Justus Robertson
Assistant Professor IGM at RIT. AI for games and storytelling.
@neuripsconf.bsky.social
The Thirty-Eighth Annual Conference on Neural Information Processing Systems will be held in Vancouver Convention Center, on Tuesday, Dec 10 through Sunday, Dec 15. https://neurips.cc/
@brendanmcleod.com
I know what I-and-I means. I am a rude boy. games at sulcata.itch.io // pods at oathswornpodcast.com and http://the-prisoners-dilemma.com
@ibogost.bsky.social
Professor at Washington University in St. Louis, Writer at The Atlantic. https://linktr.ee/ibogost
@bitmapbureau.com
2D game development and pixel art veterans based in Southampton, UK! We love porting our work to retro consoles such as the Sega Genesis / Mega Drive, Super Nintendo, Dreamcast, Neo Geo, and many more! http://shop.bitmapbureau.com
@gameaischool.bsky.social
A summer school on the uses of AI in and for games. Industry lectures, key techniques in AI and games for playing, generating the content, and modelling players.
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html Wishlist Ascent DX! 🙏 http://s.team/a/3384890
@aiandgames.com
Hype-free analysis and deep-dives into AI for game development. Read the newsletter: http://www.aiandgames.com Watch on YouTube: http://www.youtube.com/@AIandGames Attend @conference.aiandgames.com: http://www.aiandgamesconference.com
@davidmelhart.bsky.social
PhD in Games and Affective Computing | Post-Doc @ IDG University of Malta [http://institutedigitalgames.com] | game goblin [http://goblingoulash.com] | he/they 🌈
@zoombapup.bsky.social
Researcher in AI, primarily for games. Uses LLM's and other Models for practical things in 3D. Unreal Engine specialist and co-author of a bunch of books on Game AI. Working on creating a virtual Holodeck filled with Digital Actors. Posts are my own.
@vavro.bsky.social
Video games AI Programmer Romero Games: ????? Ingame Studios: Crime Boss Rockay City Madfinger Games: Shadowgun Legends Creator of Autofarmer (https://www.autofarmer.cards) #indiegamedev
@gendesignmc.bsky.social
The official bsky presence of the GDMC AI Settlement Generation Competition. https://gendesignmc.wikidot.com/
@sickfishstudio.bsky.social
🐠 We’re an indie game studio making a splash in the industry! 💦 Follow us for updates!🤘🏼 https://linktr.ee/sickfish https://discord.gg/usFguh84An
@niels-ntg.bsky.social
Senior Developer at Learnbeat.nl + Researcher of Game AI & Computational Creativity. Passion for art, technology, games and science. Personal website: nielspoldervaart.nl
@rao2z.bsky.social
AI researcher & teacher at SCAI, ASU. Former President of AAAI & Chair of AAAS Sec T. Here to tweach #AI. YouTube Ch: http://bit.ly/38twrAV Twitter: rao2z
@ffpaladin.bsky.social
ML, Gen AI, Expressive Technologies, and Games! @Google sites.google.com/view/sherol
@bendikstang.bsky.social
Creative Director @SnowcastleGames, Research Fellow on Narrativity in Games @NorwegianFilmSchool, TechGeek. Husband & father of 4 evolving neural networks
@jnlsk.bsky.social
Fullstack AI Engineer @ Stealth, building agentic systems, crafting AI experiences Google Startup Cloud Program participant. Top global rankings in Nvidia's GenAI contests: LangChain (Jun '24, 14th-113th) & LlamaIndex (Nov '24, 17th-126th).
@christophsalge.bsky.social
Maker of Artificial Intelligence, Player of Games, Citizen of the World, Student of Philosophy, Writer of Pretentious Lists. Reader in AI in Games at the University of Hertfordshire.
@hardmaru.bsky.social
I work at Sakana AI 🐟🐠🐡 → @sakanaai.bsky.social https://sakana.ai/careers
@teambrokekids.bsky.social
🍄Team Broke Kids is a small indie game development team working on the game: Mushroom Kid's Big Grass Sword!🍄 https://linktr.ee/teambrokekids
@nicklalone.com
I research disaster, geospatial concerns, and history of technology at RIT. Will talk about games, tech, policy, history, social theory, and the politics of all those things. I am less diffuse than I seem. https://nicklalone.com/
@not-a-gai-guy.bsky.social
Ph.D. candidate in Computational Media researching ethical and creative inquiries at the intersection of generative AI and art. Particularly, I am interested in amplifying the concerns raised by artists in this domain in hopes of finding an ethical future.
