Mike Tucker
https://linktr.ee/miketucker
Designer/Developer — Previously @Apple Design Team, @snap, @magicleap, and @universalevery
@manrad.bsky.social
XR all day everyday. Part of the duo making VR indie game THRASHER. Past: XR R&D at Harmonix, EA, Apple, Microsoft. (he/him)
@daterre.bsky.social
Interactive designer and experience engineer. Currently @Apple visionOS. Co-creator of Blind Drive. Animation, code and digital dreams daterre.com blinddrivegame.com
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@warpling.bsky.social
🫧 2x Apple Design Award cube carrier for @BlackboxPuzzles.bsky.social on VisionOS and iOS. Also making candy, foraging plants, running, idk. All opinions are endorsements.
@fernandojsg.bsky.social
Software engineer at @Apple , formerly WebGL & WebXR at @mozilla love computer graphics, AR/VR, demoscene, guitars...
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@davidgyu.bsky.social
real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@graycrawford.bsky.social
latent space designer * generator ・ spatial design engineer ・ av ml artist
@itsnotmetrustme.bsky.social
XR Developer / Technical Director | Big Brane Studios Sushi Ben - Out now for PSVR 2, Meta Quest 3, Pico, and Viveport. Non-VR version coming soon! Wishlist on Steam! https://linktr.ee/sushiben
@hanney.bsky.social
Building games, listening to records Currently: Curiosmos || Gameplainer Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
@firepunchd.bsky.social
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
@lunabeat.bsky.social
Indie studio making 🏝 Cozy Beach, a chill game about fishing on a tropical island w/friends! https://store.steampowered.com/app/3489070/Cozy_Beach/?utm_source=socials_bsky We also made the Paranormal Detective VR games & You Can't Scare Me LunaBeat.com
@tovanbo.bsky.social
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him 🔗 http://linktr.ee/tovanbo
@whitenoisegames.bsky.social
White Noise Games, maker of Eternal Starlight (https://www.starlight-vr.com/) out now on the Meta Horizon store, Apple Vision Pro and Steam!
@sbiegun.bsky.social
Senior Technical Artist in games/film, Cats and Shaders all day. Opinions are my own. KC based.
@runeberg.social
XR specialist and AI tinker. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine, Khronos @OpenXR. Currently exploring intersections between XR & AI
@lloydsummers.bsky.social
Puppy papa for Chloe & Cooper, CTO & Co-founder at Red Iron Labs - XR developer, game creator and resident geek :) I like double spaces. I like mismatched socks. I use, so, many, commas... ...and like making creative things.
@hibbins.bsky.social
CEO and Game Director of Psytec Games, Windlands 1+2, Crystal Rift, for Quest, PSVR and PCVR, BAFTA Member
@azadux.com
Scaniverse PM | AR/VR, drones, photogrammetry, stereography are my jam Azadux.com
@devinreimer.bsky.social
Founder/CEO @AstroBeam.com & ‘Reimer Family Climate Crisis Fund’ Co-founder/former CEOwl Owlchemy Labs (acq by Google). Co-creator of Job Simulator #VR
@dnorco.bsky.social
Currently: Creative Director & CEO at @creaturedotpage.bsky.social . Scholar is residence at NYU, running immersive Design Residency at the Fallingwater Institute. Former: Robot Teddy, Chatham University + more
@emcneill.bsky.social
Indie game designer. Mostly VR. Maker of Ironstrike, Ironlights, Darknet, Tactera, Astraeus, Skylight, and Auralux.
@frooxius.bsky.social
VR game dev. Working on Resonite - realtime collaborative social VR sandbox platform. Original Oculus Kickstarter backer. Can be caught stealing reality. Furry. https://patreon.com/resonite
@holdenlink.bsky.social
Making silly games at @TurboButtonInc.bsky.social. Bucket's dad. Occasional sports person. Opinions and content posted here are bad and should be ignored by everyone. (he/him)
@noahr.bsky.social
Lead Developer Amid Evil VR, Jupiter And Mars. Lead Programmer LOW-FI.
