Leonard Ritter
Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Frameloop/Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him, they/them)
Mastodon: @lritter@mastodon.gamedev.place
@dylancuthbert.bsky.social
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@mikkomononen.bsky.social
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene. https://github.com/memononen
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@gibiz.bsky.social
The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
@eigenbom.bsky.social
Game developer. UI Engineering Lead on Call of Duty. I made MoonQuest and other things. On the web at https://bp.io. Change my profile pic: https://bp.io/app/avatar Historically: https://twitter.com/eigenbom
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@ekanaut.bsky.social
Director of Project Dosa, Thirsty Suitors, and Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, art, biz, UI/UX, production. Supporting and uplifting marginalized devs. https://outerloopgames.com/
@caraellison.bsky.social
She/her. Scottish, based in Scotland, writes, designs & helps make games. BAFTA mentor & AIAS peer. Ask me for a consult/writing help any time. https://linktr.ee/caraellison
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@fasterthanli.me
hi, I'm amos! 🍃 they/them 🫐 open-source goblin and content creator(TM) at @bearcove.eu ✨ be kind, be curious articles: https://fasterthanli.me videos: https://youtube.com/@fasterthanlime podcast: https://sdr-podcast.com work: https://bearcove.eu
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@writnelson.bsky.social
Running @StrangeScaffold. Writing for Stranger Things VR, Hypnospace Outlaw, and more. BAFTA nom. Christian! He/Him.
@duangle.bsky.social
We develop a game called NOWHERE. Account maintained by @lritter@mastodon.gamedev.place and @sylvia_ritter@mastodon.social
@sylviaritter.bsky.social
🐰 Animal Art Agent 🚀 Blank Canvas Restorer 🌈 Mrs. @duangle 👾 http://duangle.com/nowhere 💜🦣 https://mastodon.social/@sylvia_ritter 📨 Commissions: sylvia.ritter@duangle.com 💌 http://patreon.com/sylviaritter 🦄 Prints: https://shop.sylvia-ritter.com