@ajdavison.bsky.social
From SLAM to Spatial AI; Professor of Robot Vision, Imperial College London; Director of the Dyson Robotics Lab; Co-Founder of Slamcore. FREng, FRS.
@joshaaronmiller.bsky.social
Dr. Tutorial Guy. Content Designer for World of Warcraft. Previously: games researcher and Foldit developer. Interests include juggling and soup. Opinions expressed are my own. This bio is not legal advice. He/him.
@richardzhao.bsky.social
Researcher, Educator, Citizen. Assistant Professor, Computer Science @UCalgary.bsky.social - Serious Games and AI. Posts are my own and do not represent organization. http://richardzhao.com
@katharineneil.bsky.social
Games writer, narrative designer, game design tool developer. Occasional waster of time on social media. @haikus_by_KN in the bad place. J'habite en région parisienne; parfois je m'exprime en français.
@laramartin.net
Applying and improving #NLP/#AI but in a safe way. Teaching computers to tell stories, play D&D, and help people talk (accessibility). Assistant Prof in CSEE @ UMBC. 🏳️🌈♿ https://laramartin.net
@robreddick.bsky.social
Indie Game Developer - Gym Rat - Master’s Student @ RIT - Lover of cooking Combat and AI Developer for Coming Calamity Studio 👊 AI and Gameplay Developer for Yesteryear Games 🦇
@gamedevcharly.bsky.social
Experienced Technical Designer @ Playtonic, ex Sumo, ex Rare | #ActuallyAutistic | 💜 #Epilepsy Awareness 💜 | #Childfree | #Atheist | Mod Author | Physicist | Views are my own!
@amonjerro.bsky.social
Game dev. Peruvian. Huevón a tiempo completo. Encounter and PCG designer for Vessyl by @comingcalamity.bsky.social Bat Bots is finally live on Steam! Go play it! It's couch co-op! It's free! https://store.steampowered.com/app/3099010/Bat_Bots/
@ritoxicgame.bsky.social
(she/her) || I'm a person 🏳️⚧️ || Habitual Lurker || 🔞Will like/follow NSFW || Might stream or something, someday~
@comingcalamity.bsky.social
Indie Game Studio (Comprised of 5 RIT MS Students) - Currently working on Vessyl, a combat-focused roguelite! Join the community, become a Playtester! : https://discord.gg/7UHGWMMdXQ WISHLIST THE GAME ON STEAM!
@mike-treanor.bsky.social
Games / Computational Media, Music. American University. Chair of the Department of Computer Science.
@gdframework.bsky.social
https://gamedesignframework.net/ Game Designer with 20+ years of experience | 3Cs/UX/Accessibility/Gameplay Design | Worked on Sackboy: A Big Adventure, Far Cry 4 and Far Cry: Primal, Watch Dogs 2, and many other games
@deftjams.bsky.social
SING Lab at University of California, Davis. Faculty in Computer Science & Cinema and Digital Media.
@boyangalbertli.bsky.social
Nanyang Associate Professor at Nanyang Technological University, Singapore. Multimodal Learning, Data-centric AI, Computational Narrative Intelligence. http://www.boyangli.org
@redblobgames.com
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
@axiomverge.bsky.social
Solo dev who made Axiom Verge. Likes too many things and tries to do them all. axiomverge.com axiomverge2.com thomashapp.com
@kennethstanley.bsky.social
SVP of Open-Endedness at Lila Sciences. In the past: Maven CEO, Lead at OpenAI, head of basic/core research at Uber AI, professor at UCF. Stuff I helped invent: NEAT, CPPNs, HyperNEAT, novelty search, POET, Picbreeder. Book: Why Greatness Cannot Be Plann
@drlauralevy.bsky.social
🔬 Games User Researcher, Amazon Games 🎓 PhD human factors psych 🐝 Previous Georgia Tech Research Scientist 👾 #GUR #HCI 🤷🏻♀️ John McCain put my first game on his "naughty list" 💬 my own thoughts/opinions 🇺🇸🇨🇱🇸🇪