Mike Evans
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@duckonaut.dev
Programmer of video games with an interest in graphics programming Working @ Being & Becoming
@woookie.bsky.social
Graphics programmer, currently working at Keen Software House on VRAGE3. Previously Deck 13, Flying Wild Hog.
@wh1t3lord.bsky.social
Computer Graphics (GLES/Vulkan/Metal) | AI Researcher | GPGPU | Programming (C++03/11/14/17/20/23) | Engineering | Streaming | Gamedev | Aviation
@rgbaxyzw.bsky.social
20 year real-time graphics pixel peeker; currently working in video games.
@evilsmeevil.bsky.social
Director of Technology @ Magnopus | Formerly Creative Assembly | Views Mine | He/Him
@diegozuelli.it
Video artist, adjunct professor for digital animation techniques, CGI lead and animator.
@timoxley.bsky.social
Technical Director C++ #gamedev #techart & #gamedesign in #UnrealEngine Former #JS #TS specialist. CampJS & SingaporeJS founder #NodeJS in Action coauthor Lived 🇦🇺→🇸🇬→🇺🇸 Bad artist & musician #ADHD Vegetarian Father of 2 amazing girls He/him
@lunascimento.art
Art director/Co-founder/Gremlin @bunnyhug.games Worked on Moonglow Bay, Overthrown, Loco Motive, Wargroove, Assemble with Care, Timespinner, etc ♿ 🏳️🌈 🇧🇷 in the 🇬🇧 • they/she • viiolaceus Available for work! 🎨 https://lunascimento.art
@tianipixel.bsky.social
she/her | 🏳️⚧️🏳️🌈 Game dev/Pixel Art/3D Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@tomfulp.newgrounds.com
I run Newgrounds, co-founded The Behemoth, made a game about The Room and I'm currently making Nightmare Cops!
@zhugeex.com
Director of Research & Insights at Niko Partners. I analyze the video games market in Asia & MENA. I tweet insights about gaming + more.
@ekanaut.bsky.social
Director/Narrative of Project Dosa, Thirsty Suitors, and Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, art, biz, UI/UX, production. Supporting and uplifting marginalized devs. https://outerloopgames.com/
@meghna.bsky.social
narrative design | 🌏ALL✊🏾WILL⚖️RISE🌍 | Thirsty Suitors / 80 Days / Sable | pleasures counter to capitalism-colonialism | technopolitics 🍞+🌹 liberation
@kaittremblay.bsky.social
Writer & narrative designer in video games, horror writer, former book editor, genderfluid and queer. Writing + Games here: www.thatmonstergames.com Recently: Collaborative Worldbuilding for Video Games (CRC Press): https://bit.ly/CWVGGD
@justinchan.bsky.social
I create Illustrations & Concept Art for games! Naturalist and Photographer capturing colourful portraits of Earth's tiny inhabitants! www.justinchan.art
@wrenegade.bsky.social
Creative Director of Unpacking📦, currently taking a break from game dev to enjoy other things life has to offer. I love arts & crafts, miniatures, and whatever my latest obsession is (At present: Redecorating + studying Japanese).
@evnarc.bsky.social
🇭🇹 He/him. Senior Writer, @brasslionent. Video games. Comic books. Blackness. @Kotaku, @io9. #RiseOfTheBlackPanther @DCComics @Marvel #MilesMoralesPS5. evannarcisse.substack.com
@studioanisa.bsky.social
🎮 Product Manager & UX Lead, 1TK Games ⚔️ Founder of Limit Break Mentorship 🎖️ Forbes Under 30, and GI biz Top 100 Influential Women in Games 🏆 BAFTA member, jury chair, award winner 🇲🇾🇬🇧🇪🇺 Malaysian based in the UK
@mike.reuben.games
making Dead Static Drive with @leena.reuben.games owns and operates the kurt russell fan club
@iocat.bsky.social
Videogames at Xbox; zines, books, videogames, and skateboarding very slowly at home. I main Bluesky.
@samanthabeart.bsky.social
BAFTA nomined actor | Karlach in BG3 | Thomasina in Hob's Barrow | Host of It Takes a Village on YouTube #BAFTABreakthrough 🇮🇪 🇯🇲 they/she
@amora.ink
Raising a wonderful little human, a fluffy old cat, a few carnivorous plants, and a bunch of virtual pets. And I also draw, I guess! That wasn't supposed to rhyme. See my work at: https://amora.ink/ Brazilian/Canadian 🇧🇷🇨🇦 She/her 💜
@obicynkenobi.bsky.social
Director of marketing & community teams. 14+yrs in game dev. VanCity. Previously: company of heroes, dawn of war, marvel contest of champions, transformers forged to fight, squad, starship troopers
@emmakidwell.bsky.social
Award-nominated writer at Firaxis | Opinions are my own | Narrative for Hindsight | ForbesUnder30 2021 | TGA Future Class 2023| BAFTA Connect | https://www.emmkid.info/
@workwithindies.com
A kind job board and inclusive community supporting careers in #indiegames. banner and php by @patattiemurray.bsky.social
@danthat.bsky.social
Director of BAFTA-winning indie game studio Size Five Games Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage www.sizefivegames.com
@daniellepartis.bsky.social
Editorial @wire.xbox.com. Former games biz newshound. Chattin' about riffs, robots, RPGs, Warhammer and video games. 🏳️🌈
@burgerbecky.bsky.social
First video game champion (1980). Created Bard's Tale III: The Thief Of Fate & Dragon Wars. Former board member of GLAAD. All views and opinions are my own.
@konstantinosd.bsky.social
Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
@ninfadp.bsky.social
Spanish Award-Winning Emotional Game Designer ❀ Game Director at @btfgames ❀ Game Designer Adv. Take Us North prev: Lead Game Designer Dordogne ❀ @official_gdc Advisor ❀ Consultant ❀ @Forbesunder30 2021 ❀ 🌈 she/they
@rystorm.com
Product & UX Designer for Tools, Freelance @ https://rystorm.com/ Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC. Gets really excited about workflows.