༼∩☉ل͜☉༽⊃━☆゚. * ・ 。゚
gamedev, tooling, re, retro tech and games
dabbling into Graphics and AI
@radicalfishgames.com
@pixelturkey.com
she/her. Pixel artist working on an EGA text parser adventure game for DOS since 2022. Join on patreon to get notified on launch. All my links: https://pixelturkey.com
@gamedevjeff.pixelturkey.com
Working on an EGA palette adventure game for DOS due in 2025. Co-creator of The Zen of Kayaking, a Z-Machine adventure game. https://pixel-turkey.itch.io/the-zen-of-kayaking
@moppius.bsky.social
Artist, musician, programmer, game developer. Not necessarily in that order. Website: https://www.predictable-paul.com Music: https://paulgreveson.bandcamp.com/
@annawintery.bsky.social
Artist 🌿Turning pixels into dark art 🖤 https://linktr.ee/annawintery
@meggsomatic.tv
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@fabinou.bsky.social
@heavymetalofficial.bsky.social
Heavy Metal™ Magazine is back, under new management. No GenAI Grab our Return Issue #1 at your Local Comic Shop! NOW! Sci-fi-Fantasy-Horror Discord: https://discord.gg/xEFp8cvUrF HeavyMetal.com B: Clarke Buchanan
@noclipvideo.bsky.social
We Make Crowdfunded Video Game Documentaries. Support us on http://Patreon.com/Noclip Watch our docs at http://YouTube.com/noclipvideo.
@flohofwoe.bsky.social
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/) https://github.com/floooh/ @floooh@mastodon.gamedev.place
@romerogames.bsky.social
Galway-based studio, passionate about FPS games. romerogames.com
@kronok.bsky.social
Unreal Engine indie gamedev. Working on Scythe, a level editor that brings Source 2 Hammer features to UE5. Latest Scythe Build: https://www.patreon.com/c/Kronok Scythe discord: https://discord.gg/7mgtspVcCg
@dannyodwyer.bsky.social
maker of documentaries at Noclip and Secret Tape. Irishman inside an American. An older boy told me to do it.
@sora-sakurai.bsky.social
ソラ(Sora)代表 ゲームデザイナー/ゲームディレクター 『星のカービィ』『大乱闘スマッシュブラザーズ』など。 とりあえずアカウント作ってみました!
@remedygames.com
Creating extraordinary worlds and inviting you down the rabbit hole. Making games since 1995. Alan Wake 2, Control, Alan Wake Remastered, Quantum Break, Max Payne 1 & 2. Now working on Control 2, FBC: Firebreak, and Max Payne 1 & 2 Remake.
@arizonadev.bsky.social
Game Developer en proceso, Modelador 3D lowpoly (también dibujo pero solo por hobby) Blender my love ❤️
@thetiberiansons.bsky.social
Music⚡Band || How do you do, fellow VGM prog snob kids? #ACECOMBAT | #CommandAndConquer | #VGM https://www.youtube.com/c/TheTiberianSons/
@kaaileen.bsky.social
digital artist and fantasy goblin • Spain • she/her *.✧ 💌 kaaileen.carrd.co • kaaileencontact@gmail.com
@pekkavaa.bsky.social
Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik. Blog at https://30fps.net/
@gameism.bsky.social
25+ year Animation and Game Dev veteran Done putting where I work in my bio Sometimes makes cool stuff. AuDHD AF. “The Greatest Unreal Developer In The World™️” He/HISM
@icetigris.bsky.social
Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
@wsjudd.bsky.social
Deputy Editor at Digital Foundry. I have way too many keyboards with lights on and mice with holes in. https://eurogamer.net/digital-foundry
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio WISHLIST NEVERWAY ❤️ http://steam.neverway.co
@pikuma.com
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
@dexbonus.co.uk
🍄🐱「 vtuber + slice of life streamer 」Just a little dooder in a symbiotic relationship with a fungus. Also: That guy on that podcast you saw when you were in high school
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@thorwath.bsky.social
Dad, Husband, Gamer nerd, Comic geek. Lead VFX Artist - Blizzard Entertainment: Warcraft Rumble - Personal account, views are my own
@aaronmjacobs.com
Senior systems programmer at @doublefine.com. Helped make Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
@superdupervibes.com
A small indie game studio formed by industry veterans who decided to pull their solo efforts together. Vibing with the Universe we are putting PLAY back in games. hosting: Polish Game Dev Starter Pack https://go.bsky.app/JuuSSUs
@chasingcarrots.bsky.social
We are a small game developer originating from Germany. 🏳️⚧️🏳️🌈 Making games such as #HallsOfTorment and #GoodCompany.
@devcom.bsky.social
🌍 devcom - hub for the global game development community 🎮 Twitch shows, podcasts & community networking all year
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@alzandah.bsky.social
Indigenous character artist and concept, Metal Gear Solid, Metroid. https://ko-fi.com/alzandah/commissions
@blender3d.bsky.social
Blender is the Free and Open Source 3D creation suite. Free to use for any purpose, forever. ❤️ Now on bluesky!
@gpuopen.bsky.social
We're the #gamedev home for AMD FidelityFX™ effects inc. FSR, Radeon™ Developer Tool Suite, VMA, AMF + more.
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@datablob.studio
🐉 BLACK DRAGON MAGE - out now on Steam: https://store.steampowered.com/app/2207230/Black_Dragon_Mage/?utm_source=bsky 🗞️ Presskit & more: https://datablob.studio 🛠️ solo indie gamedev (he/him) 🇩🇪 🇨🇿 🎨 procedural art and VFX 🎹 I do my own SFX & music
@helln.bsky.social
Easily excited reader, listener, gamer, rollerskater and overall consumer. Project Manager at Gamecity Hamburg. She/Her 💜
@linseyray.bsky.social
🌱 #SoloDev working on a cozy nature restoration game 🌷✨ 🏛️ #Houdini procedural modelling 💼 Prev: Unity dev at wooga 🐦 Twitter: @linsey_ray 🏳🌈 she/they 📍 Berlin | linseyray.github.io
@behindthescreens.bsky.social
Psychologie & Games. Mental Health in Games und ein psychologischer Blick auf Spielverhalten. Alle 14 Tage neuer Podcast. https://behind-the-screens.de
@chrisscheidig.bsky.social
Gamedev from Germany and part of UmaikiGames! Doing programming, design and modelling most of the time. Previously worked on Skellboy Refractured now on Demon Tides and Nemiza's Verdict http://www.umaikigames.com
@ninfadp.bsky.social
Spanish Award-Winning Emotional Game Designer ❀ Game Director at @btfgames ❀ Game Designer Adv. Take Us North prev: Lead Game Designer Dordogne ❀ @official_gdc Advisor ❀ Consultant ❀ @Forbesunder30 2021 ❀ 🌈 she/they