@danielchooper.bsky.social
Graphics, low-level, and game programmer. Made www.principle.app. Former Apple Engineer: made the first iOS photo editing tools, invented iOS cursor gesture. https://danielchasehooper.com
@pixpuzz.com
Dive into a colorful world of fun and challenge with our addictive casual puzzle game. Whether you're looking to unwind or sharpen your mind, PixPuzz offers endless entertainment for players of all ages.
@directx.bsky.social
@pimoroni.com
Purveyors of fine Maker goods worldwide and creators of fun, useful, and educational electronics for all skill levels. Come play with us! 🏴☠️
@mattreyn.games
Deputy editor at @polygon.com for service / game guides. Formerly Eurogamer, Digital Spy. Mostly RTs, retro games, and Pokémon Go. He / him. Late for everything
@midimyers.com
deputy editor, games at Polygon. co-host of Triple Click (video game podcast) and The Mutant Ages (X-Men podcast). electro-pop musician. she/her. fights evil by moonlight, wins love by daylight, never runs from a real fight.
@russfrushtick.bsky.social
polygon co-founder / besties podcast co-host / hater of co-comelon
@charliehall.bsky.social
Former editor at Polygon, and the first tabletop editor named to a major media publication in the US. Founding member of the Vox Media Union, @wgaeast. Email is always best: charleshall14@gmail.com.
@mmcwhertor.bsky.social
Movies, video games, keshi, dogs, food, and menswear are things I enjoy. I previously worked for @polygon.com.
@rygilliam.bsky.social
Former Guides Producer @Polygon.com. I’m available for work! Lifelong KC liver
@pokachee.bsky.social
culture writer formerly at Polygon (R.I.P.) and occasional “feral” MinnMax contributor 😈🏳️🌈 - open to work
@samitsarkar.bsky.social
✍🏾 deputy managing editor, @polygon.com | ✊🏾 formerly & forever Vox Union | ✉️ samit [dot] sarkar @ polygon | ⁉️ proud Jeopardy! loser | reading, writing, playing, watching, sleeping | he/him
@tasharobinson.bsky.social
Polygon Entertainment Editor. Former editor at Verge, The Dissolve, The A.V. Club. Next Picture Show podcaster. My wheelhouse is full of weird stuff. She/her. Letterboxd.com/tasharobinson Goodreads.com/user/show/10244904-tasha-robinson Nextpictureshow.net
@petevolk.bsky.social
i like cool things and talking to the people who make them. ex-Polygon and SB Nation. I cover action movies, Taskmaster, Dropout, and other things I like. contact: petevolk91 @ gmail dot com. https://letterboxd.com/Pete_Volk/ he/they
@nicolecarpenter.bsky.social
senior reporter at polygon text me on signal @ nicolecarpenter.87
@inkydojikko.bsky.social
senior copy editor, Polygon | former reviews editor, GameSpot ✧⁎ she/her ☆ my posts do not follow AP style
@cameronfaulkner.bsky.social
Commerce editor at Polygon, formerly at The Verge portfolio and more about me > https://cameronfaulkner.wordpress.com/
@susanapolo.bsky.social
She/her. Senior entertainment writer at Polygon. Founded TheMarySue.com way back in 2011. Writer/editor. Here, but not really INTO the idea of social media at the moment, yk? Yk. https://susanapolo.com/
@petrana.bsky.social
writer of all things but especially cartoons and crushes || queen of naptime || #amquerying a YA sci-fi about aliens and messy family dynamics
@chelseabot.bsky.social
exec. editor: Polygon, instructor: nyu j-school, other duties not specified
@polygon.com
Covering video games, entertainment, and the culture around them. We find, share, and investigate the things you love and the people who make and enjoy them.
@randomascii.bsky.social
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC he/him https://randomascii.wordpress.com/
@reuno.net
🌞 Creative Director at Ubisoft MTL 🌙 CEO of @moremountains.com I craft games, tools, prototypes, illustrations and focus on UX and game feel. 🔥 Feel, TopDown Engine, Rainbow 6 Smol, Corgi Engine, Uniform Motion, This is your life now... X @reuno
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @vassvik@mastodon.gamedev.place
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@manon-gfx.bsky.social
Graphics dev and vegan 🌱 Rendering Engineer @ Traverse Research Cycle saver and bit juggler Artisan Cube Crafter she/her ‘lazy game dev’ or in other words: uses ray tracing.
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@itsafeature.bsky.social
Senior Core/Gameplay Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, @wigj Ambassador #VGAmbassador. Climber and Alpinist trying to get back into shape
@belgianrenderer.gijskaerts.com
Graphics nerd - Rendering Engineering Lead @ Roblox. Previously Rendering TD at Deviation Games. Graphics lead on Halo Infinite. Graphics engineer on Halo 5, Age of Empires/Mythology, and more! Also on Mastodon: @gkaerts@mastodon.gamedev.place 🇧🇪🇨🇦
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@mikeev.bsky.social
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.