on Keylocker, Death's Gambit, DDLC Plus, Arcadian Atlas, Slay the Princess. Prev. marketing for Beacon Pines and Mythic Ocean. Opinions my own.
@ecliptica.bsky.social
Game dev, musician, and nerd for aviation, physics, math, and D&D. Big fan of Earth 🌎 Currently UX Programming @ Gamebreaking Studios. Past: Humanoid Origin, Inflexion Games, BioWare. They/them 🏳🌈
@atokma.bsky.social
Principal UX Designer on Hytale • Prev: Lead UI/UX @ Creative Assembly on Total War • Proud member #WeCanFixItInUI • Space Cowboy • Organizer of Sofia Game Jam & Conference • All views are my own. https://bento.me/atokmakchiev https://sofiagamejam.com/
@rosebug.bsky.social
game programmer in dundee, scotland '96. he/him. 🌱 i like screamo director @veryevildemons
@holluhart.bsky.social
UI/UX Artist | UK | 3+ years on console games. Also have an updated portfolio website, DM for link if hiring. My views are my own ❤️
@polycount.bsky.social
Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. www.polycount.com Support Us! https://patreon.com/polycount
@renard.studioleena.me
28 | 🇮🇹 | engine programmer @Larian | prev. @ZA/UM, @SplashDamage | personal profile, all opinions are my own | he/they | studioleena.me
@miakellett02.bsky.social
🏳️⚧️She/Her I'm a UK-based programmer sharing my dev experiences as well as my random thoughts and things I've been up to :D Portfolio Website: https://miakellett02.github.io
@jonesytg.bsky.social
Production @ NaturalMotion/Zynga/Take2 🎮 (a.k.a one of the "Gatekeepers of Time") The personal account of a Northerner navigating the Big Smoke, a big ol' nerd, and a sucker for a bit of D&D He/Him
@citizenull.bsky.social
World Designer @ Full Circle on SKATE. // my opinions are my own // prev ➡️ Destiny 2, Homebody, Kid A Mnesiac, Akupara Games // gamedev, musician, lover, loser // Vocals for You Seem So Happy • making games since 2016 •
@jonjondev.com
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia. Opinions optimised for ATI Radeon graphics cards. For more info, check out jonjondev.com
@zoeyreyes.bsky.social
She/Her/Hers | UR/UX/A11y Specialist and Game Designer | TTRPG Fanatic https://linktr.ee/zoeyreyesgd
@gameism.bsky.social
25+ year Animation and Game Dev veteran Done putting where I work in my bio Sometimes makes cool stuff. AuDHD AF. “The Greatest Unreal Developer In The World™️” He/HISM
@capscollective.com
We're an Australian indie game dev collective committed to making games, building and maintaining open-source projects, and sharing the arcane knowledge we happen upon along the way.
@solarlune.com
An indie #gamedev. Creator of MasterPlan and Tetra3D. https://solarlune.itch.io/masterplan https://store.steampowered.com/app/1269310/MasterPlan/ https://github.com/SolarLune/tetra3d
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@mikedolan.bsky.social
Making games using Unreal Engine. Working on gamedev is my primary focus, but I also work in Blender for 3D modeling and Aseprite for pixelart! Current projects: Retro FPS ImSim-lite sci-fi series, and an isometric samurai slasher.
@ludicdrive.bsky.social
Unreal Engine / Fullstack / DevOps / ludicdrive.com / unrealassetstore.com / Maker of Landscaping ⛰️ landscaping.ludicdrive.com
@itsgamekat.bsky.social
👾 Marketing/comms at Blind Squirrel Games, opinions my own. Trivia, reading, horror, hockey.
@gamedevlist.bsky.social
This account acts as a list of game developers. Just click on the 'following' link to get a list of developers to follow. Follow this account for updates on future additions. And @ this account to be added. Maintained by @zenofdesign
@lefticus.bsky.social
C++ Developer, Trainer, Speaker, YouTuber https://www.youtube.com/@cppweekly
@tartanllama.xyz
"building a debugger" book out june 2025 ~ c++ developer advocate at microsoft ~ poet ~ film/noisemaker ~ mask enthusiast ~ they/them