NeilT
Sometimes makes games.
https://venuspatrol.nfshost.com/
https://thapen.itch.io/
@tinycombatarena.bsky.social
Tiny Combat Arena is a stylized and approachable combat flight simulator featuring a versatile VTOL jet! Buy the Early Access game on Steam: https://store.steampowered.com/app/1347550/Tiny_Combat_Arena
@jonikorpi.com
Finnish gamedev & webdev. Posting about design, programming, art, interaction, gameplay, typography, procedural generation, audio synthesis, multiplayer and more. https://jonikorpi.com https://vuoro.dev https://jonikorpi.com/@jonikorpi
@adamatomic.bsky.social
Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/
@lunarfinch.bsky.social
Game developer who loves weird interactive experiences, the occult, and birds! ✨ (he/him) Find my games at lunar-finch.itch.io!
@hypernode.bsky.social
💾 Hypernode is your source for #BBS, #ASCII and all related #TextMode tech content!
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@toinechampreux.bsky.social
PhD - Global Ecology, Paleoecology, Paleobotany, Biogeography & Prehistory | vegetation modelling and spatial analyses Deep-time to modern vegetation distribution 🌱 Megafauna extinctions | Neotropics after the Ice Age 🌎
@comfiedev.bsky.social
Purchase The Olisinpa Split: https://olisinpa.com/003 Wishlist Concrete Spaces: https://olisinpa.com/002 Samuli Pietikäinen Heart Paradise "in small dependent art"
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@lemontree-uofr.bsky.social
International project using Eco-Evolutionary Optimality theory to develop a next-generation terrestrial biosphere model. Led by Sandy Harrison & Colin Prentice. This project is supported by Schmidt Sciences, LLC. research.reading.ac.uk/lemontree
@jacobmarks.bsky.social
I make rpgs, programs, 3d art, and other weird things... My largest projects are the Vaarn Atlas, Exalted Order Of The Mystic Moose, and Penumbral Oasis. Find those, and my other games at: https://siofragames.itch.io/ Blog at: https://jacobmarkshasablog
@fgradaille.bsky.social
Mathematic's teacher, game designer, former investor and (sadly) former cat owner.
@jasperbyrne.bsky.social
making new game+ (for 13 years) superflat games / lone survivor / hotline miami music etc music: spacerecordings.bandcamp.com
@rreusser.bsky.social
Math, graphics, maps, trail running. At Mapbox until recently. he/him https://rreusser.github.io/
@adamtooze.bsky.social
Chartbook Substack https://adamtooze.substack.com/ OnesandTooze podcast https://foreignpolicy.com/podcasts/ones-and-tooze/ C******* University historian, Director European Institute, Chair Cttee on Global Thought. Economics, history, theory, politi
@marshdavies.bsky.social
Writer & illustrator. Former head of creative writing at Mojang. Making horrid TTRPGs about cursed pies, hogmen and worse. https://teethrpg.itch.io/
@mrjgames.bsky.social
Senior Lecturer in Digital Cultures, University of Sydney | Researching Twitch game streaming, esports, game monetisation | Ultima Ratio Regum dev (Placeholder, for now, while we wait to see how things play out...)
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@kabinettskriege.bsky.social
Historian of the eighteenth-century Atlantic World, American Continental Army, and Military Europe. PhD WVU.
