Nils Koster
Designer, game-artist, dev, I build prototypes, procedural animation, UX-, IxD- & game design. Making #deadRDY - A survival horror game for kids
@ptrbrn.bsky.social
Co-founder of comedy game studio Triband — made WHAT THE GOLF?/BAT?/CAR? - he/him
@bolverkgames.bsky.social
Working on Genotype for Quest ║ You hold the planet's future in your hands - don't shake. And don't mind the penguin. ║ Website: www.playgenotype.com
@halfpastyellow.bsky.social
Indie game studio. We make fresh, playful experiences for YOU to enjoy! Wishlist Tempest Tower ♜! https://hpy.lol/TempestTower Buy Time on Frog Island 🐸! https://hpy.lol/ToFI Join our Discord! http://hpy.lol/Discord
@atjens.bsky.social
Walker of less traveled paths, helping people around me the best I can. Collector of all things Nintendo and Danish 8bit software. #agiledk #dataarkæologi #retrodk
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@marlenedelrive.bsky.social
Game designer & artist. I’m here to make you laugh or cry. Co-founder @autoscopia.bsky.social, making "As Long As You're Here", a game about dementia. 🍂 Wishlist: https://tinyurl.com/yc3z67a4 Prev: WHAT THE GOLF? | WHAT THE CAR?
@brianmn.bsky.social
#dkgame advocate, gamedev veteran and advisor. CEO of ALL CAPS and Kaiju Creation, former Senior Project Manager at 3DRealms.
@sketchwhale.bsky.social
🐰 "The Girl Who Kicked a Rabbit" out now on Steam! 🎊 https://store.steampowered.com/app/2427130/The_Girl_Who_Kicked_a_Rabbit/ 🍜 Writing: http://takunomi.space/ 🎍 Other games: https://takunomi.itch.io/ 🍻 Part of takunomi たくのみ
@laukorsgaard.bsky.social
Lead Game Designer @ Massive Entertainment. 3Cs and systems in Avatar Frontiers of Pandora. Previously doing weird stuff with controllers in NAPNOK and Copenhagen Game Collective
@dschaua.bsky.social
Danish indie game developer and pizza enthusiast https://soondun.itch.io/escapent https://store.steampowered.com/app/2601820/Escapent/
@duffadash.bsky.social
Your local towel-wearing game preservationist librarian. Autisticly obsess over #dkgame, terrible horror movies, adventure games and weeb shit. He/Him.
@johnoreally.bsky.social
Technical Artist @ TBA 👀🤫 John_O_Really on Twitter ✦ Prev: Vampire Survivors, @NexusStories, @Unity ✦ Shaders & Real Time VFX ✨ ✦ ADHD :) 💫 ✦ They/them https://johno.re
@maanunoo.bsky.social
🎮 Creating stylized characters for games! 📍 Berlin, Germany ⏬ Find more art: linktr.ee/maanunoo
@jevinscherriesgamedev.com
Devin Sherry - Expert Gameplay Designer @ CD Projekt Red. Educating + learning C++ and Blueprint in Unreal Engine. My opinions are my own. Former Principal Tech Designer @ People Can Fly Outriders|Worldslayer https://www.twitch.tv/jevinscherriesgamedev
@sanditiojitok.bsky.social
Father of Mala Petaka, Samsul UMKM, NOL | Pixel Artist | Chiptune Composer | Gamedev | 🚫 no genAI / NFT 🚫 | Opinions are my own my works: https://linktr.ee/sanditiojitok
@vlambeer.com
Indie games studio, bringing back arcade since 2010. Made Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box & more.
