@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@ianzell.bsky.social
Game dev, artist, programmer | he/him Senior Artist at Ustwo Games. Alba, Assemble With Care, Desta, Monument Valley 3 Solo dev on personal game projects: - Bones of the Bug Mother - ARPG/Zelda-like - Unnamed bug management simulation game
@artofsully.bsky.social
🇦🇺🇸🇪 Lowpoly 3D Artist / Game Dev / Guitarist 💼 Senior Tech Artist at Mojang 💣 BOMBSHELL BLITZ: https://store.steampowered.com/app/3445610/ linktr.ee/artofsully
@draknek.bsky.social
Personal website: https://alan.draknek.org/ Head Draknek at Draknek & Friends, making thinky puzzle games. He/him. https://www.draknek.org/ Our next game: Spooky Express https://store.steampowered.com/app/3352310/Spooky_Express/
@igda.org
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
@shilly.co
i design 3D animations, apps, interfaces, games, and more ✨ making TV games for samsung / visual design for triangle agency you can call me shilly 😇 shilly.co
@ludumdare.com
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
@robinjss.bsky.social
Professor of Game Design & Culture, Abertay University | Own views & musings on being a : researcher👨🔬 maker 🎨 teacher 👨🏫 gamer 🧑💻 sports fan 🏉 Scot 🏴 dad 👨👧👦
@captaindisillusion.bsky.social
Videos. Educational? Not really. Funny? Eh. youtube.com/@captaindisillusion patreon.com/captaindisillusion
@amanita-design.net
Indie game studio based in Prague, Czechia. Phonopolis (in development), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
@jakubamanita.bsky.social
Game Designer and Director at @amanita-design.net Machinarium, Samorost, Botanicula, Chuchel, Creaks, Pilgrims, Happy Game. Phonopolis in development - Wishlist on Steam: https://store.steampowered.com/app/1206070/Phonopolis/
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@bigjoel.bsky.social
@zenorogue.bsky.social
roguelikes, mathematics, non-Euclidean geometry HyperRogue (non-Euclidean roguelike), RogueViz, ZenoRogue (non-Euclidean visualization) on YouTube, Hydra Slayer (math roguelike).
@acornbringer.bsky.social
Solo game dev making the stylistic horror game Of Love and Eternity 🌹💀 Support my work 👇 https://www.patreon.com/acornbringer
@sparth.bsky.social
@Meta. Formerly: Tencent, Microsoft, IDSoftware, Ubisoft, Halo Infinite Art Director, Halo 5, Halo 4, Prince of Persia, Assassin's Creed, RAGE, Author of the STRUCTURA Art Books.
@leslo.bsky.social
Freelance Puzzle designer. [email protected] Indie game developer. https://le-slo.itch.io/ Looking for something (?) Language enthusiast.
@diregoldfish.bsky.social
Ex-AAA dev (BioShock Infinite & more) Founded Chump Squad, developed KINE & now LAB RAT. ➕ Wishlist LAB RAT! http://bit.ly/3nQcGbY ➕ Discord: http://discord.gg/ddceuCkWSq
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@anttitiihonen.bsky.social
Co-founder Almost Human (Legend of Grimrock) & I run Hapatus Ltd for my own games + freelancing (Noita, Control, Druidstone). Game design, gfx, synths
@128mhz.bsky.social
@128_mhz on the other one Brass Bellow Discord: https://discord.gg/ByYzHfcJqX
@xibanya.bsky.social
graphics programmer & tech artist. shaded pixels on among us vr, i expect you to die 3, darkest dungeon ii, sunshine shuffle, dungeon golf, and more i write unity shader tutorials for beginners! https://github.com/Xibanya/ShaderTutorials
@winterbloed.be
Generative geometrist, medical radiation physicist, pronouns: he/him Sometimes at night, I find myself behind the computer. When I finally blink, a mess of code is drawing random structures on the screen. I spend the rest of the night staring.
@stuartpentelow.bsky.social
Programmer working in Scotland :) MCV Develop 30u30 22 / BAFTA Connect. He/Him. Dyspraxic, Opinions are my own. www.stuartpentelow.com #gamedev
@tomscott.com
I make things. They’ll probably come back to haunt me in a few years’ time. https://www.tomscott.com/
@thomasp85.com
Visualisation and graphics @posit.co Classic Generative Art Weirdo using 🖤 and R: http://thomaslinpedersen.art and http://deca.art/thomasp85 he/him
@soerbgames.bsky.social
I am an indie game developer and post about all kinds of game art, physic simulations, animations and generally dope aesthetics. -> https://soerb.games
@barney.powerhoof.com
Powerhoof games by Dave & Barney | http://CrawlGame.com | http://TheDrifterGame.com | http://AcidKnife.com | http://RegularHumanBasketball.com
@paradoxintime.bsky.social
Abertay Graduate and Wetherspoons Bar Survivor "Chaotic Sexy', Currently a Solid, a Plasma and a Liquid Hair Colour May Differ Depending on Breakdown Count (He/Any) 💙💛🩷
@nostalgiatree.bsky.social
Pixel artist | overgrown ruins enthusiast | 26 | she/her Working on @floodedburials.bsky.social Buy my prints: https://inprnt.com/gallery/nostalgiatree/ [email protected]
@catlikecoding.com
Dutch developer and tutorial writer for Godot and Unity. https://catlikecoding.com
@systemerrorkaye.bsky.social
Game artist and designer | Lecturer in Game Art and Design | PhD research in Games and Culture | Scottish Gaelic Speaker
@greg.style
silly game maker making @beastieball.bsky.social newsletter: https://greglobanov.substack.com/ profile banner is a fanart by wendi/trebuchet/闻笛
@chyr.bsky.social
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@chengeling.bsky.social
Anti grift factory worker. All opinions are my own and do not represent anyone I work for.
@bgolus.bsky.social
Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him) https://bgolus.medium.com/ https://ko-fi.com/bgolus
@lauraehall.bsky.social
Mysteries, puzzles, adventures. I make games & escape rooms, write books & preserve immersive history. PDX. They/she PLANNING YOUR ESCAPE (Simon & Schuster), KATAMARI DAMACY (Boss Fight Books) ✨ lauraehall.com 🔎 cfia.org 🎙️ eggplant.show
@cyanilux.bsky.social
🧙♂️ Random Shader Experiments | Hobbyist Gamedev | He/They | ✨ Unity ShaderGraph Tutorials - cyanilux.com
@bateleur.bsky.social
Independent game designer, programmer and artist. Moose herder without portfolio.