@merrynwalters.uk
Writer. Excitable. 📗FRGS Getting lost on purpose. ツ https://linktr.ee/merrynwalters
@sfpc-study.bsky.social
Experimental school supporting study in art, code, hardware + critical theory. A place for unlearning and learning. 🍃🍃 Summer 2025 🍃🍃 ◌ https://sfpc.study/links
@journalmaritime.bsky.social
IMHA is a professional association of Scholars. The International; Journal of Maritime History is published quarterly, on various dimensions of maritime history www.imha.info
@maritimesmuseum.bsky.social
The Maritime History of Humanity told through the worldwide largest maritime private collection of Prof. Peter Tamm at the heart of the Port of Hamburg. https://www.imm-hamburg.de
@askhistorians.bsky.social
Answers about history, from historians | Biweekly podcast | "Good history eggs on the internet"| Ask questions at https://www.reddit.com/r/AskHistorians/
@charlesgames.bsky.social
Prague-based studio pushing boundaries of what games can do and say. Hidden-object Velvet 89 out now, new game We Grew Up in War in the works. www.charlesgames.net
@amanita-design.net
Indie game studio based in Prague, Czechia. Phonopolis (in development), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
@hoodedhorse.bsky.social
Publisher of deep strategic and tactical games like Manor Lords, Against the Storm, Xenonauts 2, Old World, Terra Invicta, Super Fantasy Kingdom, and more. Our store page: https://store.steampowered.com/publisher/HoodedHorse
@joergrobl.bsky.social
Fascinated by nature! Associate Professor for Geology at the University of Salzburg with special interest in landscape evolution, geodynamics and numerical modelling. www.geodynamics.at
@egu-esurf.bsky.social
Earth Surface Dynamics (ESurf): EGU OA Journal for the physical, chemical & biological processes shaping Earth's surface and their interactions at all scales. earth-surface-dynamics.net/imprint.html
@macspace.bsky.social
concept design | freelance | illustrator | space | 3D senior concept artist @ Blank Game Studios ex @CDPROJEKTRED, @CyberpunkGame, @witchergame, @PlatigeImage ❌ NO AI, No NFTs, NO CRYPTO IG: voyager212 http://linktr.ee/macrebisz
@volko.bsky.social
Historical boardgame designer. Ⓥegan. Current main projects -- https://www.gmtgames.com/p-1102-coast-watchers.aspx https://www.fortcircle.com/the-hunt-for-blackbeard/
@arturnottheking.bsky.social
Board game designer, Ph.D in modeling & simulation. Currently interested in exploring the frontier between historical/conflict simulation games and modern board games. From 🇧🇷, living in 🇫🇷.
@globalmarhist.bsky.social
GMH is a forum for discussions of maritime history, broadly conceived. Get in touch if you'd like to post an article, blog, CFP or podcast. Social media run by @canadianerrant No ChatGPT or AI art permitted for content on our website.
@toughsf.bsky.social
Matterbeam. Author of the ToughSF blog. Original SuperNerd. Kurzgesagt Team Duck. Discord http://discord.gg/MzSjtqw
@historygamesnet.bsky.social
HGN brings together academics, game makers and other cultural and heritage workers to explore the relationship between history and games of all kinds || historicalgames.net
@malcolmcraig.bsky.social
Senior Lecturer in US History @ljmuofficial.bsky.social, historian of the nuclear age, researching #ColdWar era post-apocalypse roleplaying games. #TTRPG designer. You may remember me from such games as #astaterpg, #ColdCity, and #HotWar
@writegameread.bsky.social
Writes stories, makes games, reads history. Assistant Professor, Games and Simulation Arts and Sciences program, RPI, NY. Researching narrative in games & historical simulations. Writer of stories for AAA games (since 1998). Designer of board games.
@gamingthepast.bsky.social
PhD Ancient History; Gaming the Past (2022), Musings, research, and pedagogies of history, education, games, game design & intersections; High school history teacher; Game Designer; fan of Buddhist compassion; jmc.hst@gmail.com https://gamingthepast.net
@ompu.co
Sam Blye | he/they | 29 | freelance game developer & tech artist | illustrator | shader ram/sergal/alien/demon | ΘΔ | trapped in hell | my work usually moves so i don't post much here yet | 🔞→ @gij.ink find.ompu.co
@psychicteeth.bsky.social
upholsterer / sourdough / handyman / cough gamedev cough butlerian jihad in bio some games: psychicteeth.itch.io https://store.steampowered.com/app/221180/Eufloria_HD/