@spudonkey.bsky.social
Mostly found in and around the UK with pen or tennis racket in hand. Website - https://spudonkey.com
@apnightgame.bsky.social
Music producer, mix and mastering engineer. I'm looking for videogame projects to work as a composer! SP/EN 📌Barcelona, Spain Tags: #gameaudio #vgm #sounddesign #composer #urbanmusic #popmusic
@ptrhlm.com
Indie gamedev @ Biodome Games. Father of 4. Copenhagen, DK. 🕹️ On the editorial board of Spilordningen, the Danish cultural support scheme for games. 🕹️Gamedev resources and blog: http://kulturprodukt.net/resources
@pictoplasma.bsky.social
Global character design appreciation via festivals, conferences, publications, exhibitions, academy masterclasses + online community network 👉 pictoplasma.com
@kekeflipnote.bsky.social
Bonjour ! Animator, illustrator, director (sometimes) making animals as bouncy as possible ❤️ Safe space 💙 Be friendly and respect eachothers 🙏
@headwaregames.bsky.social
Creator of Hollowbody, Chasing Static & Guard Duty. www.headwaregames.com
@eonnomad.bsky.social
🎮 Game Dev at Fabraz 💻 🍰 Level/Sound designer & QA for Demon Turf 🍭 🍏 Prev: Slime-san , Planet Diver ✨ 🎶 I also dabble with music! 🎶 🎨 Icon: miimows
@osamadorias.bsky.social
Independent Design Director. Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
@joosteggermont.bsky.social
art-director • game artist at Geometric Interactive || he/him https://linktr.ee/joosteggermont
@amirtha.bsky.social
Games bar (2025) - 🟨⬛⬛⬛⬛⬛⬛⬛ 1/8 making games with Godot Open to collabs, hiring and commissions! discord.gg/KFaHnTQwC3
@adeadzeplin.com
Firmware Engineer with too many ideas and not nearly enough finished projects Ethics > Profits UE5, Python, C, ADHD and everything STEM 🏴☠️ 🇮🇨🌐 🎏 🪨 adeadzeplin.com
@jogribbin.bsky.social
Game Designer and Artist / Runs indie studio Medallion Games / Currently doin freelance stuff Grapple Dogs: Cosmic Canines OUT NOW: https://store.steampowered.com/app/2278790/Grapple_Dogs_Cosmic_Canines/ 📩 josephgribbingames at gmail dot com
@kittycalis.bsky.social
DISC ROOM, Minit, Horizon Zero Dawn, Minit Fun Racer and a few things I can't say yet 👀
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com. www.jwaaaap.com
@konjak.org
Made ICONOCLASTS Switch/PC/PS4/Vita/Xbox -- ✉ mr.noitu at gmail ✉ -- (he/him) -- 💍❤ @tupelohoney.bsky.social
@mcfunkypants.bsky.social
Optimist #gamedev since 93. Optimist #gamedev since 1993. Keynote speaker for Ludum Dare and Global Game Jam. #LDJAM #GGJ25 http://christerkaitila.com http://soundcloud.com/mcfunkypants/ mcfunkypants.com christerkaitila.com onegameamonth.com
@pellechristensen.bsky.social
Nerd, Parent, Boardgame collector, game designer, producer ... thing
@queuethulu.com
Owner Queuethulu Games in MN. Chronic idiot who got published. Former QA, D&D, Boomer Shooters. Multigame dev. Punk is support, not competition http://queuethulu.com https://www.gofundme.com/f/teacher-needs-help-financial-strain
@readymix.bsky.social
Senior Infosec Identity and Access Architect, half-assed indie gamedev, DIY all the things, bird-watcher, ex-Navy, he/him. @[email protected]
@naam.bsky.social
Dutch/Groninger comics/2D/3D/VR artist/animator/gamedev/doodler, working on The Deep End Of The Pool now https://naam.itch.io/deop https://naam.dev
@jensclaessens.bsky.social
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@callum.uwu.biz
Co-founder @ IndieBI & Uwu Advisory, advisor @ Kepler Interactive💃 Biz @ PVKK/Gang Beasts/The Baby in Yellow Board @ Radical Forge -------------Past: Robot Teddy, Among Us, SUPERHOT VR, Oculus, Kowloon, Raw Fury
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@audiobits.pro
Danish sound design @coatsink.com👨🏻🎤Music with @anoint-band.bsky.social. Previously Destiny 2, @NickBrawlGame, @Eddaheim, #TABG, and more