Laurent Ongaro
Coding and digital creation are my passions since I'm a teenager. I love learning new IT skills. And currently, my cup of tea is game development, and more over programming using Odin Lang.
https://gitlab.com/laurentOngaro
https://github.com/laurentOngaro
@sdpeaks.bsky.social
@nrp.zone
🕹️ Multiplayer Lead - Striking Distance Studios (prev Ubisoft Montréal, Codemasters, indie side quests). 🧑💻 Programming networked C++ in Unreal. 🔭 Hobby #gamedev with Odin & Raylib. 👤 He/Him - inclusion ally Abandoned https://twitter.com/nathanross
@0wken0bi.bsky.social
@gingerbill.org
I'm a Ginger thus I have no soul. Creator of the Odin Programming Language https://odin-lang.org Working with JangaFX on EmberGen/GeoGen/LiquiGen
@agulev.com
@defold.com game engine dev. https://refold.io game dev. https://potatojam.com co-founder Mastodon: https://mastodon.gamedev.place/@agulev Twitter: https://x.com/AGulev Opinions expressed are solely my own. #gamedev
@kaij.party
Software Engineer from Germany. Love for the obscure. Performance & Platforms specialist. WASM & @ziglang fan. AS215820
@atlangames.com
Professional association that represents & federates the video game industry in Western France. Also organizing @addon-event.bsky.social made by and for game devs. 🕹️
@badgerpunch.com
We’re a couple of old school Norwegian gamedevs with a passion for creating new games for retro and modern platforms. Platforms: #Commodore64, #Amiga, PC and more! 🕹️ www.badgerpunch.com #retrogame #gamedev #indiegamedev #demoscene
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@zylinski.se
📘 Understanding the Odin Programming Language: https://odinbook.com/ 🐱 CAT & ONION: https://store.steampowered.com/app/2781210/ 🎬 YouTube: https://youtube.com/@karl_zylinski 💬 Discord: https://discord.gg/4FsHgtBmFK 📝 Blog: https://zylinski.se/
@jakubtomsu.bsky.social
20. Solo indie gamedev, Custom game engines, Odin. Working on a brutal retro FPS game with space warping http://jakubtomsu.github.io
@gcodergr.bsky.social
Game Developer | Software Engineer | Mathematician https://about.me/dimitrisevgenidis
@nefrace.ru
Making small games using ordinary (and not so) engines. Godot, Go, Odin+Raylib, PICO-8, TIC-80 https://nefrace.itch.io
@textisenough.bsky.social
software dev, husband. documenting journey of creating a no bs notes/todo app
@itsdanott.bsky.social
making lofi games in custom engines using odin-lang | c99 | c++ currently working on a dark medieval stealth game
@bartkevelham.bsky.social
🇳🇱 Lead R&D Engineer at the Artanim Foundation, a non-profit research foundation in Geneva, Switzerland 🇨🇭. Working on cool full-body VR, graphics and markerless mocap tech. He/Him Site: https://bart.kevelham.com Work: https://artanim.ch
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app