AMD GPUOpen
We're the #gamedev home for AMD FidelityFX™ effects inc. FSR, Radeon™ Developer Tool Suite, VMA, AMF + more.
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@vulkan.org
Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account. 🦋 Official account: https://vulkan.org/
@chesik.bsky.social
@alexbdavies.bsky.social
Gamedev tech marketing | ♥️ Gaming, XR, F1, art, film, scale models, minis, dance-punk, & Britpop | 🇨🇦/🇬🇧 | He/him | 🏳️🌈 🏳️⚧️ ally | BLM | ⚠️ Views are my own
@nyalloc.bsky.social
Senior Graphics Programmer at Rockstar North, ex. AMD. Music gear hoarder and cat enthusiast. Views and opinions are my own etc etc
@billmurphy.me
GTM Manager for AMD, dad, husband, and gamer. Forever in Ohio, and that’s not so bad.
@killneq.bsky.social
CPU Developer Relations Lead EMEA – Client Gaming @AMD. *The opinions voiced here are my own*
@mliljeson.bsky.social
@marcocastorina.bsky.social
Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
@iszlachtycz.bsky.social
DevTech at AMD. All opinions are my own and do not reflect that of my employer. In Canada
@mikeev.bsky.social
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@aschrein.bsky.social
@boksajak.bsky.social
Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
@gboisse.bsky.social
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they. 🔗 gboisse.github.io
@asawicki.bsky.social
PMTS Software Development Engineer @ AMD. Previously @ Intel, Microsoft, gamedev, television... All opinions are my own and do not reflect that of my employer.
@raydey.bsky.social
SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
@diharaw94.bsky.social
Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
@domipheus.bsky.social
Was: Graphics & FSR Lead at AMD Previously worked on GPU drivers, debuggers, compilers. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@sparklies.bsky.social
Somehow tangled up in graphics and games stuff but it'll never be cool enough for my children.
@frguthmann.bsky.social
Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own. http://frguthmann.github.io
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app