@megannicolett.bsky.social
senior writer @ WIRED reporting on video games | nyc | face god and walk backwards into hell | email: megan_farokhmanesh@wired.com | signal meganfarokhmanesh.76
@thrmoptc.bsky.social
Studio Creative Director @SplashDamage. Brink, Arkham, Dirty Bomb & Outcasters in a decade+ at Splash. Splinter Cell 1 & Killzone 2 prior. 🇨🇦🇺🇲🇬🇧🐈⬛
@mitchyd.bsky.social
Probably playing JRPGs or painting Space Marines. Writer on [TBA], Gotham Knights, Star Wars: Squadrons/Battlefront II. 🍁 Go ‘til you can’t go no more.
@misstick.bsky.social
Video game designer with a passion for traveling, origami, languages, piano, rhythmic noise, aerial circus, roller derby. She/her/they Opinions are my own.
@justthatgamedev.bsky.social
Engineer working @ Call of Duty 🔥 views are all my own. #BlackOps6 #BlackOpsColdWar #BlackOps4 she/her
@nickcarver.bsky.social
Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, thatgamecompany, Bungie, Phoenix Labs, Wildlife, FRD.
@darcysandall.bsky.social
Lead Audio Engineer @ Sledgehammer Games Makes Call of Duty Opinions are my own
@mtrc.bsky.social
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system. http://www.possibilityspace.org | he/the
@dougmakesgames.bsky.social
I make games! Formerly at Naughty Dog, Infinity Ward, Snap
@katbailey.bsky.social
Creator of Axe of the Blood God. Past: IGN News Director, USgamer Editor-in-Chief. #coyi #skol
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@charalanahzard.bsky.social
Aussie in LA making indie games, films, and TV. Management: alanah@optshift.co https://linktr.ee/charalanahzard
@jontology2.bsky.social
Rendering Dev - Doing the R&D thing at @SEED. Formerly of NetherRealm Studios (Mortal Kombat and Injustice Franchises).
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@parallaxstella.bsky.social
Host/producer | esports host/analyst/commentator | Let's make something cool together: https://linktr.ee/parallaxstella
@jasondeheras.bsky.social
Game Director on the Star Wars Jedi team at Respawn/EA. Was Design Director Jedi: Survivor/Lead Combat Designer Jedi: Fallen Order. Combat Design God of War 3/Ascension. 2x Evo Finals Street Fighter. https://www.jasondeheras.com
@eurogamer.bsky.social
Bad puns and video games since 1999. Facebook: Facebook.com/Eurogamer Twitter: twitter.com/eurogamer Support what we do: eurogamer.net/subscribe
@slaypiece.bsky.social
design lead @ Riot Games. Previously: Apex Legends, Titanfall 1 & 2, Modern Warfare 2, CoD: World at War, CoD3, CoD2: BRO
@duckvalentine.bsky.social
Multi-award-winning senior reporter at IGN, proudly @ignunion.bsky.social. kansas city kansas city. She/her. Exuberant, always. rvalentine@ign.com, Signal: duckvalentine.25
@stevelee.bsky.social
Lead Level Designer on @halfmermaid.co's next weird horror thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk Level / game design youtube vids: youtube.com/@stevelee_gamedev
@gangles.bsky.social
Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
@giovanaanimates.bsky.social
Animator @DeckNineGames, funfetti connoisseur and firm believer in disco. Views are my own. She/Her. 🇧🇻 🇬🇺
@danielleri.bsky.social
Editor-in-Chief at GameDeveloper.com, Berklee College of Music game design lecturer, BJJ Purple Belt 🤼♀️, hobbyist game dev and pixel artist, sometimes screenwriter, fitness dork, volunteer EMT. She/her.
@izzyf.bsky.social
they/them dog friend, dirt fiend, dice freak previously designer at Wizards of the Coast, Naughty Dog, Obsidian, Ember Lab & Wildflower. Opinions are my own!
@thegreatbluebit.bsky.social
Principal Game Designer at Naughty Dog. Tools dev, Accessibility! Level design hotshot and mom. Mandolinist. she/her 🏳️🌈🏳️⚧️✊🏻
@scottmlowe.bsky.social
Purveyor of nonsense, hawker of video games. Formerly Naughty Dog, IGN, Activision, The Verge, That's No Moon, Firewalk Studios. https://solo.to/scottlowe
@odekar.bsky.social
Sr Design Manager @ Santa Monica Studio. Prev: Studio Design Director @ Volition.
@rich-lem.bsky.social
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@lorderk.bsky.social
Sr. Staff Game Designer at Sucker Punch Prod. on Ghost of Yōtei ~20 years at PlayStation
@totter87.bsky.social
Award-winning gamedev. Animation/games Associate Professor. Level design author. SAAM Arcade founder. Making Little Nemo and the Nightmare Fiends: https://store.steampowered.com/app/2229030/Little_Nemo_and_the_Nightmare_Fiends/
@neilan.bsky.social
• Principal Dynamics Technical Artist at Naughty Dog • Board Game Barrage Podcast Host (boardgamebarrage.bsky.social) • Ex-Capetonian • he/him
@playwildflower.bsky.social
Good people making good games 🌼 linktr.ee/playwildflower
@kateinnerpage.bsky.social
Advanced Scriptwriter @RocksteadyGames. History nerd, social media manager for Ti and proud ambassador for @SpecialEffect.
@marinym.bsky.social
Senior Brand Manager @ Don't Nod Montreal Ex Sega | Square Enix | Funcom My opinions are mine only. He/him
@wanderways.bsky.social
Just the letter. Wizard of the Coast; Product Manager & Designer on MTG Arena | prev. Narrative on Eternal Card Game | They/Them✨🏳️🌈🏳️⚧️ Posts are my own (good) opinions & may contain strong language or suggestive content. wanderways.me pfp - tsuyoi.art
@mattkanim.bsky.social
Studio Animation Director | Personal account. All opinions my own 😊 Star Wars Outlaws, The Division 2, The Division 1, Far Cry Primal, Far Cry 4, and more.
@kyriel.bsky.social
Game maker | storyteller | wildlife frand | Ex-Blizzard, Ex-WB, and Ex-other things
@bennadler.bsky.social
Associate Art Director at That's No Moon. 🌖 Making a lil spooky game called TIDALFLATS for fun.
@caseycoffman.bsky.social
I make sounds for games. Yogi. Kindness is free I'd rather be hiking, or napping. BLM Trans rights are human rights Opinions=mine
@zachgainer.bsky.social
Visual Designer / UI Artist prev @Firewalkstudios -//////- https://www.artstation.com/gainer-zach
@retrogamemonkey.bsky.social
Lead Biome Artist @ That’s No Moon Previously Naughty Dog https://www.artstation.com/adrianicastro
@shawnkelly.bsky.social
Animation Supervisor at ILM/ Lucasfilm, Star Wars: Skeleton Crew, Co-founder @animationmentor. Father of 2, watcher of movies, player of games, eater of carnival food.
@bagelbeard.bsky.social
Game Director at Zenimax Online | We're hiring for our amazing new AAA IP: https://www.zenimaxonline.com/careers Formerly: Sony, EA/DICE, Valve, others… These are my personal ramblings 🤪
@stindle.bsky.social
Executive Producer/Showrunner of Lost Ollie|Writer/Director of Ultraman| creator of Kubo and the Two Strings/He/Him/His