Kim Kulling
Gfx-Coder and Asset-Importer-Lib Project-Lead. Find me on Github: http://github.com/kimkulling or Patreon: http://patreon.com/assimp
Linktree: https://linktr.ee/kimkulling
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
@ciuravictor.bsky.social
Principal Engineer - 🦀Rust/C++ Tooling at Microsoft, ex Visual C++ team, ex @caphyon, ex @advinst lead, @ClangPowerTools creator, he/him
@lukeplunkett.com
Co-founder of @aftermath.site. 📍Canberra, Australia. DMs open. Email: lukeATaftermathDOTsite www.aftermath.site https://www.lukeplunkett.com/
@winterwolves.bsky.social
Visual novels, dating sims, RPG! LGBTQ+ friendly :) Exclusive pin-ups and more in our Patreon: http://patreon.com/winterwolves
@unholychocolate.bsky.social
Senior software dev, Game dev, Cat owner. Working on my passion project game during my free time. Follow me for updates and the occasional cat pic.
@kionutzr.bsky.social
Yo-Noots. Dad. Cloud engineer @HPE . Did game dev professionally; now as a hobby. Hot takes: I don't hate modern C++, OpenGL4.x+ is a'ight, VK1.4 = GL5.
@pirmax.fr
Web dev by day, ant whisperer by night. Founder of bots, apps, and chaos: ▶️ @skycle.app | @bluesky.bot 📍 From Marseille, powered by bugs (real and code).
@redsolver.dev
Developer, working on content-addressed storage/routing networks (https://sfive.net), custom feeds for Bluesky (@skyfeed.app) and other cool open-source stuff! Matrix: @red:y4y.me Email: [email protected]