Michael Travaglione
Senior AI Engineer @CDPROJEKTRED.com
Previously @ People Can Fly, Rocksteady.
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him, PhD -- Weekly Newsletter: aiandgames.com YouTube: youtube.com/@aiandgames
@cdprojektred.com
The official BlueSky account for CD PROJEKT RED - the developer of critically acclaimed RPGs, The Witcher franchise and Cyberpunk 2077.
@noisecheck.bsky.social
Advanced Lighting Artist @rocksteadygames 🌱💡💀 Previously Gears 5, Gears of War 4, Star Citizen and Batman Arkham Knight. Opinions my own.
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@ironwood.bsky.social
🌲 Official Account of Ironwood Studios 🌲 Pacific Drive is available now on PC and PlayStation 5. Buy it on Steam: bit.ly/PacificDriveSteam Check us out: https://t.co/zi3zToJZvn
@geodus.bsky.social
Game developer, puzzle designer,and aficionado of fine wine, hedge mazes, math, science, languages, botanical gardens, languages, and books.
@jefforkin.bsky.social
Cofounder @ Bitpart.ai. Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
@ellishapiro.bsky.social
Associate Technical Director @ King | Director/Founder @ Out Making Games | ex Rocksteady, CCP, Sony | she/her
@bencoleman.bsky.social
// Gamedev // Principal Level Designer @Undeadlabs // Previously Call of Duty Vanguard
@nicolelazzaro.bsky.social
XR Hall of Fame | Designed 1st iPhone Game | 4 Keys 2 Fun. Unlocking human potential through play. Developer of Follow the White Rabbit Tales an XR mystery adventure you play in the real world with your real friends. Now soft launched on 🍎 Vision Pro!
@antoniocaggiano.eu
Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
@natapfel.bsky.social
Principal Technical VFX Artist @ Riot Games. Prev Rocksteady & Path of Exile. He/they 🌈⭐
@aiprospekt.bsky.social
Sr Staff AI Programmer at Santa Monica Studio. GoW:Ragnarok, Hitman, New World, Suicide Squad.
@laura041.bsky.social
VFX Artist at Rocksteady Probably making explosions or magic 💥✨ Creator of the #ExplosionTober Challenge
@lornastellabi.bsky.social
🏳️🌈 Associate Producer at Rocksteady | Age: Getting there | Height: Smol and dangerous | Weapon: impossible-to-read notes | All opinions are my own | she/her
@hannoh.bsky.social
Lead VFX artist at rocksteady games, Techno DJ - extragay He/Him Spec Ops: The Line, Dead Island 2, Arkham VR, SSKTJL
@redthorne.bsky.social
Senior Producer at Rocksteady Studios - Formerly at Supermassive Games - Limit Break Mentor - All views are my own
@aaditdoshi.com
Senior Technical Designer @HundredStar games. Previously @RocksteadyGames @2k. personal projects/ things of interest. USC '17 . Opinions are my own. Accessibility++
@delwalker.bsky.social
// Lead Character Artist - BAFTA Committee // Previously NaughtyDog / Respawn / Rocksteady / SEGA
@alhvi.bsky.social
Game Developer at Selva Interactive. Co-founder GameDevGT. TGA Future Class 2021.
@gamedevgt.bsky.social
Comunidad de desarrolladores de videojuegos de Guatemala. Organizamos @globalgamejam, exposiciones, jams y talleres. Reuniones los miercoles 7PM.
@gurrashpal.bsky.social
QA Analyst at Rocksteady Studios| Prev. EA/Codemasters | All views are my own 🤙
@patrickvanr.bsky.social
Senior Character Artist Rocksteady Games | Prev Guerrilla | My opinions are my own.
@valvez.bsky.social
Production Manager @MotiveStudio, previously WBGMTL @GothamKnights, UdeM #GameStudies Graduate. Frenglish. Opinions are my own. She/Her.
@yingliu.bsky.social
Senior Character Artist @ Bladework Games ⚔️ Prev: Blizzard/Overwatch Personal Account 🇸🇬🇺🇸 Life, Hobbies, Art 👩🏻🎨🌈 🎨 artstation.com/ying 📷 instagram.com/yingleberries
@dusk777.bsky.social
Father of Lilith | Designer @rocksteadygames | 13 year QA veteran | Opinions are my own |
@popcicle.bsky.social
Senior Producer / Community Mgr for UnbrokenStudios working on Quidditch Champions. Former MG/KJPLA Square Enix NA veteran. Repoman is always intense
@diveamydive.bsky.social
Loud Whisperer • Dragon Fanatic • Writer and Narrative Designer @ Sweet Baby Inc • Previously @ Rocksteady Games • She/Her 💖💛💙 🏳️🌈
@markskyzoid.bsky.social
Graphics Software Engineer at Apple Previously in games (Rockstar/Rocksteady and others)
@jeremyagamata.bsky.social
cinematic animator @ HundredStar Games “I’m terrified beyond the capacity for rational thought.”
@hayleyjoan.bsky.social
UI UX Director at Lucid Games. Previously at Rocksteady 🎮 Currently working on The Last Sentinel. Northerner, music maker, photographer and cocktail maker.
@kateinnerpage.bsky.social
Advanced Scriptwriter @RocksteadyGames. History nerd, social media manager for Ti and proud ambassador for @SpecialEffect.
@omnomnick.bsky.social
Senior IT Engineer @ HundredStar ⭐️ Formerly Lead IT @ Rocksteady Studios and Content Creator @ ValveTime Game Developer 🎮 Senior IT Engineer 🖥 CatDad 🐱 Boardgamer 🎲 Runner 🏃
@helenkaur.bsky.social
🎮 UI Art Director @ HundredStar Games | Prev. Rocksteady, Ubisoft | she/her | ✌️🏾🖊️🇸🇬 www.helenkaur.net www.artstation.com/helenkaur
@bunnyballball.bsky.social
Principal UI/UX Designer at Supermassive Games @supermassivegames.bsky.social Author: The Pocket Mentor for Video Game UX UI https://tinyurl.com/pocketmentoruxui https://www.artstation.com/bunnyballball #GameAccessibility / #GameA11y / #UIUX / #GameDev
@markwaligora.bsky.social
Gameplay designer at CD Projekt Red. Previously on Suicide Squad KTJL, Diablo IV, Overwatch, Project Titan.
@andreatux.bsky.social
Advanced Gameplay Programmer @ Rocksteady. Prev: Mario+Rabbids, Ghost Recon @ Ubisoft I'm made of music 🎵
@redblobgames.com
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
@glittervelocity.bsky.social
Lead VFX artist at bad robot games, formerly insomniac, Disney, volition, ZOS, and others. VES member. Game developer, artist, accessibility advocate. I love cool explosions, neat shaders, my husband, my cat and my dog. Http://bryannalindsey.net
@mikkomononen.bsky.social
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene. https://github.com/memononen