@zulubo.bsky.social
Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2. Stuff at www.zulubo.com he/him
@tvdinnerdev.bsky.social
Independent Artist & Art Director making video games ★ Currently cooking up somethin' new ★ Prev Projects: Starship Home, Cosmonious High, Color Space VR, Stadia R&D, Tilt Brush ★ Just a bag of meat who needs a hug 🤠🎮👽 Portfolio: ashleypinnick.com
@johnaustin.bsky.social
Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order. Previously: Lead XR Eng at Funomena | Research at Google Brain @kleptine on the Hellbirdsite
@dennycloudhead.bsky.social
* Twitter exile who lost 9000-ish connections because Elmo. * CEO/CCO VR/XR person www.cloudheadgames.com (2013-present) * https://tinyurl.com/Pistol-Whip , Valve Aperture Hand Lab, Call of the Starseed, Heart of the Emberstone
@shanenilsson.bsky.social
XR developer and educator. Cofounder of Coal Car Studio. www.coalcar.ca
@mrsgame.dev
Creative Director @triangularpixels.com #VR #AR #BAFTA #breakthroughbrits. Made UnseenDiplomacy, SmashHitPlunder. Help run @cornwall.games #gamedev #indiedev Opinions my own http://mrsgame.dev
@quarkcannon.bsky.social
Founder & Jack-of-all-trades @ I-Illusions & FoamPunch. (Shredders - Space Pirate Trainer - BAM - Element4l) Eternally stuck between art & code. Optimist.
@dennys.bsky.social
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
@cezaryskorupka.bsky.social
Game designer, chief at Something Random (Toy Trains, Harpagun), husband, dad, regular human being. Formerly SUPERHOT story/design SUPERHOT VR project lead SUPERHOT:MCD project lead
@xrnerd.bsky.social
👨💻 Software by Day ☀️ 💀 Skeleton by Night 🥽 🤓 AR/VR Nerd 👀 Game Dev 🎮 Unicycling Ukulele Player⁉️
@decaying.games
Solo gamedev at Decaying Games, making 3D games. decaying.games VR/Game/Tech Design Consultant. For other things me: @deekej.bsky.social Swedish. He/Him
@4thwallbreakers.bsky.social
XR game dev. Creating CoasterMania and Pencil! Previously at Pillow and Brushwork
@dibely.bsky.social
Lead Unity developer @ Nomad Games | Ex EA, Chillingo, TootleGames, Eurocom Game dev | VR | Retro games | Boardgames | D&D | Miniature painting | Space LEGO | Electronics | Robotics | Films | Anime | Niwaki | DCFC Views are my own http://dibely.com
@peterkao.com
• Creative Director / Founder at @MetanautLabs.com • 10+ years of running a #XR #VR #MR studio • 17+ years of tech entrepreneurship • https://peterkao.com/
@gamesbystitch.bsky.social
An indie studio in Toronto creating story-driven puzzle games 🎮 ( Our games division for @stitchmedia ) Our co-op VR puzzle game ELSEWHERE ELECTRIC⚡is coming soon to Meta Quest, Steam, and mobile. Learn more at elsewhereelectric.com
@tripmaster.bsky.social
Co-founder of game studio @windupminds, ex-Oculus/PopCap/Bungie/Harmonix. Make games, race bikes, eat foods. Making a game that loves you back, a modern Nintendogs+a li'l Animal Crossing. www.windupminds.com/wishlist
@will.pushdustin.com
🕹️ Marketing and Production (VR and non-VR titles) 👾 Opinions are my own 🟡 Sometimes I wear yellow pants. (日本語OK)
@tommy.myrongames.com
CEO at Myron Games Maker of Deisim : the VR God simulator and Underworld Overseer
@dasp.bsky.social
CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
@dandandaaan.bsky.social
=Daniel Nyirfa (CET) • #VR/#AR fitness advocate • Digital and irl wanderer • Head of Comms/Marketing @XREALGames since 2018